func (r RandomGenerationStage) Execute(board *b.BlackBoard) bool { numConf := board.Params.NumConformations //lattType := board.Params.LatticeType if numConf%2 != 0 { return false } grdm := gn.NewGenCubePoints(board) board.Generations = append(board.Generations, grdm.Generate(numConf)) return false }