// Tree prints a tree representing dependencies. func Tree(basedir string, showcore bool) { buildContext, err := util.GetBuildContext() if err != nil { msg.Die("Failed to get a build context: %s", err) } myName := buildContext.PackageName(basedir) if basedir == "." { var err error basedir, err = os.Getwd() if err != nil { msg.Die("Could not get working directory") } } msg.Puts(myName) l := list.New() l.PushBack(myName) tree.Display(buildContext, basedir, myName, 1, showcore, l) }
// Tree prints a tree representing dependencies. func Tree(basedir string, showcore bool) { msg.Warn("The tree command is deprecated and will be removed in a future version") buildContext, err := util.GetBuildContext() if err != nil { msg.Die("Failed to get a build context: %s", err) } myName := buildContext.PackageName(basedir) if basedir == "." { var err error basedir, err = os.Getwd() if err != nil { msg.Die("Could not get working directory") } } msg.Puts(myName) l := list.New() l.PushBack(myName) tree.Display(buildContext, basedir, myName, 1, showcore, l) }