예제 #1
0
파일: gopher.go 프로젝트: sksullivan/draw2d
// Draw a left hand and ear of a gopher using a gc thanks to
// https://github.com/golang-samples/gopher-vector/
func Draw(gc draw2d.GraphicContext) {
	// Initialize Stroke Attribute
	gc.SetLineWidth(3)
	gc.SetLineCap(draw2d.RoundCap)
	gc.SetStrokeColor(color.Black)

	// Left hand
	// <path fill-rule="evenodd" clip-rule="evenodd" fill="#F6D2A2" stroke="#000000" stroke-width="3" stroke-linecap="round" d="
	// M10.634,300.493c0.764,15.751,16.499,8.463,23.626,3.539c6.765-4.675,8.743-0.789,9.337-10.015
	// c0.389-6.064,1.088-12.128,0.744-18.216c-10.23-0.927-21.357,1.509-29.744,7.602C10.277,286.542,2.177,296.561,10.634,300.493"/>
	gc.SetFillColor(color.RGBA{0xF6, 0xD2, 0xA2, 0xff})
	gc.MoveTo(10.634, 300.493)
	rCubicCurveTo(gc, 0.764, 15.751, 16.499, 8.463, 23.626, 3.539)
	rCubicCurveTo(gc, 6.765, -4.675, 8.743, -0.789, 9.337, -10.015)
	rCubicCurveTo(gc, 0.389, -6.064, 1.088, -12.128, 0.744, -18.216)
	rCubicCurveTo(gc, -10.23, -0.927, -21.357, 1.509, -29.744, 7.602)
	gc.CubicCurveTo(10.277, 286.542, 2.177, 296.561, 10.634, 300.493)
	gc.FillStroke()

	// <path fill-rule="evenodd" clip-rule="evenodd" fill="#C6B198" stroke="#000000" stroke-width="3" stroke-linecap="round" d="
	// M10.634,300.493c2.29-0.852,4.717-1.457,6.271-3.528"/>
	gc.MoveTo(10.634, 300.493)
	rCubicCurveTo(gc, 2.29, -0.852, 4.717, -1.457, 6.271, -3.528)
	gc.Stroke()

	// Left Ear
	// <path fill-rule="evenodd" clip-rule="evenodd" fill="#6AD7E5" stroke="#000000" stroke-width="3" stroke-linecap="round" d="
	// M46.997,112.853C-13.3,95.897,31.536,19.189,79.956,50.74L46.997,112.853z"/>
	gc.MoveTo(46.997, 112.853)
	gc.CubicCurveTo(-13.3, 95.897, 31.536, 19.189, 79.956, 50.74)
	gc.LineTo(46.997, 112.853)
	gc.Close()
	gc.Stroke()
}
예제 #2
0
// Draw the droid on a certain position.
func Draw(gc draw2d.GraphicContext, x, y float64) {
	// set the fill and stroke color of the droid
	gc.SetFillColor(color.RGBA{0x44, 0xff, 0x44, 0xff})
	gc.SetStrokeColor(color.RGBA{0x44, 0x44, 0x44, 0xff})

	// set line properties
	gc.SetLineCap(draw2d.RoundCap)
	gc.SetLineWidth(5)

	// head
	gc.MoveTo(x+30, y+70)
	gc.ArcTo(x+80, y+70, 50, 50, 180*(math.Pi/180), 180*(math.Pi/180))
	gc.Close()
	gc.FillStroke()
	gc.MoveTo(x+60, y+25)
	gc.LineTo(x+50, y+10)
	gc.MoveTo(x+100, y+25)
	gc.LineTo(x+110, y+10)
	gc.Stroke()

	// left eye
	draw2dkit.Circle(gc, x+60, y+45, 5)
	gc.FillStroke()

	// right eye
	draw2dkit.Circle(gc, x+100, y+45, 5)
	gc.FillStroke()

	// body
	draw2dkit.RoundedRectangle(gc, x+30, y+75, x+30+100, y+75+90, 10, 10)
	gc.FillStroke()
	draw2dkit.Rectangle(gc, x+30, y+75, x+30+100, y+75+80)
	gc.FillStroke()

	// left arm
	draw2dkit.RoundedRectangle(gc, x+5, y+80, x+5+20, y+80+70, 10, 10)
	gc.FillStroke()

	// right arm
	draw2dkit.RoundedRectangle(gc, x+135, y+80, x+135+20, y+80+70, 10, 10)
	gc.FillStroke()

	// left leg
	draw2dkit.RoundedRectangle(gc, x+50, y+150, x+50+20, y+150+50, 10, 10)
	gc.FillStroke()

	// right leg
	draw2dkit.RoundedRectangle(gc, x+90, y+150, x+90+20, y+150+50, 10, 10)
	gc.FillStroke()
}
예제 #3
0
// Draw a line with an angle with specified line cap and join
func Draw(gc draw2d.GraphicContext, cap draw2d.LineCap, join draw2d.LineJoin,
	x0, y0, x1, y1, offset float64) {
	gc.SetLineCap(cap)
	gc.SetLineJoin(join)

	// Draw thick line
	gc.SetStrokeColor(color.NRGBA{0x33, 0x33, 0x33, 0xFF})
	gc.SetLineWidth(30.0)
	gc.MoveTo(x0, y0)
	gc.LineTo((x0+x1)/2+offset, (y0+y1)/2)
	gc.LineTo(x1, y1)
	gc.Stroke()

	// Draw thin helping line
	gc.SetStrokeColor(color.NRGBA{0xFF, 0x33, 0x33, 0xFF})
	gc.SetLineWidth(2.56)
	gc.MoveTo(x0, y0)
	gc.LineTo((x0+x1)/2+offset, (y0+y1)/2)
	gc.LineTo(x1, y1)
	gc.Stroke()
}