예제 #1
0
func waitShort(c *gc.C, w worker.Worker) error {
	done := make(chan error)
	go func() {
		done <- w.Wait()
	}()
	return waitForTimeout(c, done, coretesting.ShortWait)
}
예제 #2
0
파일: check.go 프로젝트: bac/juju
// CheckAlive Wait()s a short time for the supplied worker to return an error,
// and fails the test if it does. If it doesn't fail, it'll leave a goroutine
// running in the background, blocked on the worker's death; but that doesn't
// matter, because of *course* you correctly deferred a suitable Kill helper
// as soon as you created the worker in the first place. Right? Right.
//
// It doesn't Assert and is therefore suitable for use from any goroutine.
func CheckAlive(c *gc.C, w worker.Worker) {
	wait := make(chan error, 1)
	go func() {
		wait <- w.Wait()
	}()
	select {
	case <-time.After(aliveDelay):
	case err := <-wait:
		c.Errorf("expected alive worker; failed with %v", err)
	}
}
예제 #3
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func checkExitsWithError(c *gc.C, w worker.Worker, expectedErr string) {
	errCh := make(chan error)
	go func() {
		errCh <- w.Wait()
	}()
	select {
	case err := <-errCh:
		c.Check(err, gc.ErrorMatches, expectedErr)
	case <-time.After(coretesting.LongWait):
		c.Fatal("timed out waiting for worker to exit")
	}
}
예제 #4
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func runWorkerAndWait(c *gc.C, w worker.Worker, expectedErr string) {
	doneC := make(chan error)
	go func() {
		doneC <- w.Wait()
	}()
	select {
	case err := <-doneC:
		c.Assert(err, gc.ErrorMatches, expectedErr)
	case <-time.After(coretesting.LongWait):
		c.Fatal("timed out waiting for worker to stop")
	}
}
예제 #5
0
파일: manifold_test.go 프로젝트: makyo/juju
func waitForExit(c *gc.C, w worker.Worker) error {
	errCh := make(chan error)
	go func() {
		errCh <- w.Wait()
	}()
	select {
	case err := <-errCh:
		return err
	case <-time.After(coretesting.LongWait):
		c.Fatal("timed out waiting for worker to exit")
	}
	panic("can't get here")
}
예제 #6
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파일: check.go 프로젝트: bac/juju
// CheckKilled Wait()s for the supplied worker's error, which it returns for
// further analysis, or fails the test after a timeout expires. It doesn't
// Assert and is therefore suitable for use from any goroutine.
func CheckKilled(c *gc.C, w worker.Worker) error {
	wait := make(chan error, 1)
	go func() {
		wait <- w.Wait()
	}()
	select {
	case err := <-wait:
		return err
	case <-time.After(killTimeout):
		c.Errorf("timed out waiting for worker to stop")
		return errors.New("workertest: worker not stopping")
	}
}
예제 #7
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파일: manifold_test.go 프로젝트: makyo/juju
func checkNotExiting(c *gc.C, w worker.Worker) {
	exited := make(chan bool)
	go func() {
		w.Wait()
		close(exited)
	}()

	select {
	case <-exited:
		c.Fatal("worker exited unexpectedly")
	case <-time.After(coretesting.ShortWait):
		// Worker didn't exit (good)
	}
}
예제 #8
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파일: catacomb.go 프로젝트: bac/juju
// add starts two goroutines that (1) kill the catacomb's tomb with any
// error encountered by the worker; and (2) kill the worker when the
// catacomb starts dying.
func (catacomb *Catacomb) add(w worker.Worker) {
	// We must wait for _both_ goroutines to exit in
	// arbitrary order depending on the order of the worker
	// and the catacomb shutting down.
	catacomb.wg.Add(2)
	go func() {
		defer catacomb.wg.Done()
		if err := w.Wait(); err != nil {
			catacomb.Kill(err)
		}
	}()
	go func() {
		defer catacomb.wg.Done()
		<-catacomb.tomb.Dying()
		worker.Stop(w)
	}()
}
예제 #9
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파일: catacomb.go 프로젝트: exekias/juju
// add starts two goroutines that (1) kill the catacomb's tomb with any
// error encountered by the worker; and (2) kill the worker when the
// catacomb starts dying.
func (catacomb *Catacomb) add(w worker.Worker) {

	// The coordination via stopped is not reliably observable, and hence not
	// tested, but it's yucky to leave the second goroutine running when we
	// don't need to.
	stopped := make(chan struct{})
	catacomb.wg.Add(1)
	go func() {
		defer catacomb.wg.Done()
		defer close(stopped)
		if err := w.Wait(); err != nil {
			catacomb.Kill(err)
		}
	}()
	go func() {
		select {
		case <-stopped:
		case <-catacomb.tomb.Dying():
			w.Kill()
		}
	}()
}
예제 #10
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파일: engine.go 프로젝트: Pankov404/juju
// gotStarted updates the engine to reflect the creation of a worker. It must
// only be called from the loop goroutine.
func (engine *engine) gotStarted(name string, worker worker.Worker) {
	// Copy current info; check preconditions and abort the workers if we've
	// already been asked to stop it.
	info := engine.current[name]
	switch {
	case info.worker != nil:
		engine.tomb.Kill(errors.Errorf("fatal: unexpected %q manifold worker start", name))
		fallthrough
	case info.stopping, engine.isDying():
		logger.Debugf("%q manifold worker no longer required", name)
		worker.Kill()
	default:
		// It's fine to use this worker; update info and copy back.
		logger.Infof("%q manifold worker started", name)
		info.starting = false
		info.worker = worker
		engine.current[name] = info

		// Any manifold that declares this one as an input needs to be restarted.
		engine.bounceDependents(name)
	}
}
예제 #11
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func stopWorker(w worker.Worker) error {
	w.Kill()
	return w.Wait()
}
예제 #12
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파일: check.go 프로젝트: bac/juju
// CheckKill Kill()s the supplied worker and Wait()s for its error, which it
// returns for further analysis, or fails the test after a timeout expires.
// It doesn't Assert and is therefore suitable for use from any goroutine.
func CheckKill(c *gc.C, w worker.Worker) error {
	w.Kill()
	return CheckKilled(c, w)
}
예제 #13
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func kill(w worker.Worker) error {
	w.Kill()
	return w.Wait()
}
예제 #14
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func (s *FinishedSuite) TestFinishedWorker(c *gc.C) {
	// Pretty dumb test if interface is implemented
	// and Wait() returns nil.
	var fw worker.Worker = worker.FinishedWorker{}
	c.Assert(fw.Wait(), gc.IsNil)
}