// MinifyJavaScript minifies the JavaScript using Google Closure Compiler and then proceed to attempt to provide a zopfli compressed version.
func MinifyJavaScript() error {
	var minifyError error

	if codeutilsShared.ExecutableExists("ccjs") { // If the ccjs executable exists
		fmt.Println("Minifying " + projectConfig.Name + " compiled JavaScript.")

		closureArgs := []string{ // Define closureArgs as
			"build/" + lowercaseProjectName + ".js",    // Yes, I like to compress things.
			"--compilation_level=SIMPLE_OPTIMIZATIONS", // Simple optimizations
			"--warning_level=QUIET",                    // Shush you...
		}

		closureOutput := codeutilsShared.ExecCommand("ccjs", closureArgs, false) // Run Google Closure Compiler and store the output in closureOutput

		codeutilsShared.WriteOrUpdateFile("build/"+lowercaseProjectName+".min.js", []byte(closureOutput), codeutilsShared.UniversalFileMode) // Write or update the minified JS file content to build/lowercaseProjectName.min.js

		if codeutilsShared.ExecutableExists("zopfli") { // If zopfli exists
			codeutilsShared.ExecCommand("zopfli", []string{"build/" + lowercaseProjectName + ".min.js"}, false) // Have zopfli run and gzip the contents
		}
	} else { // If ccjs does not exist
		minifyError = errors.New("ccjs" + executableNotInstalled)
	}

	return minifyError
}
예제 #2
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// GoBranchCompiler compiles individual branches of the Go source tree into selective binaries
func GoBranchCompiler(goBranchOptions codeutilsShared.GoBranchOptions) {
	commandArgs := []string{"build"} // Set commandArgs to build

	if !goBranchOptions.DoInstall { // If we are not going to do an install (if we're creating a binary)
		commandArgs = append(commandArgs, []string{"-o", "build/" + goBranchOptions.BinaryName}...) // Redefine commandArgs as generating a binary as opposed to just compiling source
	}

	accurateSources := []string{} // Define accurateSources as an updated string array where each source in SourcesToInclude represents an accurate path

	for _, source := range goBranchOptions.SourcesToInclude { // For each source
		if strings.Contains(source, "*.go") { // If we are getting all the go files in a dir
			directoryOfFiles := filepath.Dir(source)                     // Get the directory of the files
			dirFileStruct, dirFileOpenError := os.Open(directoryOfFiles) // Open the directory and assign any error to dirFileOpenError

			if dirFileOpenError == nil { // If we successfully opened the directory
				directoryContents, _ := dirFileStruct.Readdir(-1) // Read everything in the directory, returns []os.FileInfo

				for _, fileInfoStruct := range directoryContents {
					if !fileInfoStruct.IsDir() && strings.HasSuffix(fileInfoStruct.Name(), ".go") { // If this is not a directory and ends with .go
						accurateSources = append(accurateSources, []string{directoryOfFiles + "/" + fileInfoStruct.Name()}...) // Append the file
					}
				}
			} else { // If we failed to open the directory
				fmt.Println("Failed to open: " + directoryOfFiles)
			}
		} else { // If we are adding a specific Go file
			absolutePath, _ := filepath.Abs(source)                              // Get the absolute patch of the source
			accurateSources = append(accurateSources, []string{absolutePath}...) // Append the absolute patch
		}
	}

	commandArgs = append(commandArgs, accurateSources...) // Append the accurate sources

	goCompilerOutput := codeutilsShared.ExecCommand("go", commandArgs, false)

	if strings.Contains(goCompilerOutput, ".go") || strings.Contains(goCompilerOutput, "# command") { // If running the go build shows there are obvious issues
		fmt.Println(goCompilerOutput)
	} else { // If there was no obvious issues
		fmt.Println("Build successful.")
		if goBranchOptions.DoInstall { // If we're building a package using this branch
			fmt.Println("Installing.")
			installOutput := codeutilsShared.ExecCommand("go", []string{"install"}, false) // Run go but using install rather than build

			if installOutput != "" { // If there was output by install
				fmt.Println(installOutput)
			}
		}
	}
}
예제 #3
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// InstallDependencies installs from either the system's package manager or npm
func InstallDependencies(packager string, dependencies []string) string {
	var installResponse string

	if ((packager == "system") && (SystemPackager != "unknown")) || (packager == "npm") { // If the packager is system and known or NPM
		commandFlag := []string{"install"} // Set primative "install"

		if packager == "system" { // If this is the system packager
			packager = SystemPackager                            // Change packager to SystemPackager
			commandFlag = append(commandFlag, []string{"-y"}...) // Set to -y to auto-install
		} else { // If this is NPM
			commandFlag = append(commandFlag, []string{"--global"}...) // Install globally NPM packages
		}

		commandFlag = append(commandFlag, dependencies...)                         // Append the packages
		installResponse = codeutilsShared.ExecCommand(packager, commandFlag, true) // Call ExecCommand with packager and commandFlag
	}

	return installResponse
}
예제 #4
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// CompressHTML compresses the HTML files provided
func CompressHTML(directory string, files []string) error {
	var compressError error
	htmlMinifierFlags := []string{ // Oh god I am so sorry for all the flags
		"--case-sensitive",                    // Ensure case sensitivity for custom HTML tags
		"--collapse-whitespace",               // Collapse any whitespace
		"--remove-comments",                   // Remove comments
		"--remove-comments-from-cdata",        // Same as above but from CDATA
		"--remove-redundant-attributes",       // Fix your damn HTML, no need for redundancies
		"--remove-script-type-attributes",     // Remove script type attribute
		"--remove-style-link-type-attributes", // Remove style and link tag type attribute
	}

	if codeutilsShared.ExecutableExists("html-minifier") { // If the minifier exists
		if codeutilsShared.IsDir(directory) { // If the directory provided indeed exists
			if len(files) != 0 { // If there was files passed
				replacer := regexp.MustCompile(`"{{?\s?(type=")?\s(\w+)?\s(src="[^>]+)`) // Search for instances of messed up quoting due to html-minifier
				for _, file := range files {                                             // For each file in files
					fmt.Println("Compressing " + file + " in " + directory)

					file = directory + "/" + file                                    // Prepend the directory
					fileSpecificFlags := htmlMinifierFlags                           // Assign fileSpecificFlags flags as initially the same as htmlMinifierFlags
					fileSpecificFlags = append(fileSpecificFlags, []string{file}...) // Specify file to minify

					compressedFileContent := codeutilsShared.ExecCommand("html-minifier", fileSpecificFlags, false) // Run the html-minifier
					fixedContent := replacer.ReplaceAllString(compressedFileContent, `"{{ $1$2" $3 }}"`)            // $1 is type, $2 is the type value, $3 is src+lang

					codeutilsShared.WriteOrUpdateFile(file, []byte(fixedContent), 0755) // Update the file contents
				}
			} else { // If there was no files passed
				fmt.Println("No files provided.")
			}
		} else { // If the directory provided is not, in fact, a directory
			fmt.Println(directory + " is not a directory.")
		}
	} else { // If the minifier does not exist
		compressError = errors.New("html-minifier" + executableNotInstalled)
	}

	return compressError
}
예제 #5
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// LESSBranchCompiler compiles individual branches of the Go source tree into selective CSS files
func LESSBranchCompiler(lessBranchOptions codeutilsShared.LESSBranchOptions) {
	lessCompileFlags := []string{
		"--clean-css", // Clean the CSS (such as minification, comment removal, so forth)
		"--no-color",
		"--no-ie-compat", // Disable IE Compatibility
		"--no-js",
		"--strict-math=on", // Do not process math
	}

	if lessBranchOptions.UseGlob { // If  we should use globbing
		lessCompileFlags = append(lessCompileFlags, []string{"--glob"}...) // Provide --glob
	}

	if len(lessBranchOptions.AdditionalCompileOptions) != 0 { // If there was Additional Compile Options to pass
		lessCompileFlags = append(lessCompileFlags, lessBranchOptions.AdditionalCompileOptions...)
	}

	writeFileName, _ := codeutilsShared.FindClosestFile("src/less/" + lowercaseProjectName + ".less") // Define writeFileName as the file name we'll be compiling

	lessCompileFlags = append(lessCompileFlags, []string{writeFileName}...)
	commandOutput := codeutilsShared.ExecCommand("lessc", lessCompileFlags, false) // Run the less compiler

	errorIndex := strings.Index(commandOutput, "Error")
	if (errorIndex > 12) || (errorIndex == -1) { // If there was no initial error (any error string beyond a certain point should be assumed to be a part of the program)
		uniqueFileName := strings.Replace(filepath.Base(writeFileName), ".less", "", -1)
		if lessBranchOptions.UniqueHash { // If we should be using a unique hash
			uniqueFileName += "-" + codeutilsShared.Sha512Sum(commandOutput, 1)[0:12] // Append first 12 characters of hash
		}

		uniqueFileName += ".css"                                                                                             // Append .css
		codeutilsShared.WriteOrUpdateFile("build/"+uniqueFileName, []byte(commandOutput), codeutilsShared.UniversalFileMode) // Write to build folder
		codeutilsShared.CopyFile("build/"+uniqueFileName, "tests/design/css/"+uniqueFileName)                                // Copy from build folder to css folder
	} else {
		fmt.Println(commandOutput)
	}
}
// CompileTypeScript compiles Typescript into Javascript and ensure JavaScript is minified and optimized
func CompileTypeScript() error {
	var compileError error

	if codeutilsShared.ExecutableExists("tsc") { // If the tsc executable exists
		if codeutilsShared.IsDir("src/typescript") { // If src/typescript is a valid directory
			if !strings.HasPrefix(projectConfig.TypeScript.Target, "ES") { // If it either an empty string or does not begin with ES
				projectConfig.TypeScript.Target = "ES5" // Default to ES5
			}

			typescriptFileName, _ := codeutilsShared.FindClosestFile("src/typescript/" + lowercaseProjectName + ".ts") // Define typescriptFileName as the closest file name to the one we're providing
			baseFileName := strings.Replace(filepath.Base(typescriptFileName), ".ts", "", -1)                          // Set baseFileName to typescript file name but with .ts removed

			typescriptCompileFlags := []string{ // Define typescriptCompileFlags as the following options
				"--declaration",                              // Create a declaration file
				"--forceConsistentCasingInFileNames",         // Enforce consistency in file names
				"--noFallthroughCasesInSwitch",               // Disallow fallthrough cases in switches
				"--noImplicitReturns",                        // Disallow implicit returns
				"--outFile", "build/" + baseFileName + ".js", // Output a single JS file in the build dir
				"--removeComments",                          // Remove comments
				"--target", projectConfig.TypeScript.Target, // Set the target
				typescriptFileName, // Append the .ts name
			}

			commandOutput := codeutilsShared.ExecCommand("tsc", typescriptCompileFlags, false) // Call execCommand and get its commandOutput

			if !strings.Contains(commandOutput, "error TS") { // If tsc did not report any errors
				if projectConfig.TypeScript.MinifyContent { // If we should minify the content
					minifyFailure := MinifyJavaScript() // Call the minification func, set any error to minifyFailure

					if minifyFailure == nil { // If there was no error minifying
						minifyFileName := baseFileName + ".min.js"

						if projectConfig.TypeScript.UseLibreJSHeader && (projectConfig.TypeScript.LibreJSLicense != "") { // If we should use the LibreJSHeader and the license value is set
							var finalMinifiedContent string // Define finalMinifiedContent as the content we get from AddLicense

							finalMinifiedContent, compileError = librejsgopher.AddLicense(projectConfig.TypeScript.LibreJSLicense, "build/"+minifyFileName, true) // Add the requested license to the JS file, return content

							if (compileError == nil) && projectConfig.TypeScript.UniqueHash { // If there was no issue adding the license and we should be using a unique hash
								uniqueFileName := baseFileName + "-" + codeutilsShared.Sha512Sum(finalMinifiedContent, 1)[0:12] + ".min.js" // Append first 12 characters of hash
								os.Rename("build/"+minifyFileName, "build/"+uniqueFileName)                                                 // Move the file to one with a unique file name
								minifyFileName = uniqueFileName                                                                             // Change minifyFileName to uniqueName
							}
						}

						if projectConfig.UsesTests { // If we are using tests
							compileError = codeutilsShared.CopyFile("build/"+baseFileName+".js", "tests/design/js/"+baseFileName+".js") // Copy over the non-minified JS to the test js folder
							compileError = codeutilsShared.CopyFile("build/"+minifyFileName, "tests/design/js/"+minifyFileName)         // Copy over the minified JS from build to the test js folder
						}
					} else { // If there was an error minifying
						compileError = minifyFailure // Set compileError to the minifyFailure
					}
				}
			} else { // If tsc did report errors
				compileError = errors.New(commandOutput) // Set compileError to the commandOutput
			}
		} else { // If src/typescript is not a valid directory
			compileError = errors.New("typescript" + dirDoesNotExistInSrc)
		}
	} else { // If the typescript compiler is not installed on this system
		compileError = errors.New("tsc" + executableNotInstalled)
	}

	return compileError
}