func RegisterTypes(db *engine.EntityDB) { db.Register("ai", CreateAI, CloneAI) db.Register("art", CreateArt, CloneArt) db.Register("position", CreatePosition, ClonePosition) db.Register("movement", CreateMovement, CloneMovement) db.Register("map", CreateEntityMap, CloneEntityMap) db.Register("health", CreateHealth, CloneHealth) db.Register("attack", CreateAttack, CloneAttack) }