func main() { flag.Parse() runtime.GOMAXPROCS(runtime.NumCPU()) hasher, err := ds.NewHasher(sha1.New) if err != nil { fmt.Println(err) return } hm, err := ds.CachedHashMap("") if err != nil { fmt.Println(err) return } gdb := &ds.GDB{HM: hm, Hasher: hasher} err = rename(gdb, flag.Args()[1:]) if err != nil { fmt.Println(err) return } }
func main() { files := os.Args[1:] hasher, err := ds.NewHasher(sha1.New) if err != nil { log.Fatal(err) } for _, file := range files { fi, err := os.Stat(file) if err != nil { log.Fatal(err) } if fi.IsDir() { continue } h, err := hasher.Hash(file) if err != nil { log.Fatal(err) } fmt.Printf("%s %s\n", h, file) } }
func main() { flag.Parse() if *version { fmt.Println(versionStr) return } runtime.GOMAXPROCS(runtime.NumCPU()) if *startPprof { go http.ListenAndServe(":8080", nil) } xmlOpts := &rom.XMLOpts{ RomDir: *romDir, RomXMLDir: *romPath, NestImgDir: *nestedImageDir, ImgDir: *imageDir, ImgXMLDir: *imagePath, ImgSuffix: *imageSuffix, ThumbOnly: *thumbOnly, NoDownload: !*downloadImages, ImgFormat: *imgFormat, ImgWidth: *maxWidth, } var ifmt string if *mame { ifmt = *mameImg } else { ifmt = *gdbImg } for _, t := range strings.Split(ifmt, ",") { xmlOpts.ImgPriority = append(xmlOpts.ImgPriority, ds.ImgType(t)) } gameOpts := &rom.GameOpts{ AddNotFound: *addNotFound, NoPrettyName: !*useNoIntroName, UseFilename: *useFilename, NoStripUnicode: !*stripUnicode, } sources := []ds.DS{} if *mame { *useGDB = false *useOVGDB = false mds, err := ds.NewMAME("") defer mds.Close() if err != nil { fmt.Println(err) return } sources = append(sources, mds) } var hasher *ds.Hasher if *useGDB || *useOVGDB { var err error hasher, err = ds.NewHasher(sha1.New) if err != nil { fmt.Println(err) return } } if *useGDB { if !*skipCheck { ok := gdb.IsUp() if !ok { fmt.Println("It appears that thegamesdb.net isn't up. If you are sure it is use -skip_check to bypass this error.") return } } hm, err := ds.CachedHashMap("") if err != nil { fmt.Println(err) return } sources = append(sources, &ds.GDB{HM: hm, Hasher: hasher}) } if *useOVGDB { o, err := ds.NewOVGDB(hasher) if err != nil { fmt.Println(err) return } defer o.Close() sources = append(sources, o) } if !*scrapeAll { err := Scrape(sources, xmlOpts, gameOpts) if err != nil { fmt.Println(err) return } } else { romFolders, err := GetRomFolders() if err != nil { fmt.Println(err) return } for _, rf := range romFolders { log.Printf("Starting System %s", rf) xmlOpts.RomDir = rf xmlOpts.RomXMLDir = rf p := filepath.Join(rf, "images") xmlOpts.ImgDir = p xmlOpts.ImgXMLDir = p out := filepath.Join(rf, "gamelist.xml") *outputFile = out err := Scrape(sources, xmlOpts, gameOpts) if err != nil { fmt.Println(err) return } } } }
func main() { flag.Parse() if *version { fmt.Println(versionStr) return } runtime.GOMAXPROCS(runtime.NumCPU()) if *startPprof { go http.ListenAndServe(":8080", nil) } xmlOpts := &rom.XMLOpts{ RomDir: *romDir, RomXMLDir: *romPath, NestImgDir: *nestedImageDir, ImgDir: *imageDir, ImgXMLDir: *imagePath, ImgSuffix: *imageSuffix, ThumbOnly: *thumbOnly, NoDownload: !*downloadImages, ImgFormat: *imgFormat, ImgWidth: *maxWidth, } var arcadeImg []ds.ImgType var consoleImg []ds.ImgType for _, t := range strings.Split(*mameImg, ",") { arcadeImg = append(arcadeImg, ds.ImgType(t)) } for _, t := range strings.Split(*gdbImg, ",") { consoleImg = append(consoleImg, ds.ImgType(t)) } gameOpts := &rom.GameOpts{ AddNotFound: *addNotFound, NoPrettyName: !*useNoIntroName, UseFilename: *useFilename, NoStripUnicode: !*stripUnicode, } var arcadeSources []ds.DS var consoleSources []ds.DS if *mame && !*scrapeAll { *useGDB = false *useOVGDB = false } if *mame || *scrapeAll { mds, err := ds.NewMAME("") defer mds.Close() if err != nil { fmt.Println(err) return } arcadeSources = append(arcadeSources, mds) } var hasher *ds.Hasher if *useGDB || *useOVGDB { var err error hasher, err = ds.NewHasher(sha1.New) if err != nil { fmt.Println(err) return } } hm, err := ds.CachedHashMap("") if err != nil { fmt.Println(err) return } if *useGDB { if !*skipCheck { ok := gdb.IsUp() if !ok { fmt.Println("It appears that thegamesdb.net isn't up. If you are sure it is use -skip_check to bypass this error.") return } } consoleSources = append(consoleSources, &ds.GDB{HM: hm, Hasher: hasher}) } if *useOVGDB { o, err := ds.NewOVGDB(hasher) if err != nil { fmt.Println(err) return } defer o.Close() consoleSources = append(consoleSources, o) } consoleSources = append(consoleSources, &ds.ScummVM{HM: hm}) if !*scrapeAll { var sources []ds.DS if *mame { sources = arcadeSources xmlOpts.ImgPriority = arcadeImg } else { sources = consoleSources xmlOpts.ImgPriority = consoleImg } err := Scrape(sources, xmlOpts, gameOpts) if err != nil { fmt.Println(err) return } } else { systems, err := GetSystems() if err != nil { fmt.Println(err) return } for _, s := range systems { log.Printf("Starting System %s", s.Path) xmlOpts.RomDir = s.Path xmlOpts.RomXMLDir = s.Path p := filepath.Join(s.Path, "images") xmlOpts.ImgDir = p xmlOpts.ImgXMLDir = p out := filepath.Join(s.Path, "gamelist.xml") *outputFile = out var sources []ds.DS switch s.Platform { case "arcade", "neogeo": sources = arcadeSources xmlOpts.ImgPriority = arcadeImg default: sources = consoleSources xmlOpts.ImgPriority = consoleImg } err := Scrape(sources, xmlOpts, gameOpts) if err != nil { fmt.Println(err) return } } } }