예제 #1
0
파일: main.go 프로젝트: yueyong/nintengo
func main() {
	filename := ""

	options := &nes.Options{}

	flag.StringVar(&options.Region, "region", "NTSC", "system region to emulate: NTSC | PAL")
	flag.BoolVar(&options.CPUDecode, "cpu-decode", false, "decode CPU instructions")
	flag.StringVar(&options.Recorder, "recorder", "", "recorder to use: none | jpeg | gif")
	flag.StringVar(&options.AudioRecorder, "audio-recorder", "", "recorder to use: none | wav")
	flag.StringVar(&options.CPUProfile, "cpu-profile", "", "write CPU profile to file")
	flag.StringVar(&options.MemProfile, "mem-profile", "", "write memory profile to file")
	flag.StringVar(&options.HTTPAddress, "http", "", "HTTP service address (e.g., ':6060')")
	flag.StringVar(&options.Listen, "listen", "", "Listen at address as master (e.g., ':8080')")
	flag.StringVar(&options.Connect, "connect", "", "Connect to address as slave, <rom-file> will be ignored (e.g., 'localhost:8080')")
	flag.Parse()

	filename, err := homedir.Expand("~/.nintengorc")

	if err != nil {
		fmt.Fprintf(os.Stderr, "%v\n", err)
	} else {
		if _, err = os.Stat(filename); !os.IsNotExist(err) {
			if err = LoadConfig(options, filename); err != nil {
				fmt.Fprintf(os.Stderr, "%v\n", err)
			}
		}
	}

	if len(flag.Args()) != 1 {
		if len(options.Connect) == 0 {
			fmt.Fprintf(os.Stderr, "usage: <rom-file>\n")
			return
		}
	} else {
		filename = flag.Arg(0)
	}

	nes, err := nes.NewNES(filename, options)

	if err != nil {
		fmt.Fprintf(os.Stderr, "%v\n", err)
		return
	}

	if options.HTTPAddress != "" {
		neserv := http.NewNEServer(nes, options.HTTPAddress)
		fmt.Println(options.HTTPAddress)
		go neserv.Run()
	}

	err = nes.Run()

	if err != nil {
		fmt.Fprintf(os.Stderr, "%v\n", err)
	}
}
예제 #2
0
파일: main_js.go 프로젝트: yueyong/nintengo
func main() {
	options := &nes.Options{
		Region: "NTSC",
	}

	document := js.Global.Get("document")
	inputElem := document.Call("createElement", "input")
	inputElem.Call("setAttribute", "type", "file")
	document.Get("body").Call("appendChild", inputElem)

	filec := make(chan *js.Object, 1)
	inputElem.Set("onchange", func(event *js.Object) {
		filec <- inputElem.Get("files").Index(0)
	})

	file := <-filec
	gamename := file.Get("name").String()
	reader := js.Global.Get("FileReader").New()

	bufc := make(chan []byte, 1)
	reader.Set("onloadend", func(event *js.Object) {
		bufc <- js.Global.Get("Uint8Array").New(reader.Get("result")).Interface().([]byte)
	})
	reader.Call("readAsArrayBuffer", file)

	buf := <-bufc
	br := bytes.NewReader(buf)

	nes, err := nes.NewNESFromReader(gamename, br, options)
	if err != nil {
		fmt.Fprintf(os.Stderr, "%v\n", err)
		return
	}

	inputElem.Call("remove")

	go nes.Run()
}