func TestSimpleAStar(t *testing.T) { tg, err := graph.GenerateTileGraph("▀ ▀\n▀▀ ▀\n▀▀ ▀\n▀▀ ▀") if err != nil { t.Fatal("Couldn't generate tilegraph") } path, cost, _ := graph.AStar(graph.GonumNode(1), graph.GonumNode(14), tg, nil, nil) if math.Abs(cost-4.0) > .00001 { t.Errorf("A* reports incorrect cost for simple tilegraph search") } if path == nil { t.Fatalf("A* fails to find path for for simple tilegraph search") } else { correctPath := []int{1, 2, 6, 10, 14} if len(path) != len(correctPath) { t.Fatalf("Astar returns wrong length path for simple tilegraph search") } for i, node := range path { if node.ID() != correctPath[i] { t.Errorf("Astar returns wrong path at step", i, "got:", node, "actual:", correctPath[i]) } } } }
func TestHarderAStar(t *testing.T) { tg := graph.NewTileGraph(3, 3, true) path, cost, _ := graph.AStar(graph.GonumNode(0), graph.GonumNode(8), tg, nil, nil) if math.Abs(cost-4.0) > .00001 || !graph.IsPath(path, tg) { t.Error("Non-optimal or impossible path found for 3x3 grid") } tg = graph.NewTileGraph(1000, 1000, true) path, cost, _ = graph.AStar(graph.GonumNode(00), graph.GonumNode(999*1000+999), tg, nil, nil) if !graph.IsPath(path, tg) || cost != 1998.0 { t.Error("Non-optimal or impossible path found for 100x100 grid; cost:", cost, "path:\n"+tg.PathString(path)) } }
func TestTileGraph(t *testing.T) { tg := graph.NewTileGraph(4, 4, false) if tg == nil || tg.String() != "▀▀▀▀\n▀▀▀▀\n▀▀▀▀\n▀▀▀▀" { t.Fatal("Tile graph not generated correctly") } tg.SetPassability(0, 1, true) if tg == nil || tg.String() != "▀ ▀▀\n▀▀▀▀\n▀▀▀▀\n▀▀▀▀" { t.Fatal("Passability set incorrectly") } tg.SetPassability(0, 1, false) if tg == nil || tg.String() != "▀▀▀▀\n▀▀▀▀\n▀▀▀▀\n▀▀▀▀" { t.Fatal("Passability set incorrectly") } tg.SetPassability(0, 1, true) if tg == nil || tg.String() != "▀ ▀▀\n▀▀▀▀\n▀▀▀▀\n▀▀▀▀" { t.Fatal("Passability set incorrectly") } tg.SetPassability(0, 2, true) if tg == nil || tg.String() != "▀ ▀\n▀▀▀▀\n▀▀▀▀\n▀▀▀▀" { t.Fatal("Passability set incorrectly") } tg.SetPassability(1, 2, true) if tg == nil || tg.String() != "▀ ▀\n▀▀ ▀\n▀▀▀▀\n▀▀▀▀" { t.Fatal("Passability set incorrectly") } tg.SetPassability(2, 2, true) if tg == nil || tg.String() != "▀ ▀\n▀▀ ▀\n▀▀ ▀\n▀▀▀▀" { t.Fatal("Passability set incorrectly") } tg.SetPassability(3, 2, true) if tg == nil || tg.String() != "▀ ▀\n▀▀ ▀\n▀▀ ▀\n▀▀ ▀" { t.Fatal("Passability set incorrectly") } if tg2, err := graph.GenerateTileGraph("▀ ▀\n▀▀ ▀\n▀▀ ▀\n▀▀ ▀"); err != nil { t.Error("Tile graph errored on interpreting valid template string\n▀ ▀\n▀▀ ▀\n▀▀ ▀\n▀▀ ▀") } else if tg2.String() != "▀ ▀\n▀▀ ▀\n▀▀ ▀\n▀▀ ▀" { t.Error("Tile graph failed to generate properly with input string\n▀ ▀\n▀▀ ▀\n▀▀ ▀\n▀▀ ▀") } if tg.CoordsToID(0, 0) != 0 { t.Error("Coords to ID fails on 0,0") } else if tg.CoordsToID(3, 3) != 15 { t.Error("Coords to ID fails on 3,3") } else if tg.CoordsToID(0, 3) != 3 { t.Error("Coords to ID fails on 0,3") } else if tg.CoordsToID(3, 0) != 12 { t.Error("Coords to ID fails on 3,0") } if r, c := tg.IDToCoords(0); r != 0 || c != 0 { t.Error("ID to Coords fails on 0,0") } else if r, c := tg.IDToCoords(15); r != 3 || c != 3 { t.Error("ID to Coords fails on 3,3") } else if r, c := tg.IDToCoords(3); r != 0 || c != 3 { t.Error("ID to Coords fails on 0,3") } else if r, c := tg.IDToCoords(12); r != 3 || c != 0 { t.Error("ID to Coords fails on 3,0") } if succ := tg.Successors(graph.GonumNode(0)); succ != nil || len(succ) != 0 { t.Error("Successors for impassable tile not 0") } if succ := tg.Successors(graph.GonumNode(2)); succ == nil || len(succ) != 2 { t.Error("Incorrect number of successors for (0,2)") } else { for _, s := range succ { if s.ID() != 1 && s.ID() != 6 { t.Error("Successor for (0,2) neither (0,1) nor (1,2)") } } } if tg.Degree(graph.GonumNode(2)) != 4 { t.Error("Degree returns incorrect number for (0,2)") } if tg.Degree(graph.GonumNode(1)) != 2 { t.Error("Degree returns incorrect number for (0,2)") } if tg.Degree(graph.GonumNode(0)) != 0 { t.Error("Degree returns incorrect number for impassable tile (0,0)") } }