// representableConst reports whether x can be represented as // value of the given basic type and for the configuration // provided (only needed for int/uint sizes). // // If rounded != nil, *rounded is set to the rounded value of x for // representable floating-point and complex values, and to an Int // value for integer values; it is left alone otherwise. // It is ok to provide the addressof the first argument for rounded. func representableConst(x constant.Value, conf *Config, typ *Basic, rounded *constant.Value) bool { if x.Kind() == constant.Unknown { return true // avoid follow-up errors } switch { case isInteger(typ): x := constant.ToInt(x) if x.Kind() != constant.Int { return false } if rounded != nil { *rounded = x } if x, ok := constant.Int64Val(x); ok { switch typ.kind { case Int: var s = uint(conf.sizeof(typ)) * 8 return int64(-1)<<(s-1) <= x && x <= int64(1)<<(s-1)-1 case Int8: const s = 8 return -1<<(s-1) <= x && x <= 1<<(s-1)-1 case Int16: const s = 16 return -1<<(s-1) <= x && x <= 1<<(s-1)-1 case Int32: const s = 32 return -1<<(s-1) <= x && x <= 1<<(s-1)-1 case Int64, UntypedInt: return true case Uint, Uintptr: if s := uint(conf.sizeof(typ)) * 8; s < 64 { return 0 <= x && x <= int64(1)<<s-1 } return 0 <= x case Uint8: const s = 8 return 0 <= x && x <= 1<<s-1 case Uint16: const s = 16 return 0 <= x && x <= 1<<s-1 case Uint32: const s = 32 return 0 <= x && x <= 1<<s-1 case Uint64: return 0 <= x default: unreachable() } } // x does not fit into int64 switch n := constant.BitLen(x); typ.kind { case Uint, Uintptr: var s = uint(conf.sizeof(typ)) * 8 return constant.Sign(x) >= 0 && n <= int(s) case Uint64: return constant.Sign(x) >= 0 && n <= 64 case UntypedInt: return true } case isFloat(typ): x := constant.ToFloat(x) if x.Kind() != constant.Float { return false } switch typ.kind { case Float32: if rounded == nil { return fitsFloat32(x) } r := roundFloat32(x) if r != nil { *rounded = r return true } case Float64: if rounded == nil { return fitsFloat64(x) } r := roundFloat64(x) if r != nil { *rounded = r return true } case UntypedFloat: return true default: unreachable() } case isComplex(typ): x := constant.ToComplex(x) if x.Kind() != constant.Complex { return false } switch typ.kind { case Complex64: if rounded == nil { return fitsFloat32(constant.Real(x)) && fitsFloat32(constant.Imag(x)) } re := roundFloat32(constant.Real(x)) im := roundFloat32(constant.Imag(x)) if re != nil && im != nil { *rounded = constant.BinaryOp(re, token.ADD, constant.MakeImag(im)) return true } case Complex128: if rounded == nil { return fitsFloat64(constant.Real(x)) && fitsFloat64(constant.Imag(x)) } re := roundFloat64(constant.Real(x)) im := roundFloat64(constant.Imag(x)) if re != nil && im != nil { *rounded = constant.BinaryOp(re, token.ADD, constant.MakeImag(im)) return true } case UntypedComplex: return true default: unreachable() } case isString(typ): return x.Kind() == constant.String case isBoolean(typ): return x.Kind() == constant.Bool } return false }
// The binary expression e may be nil. It's passed in for better error messages only. func (check *Checker) binary(x *operand, e *ast.BinaryExpr, lhs, rhs ast.Expr, op token.Token) { var y operand check.expr(x, lhs) check.expr(&y, rhs) if x.mode == invalid { return } if y.mode == invalid { x.mode = invalid x.expr = y.expr return } if isShift(op) { check.shift(x, &y, e, op) return } check.convertUntyped(x, y.typ) if x.mode == invalid { return } check.convertUntyped(&y, x.typ) if y.mode == invalid { x.mode = invalid return } if isComparison(op) { check.comparison(x, &y, op) return } if !Identical(x.typ, y.typ) { // only report an error if we have valid types // (otherwise we had an error reported elsewhere already) if x.typ != Typ[Invalid] && y.typ != Typ[Invalid] { check.invalidOp(x.pos(), "mismatched types %s and %s", x.typ, y.typ) } x.mode = invalid return } if !check.op(binaryOpPredicates, x, op) { x.mode = invalid return } if (op == token.QUO || op == token.REM) && (x.mode == constant_ || isInteger(x.typ)) && y.mode == constant_ && constant.Sign(y.val) == 0 { check.invalidOp(y.pos(), "division by zero") x.mode = invalid return } if x.mode == constant_ && y.mode == constant_ { xval := x.val yval := y.val typ := x.typ.Underlying().(*Basic) // force integer division of integer operands if op == token.QUO && isInteger(typ) { op = token.QUO_ASSIGN } x.val = constant.BinaryOp(xval, op, yval) // Typed constants must be representable in // their type after each constant operation. if isTyped(typ) { if e != nil { x.expr = e // for better error message } check.representable(x, typ) } return } x.mode = value // x.typ is unchanged }
// builtin type-checks a call to the built-in specified by id and // returns true if the call is valid, with *x holding the result; // but x.expr is not set. If the call is invalid, the result is // false, and *x is undefined. // func (check *Checker) builtin(x *operand, call *ast.CallExpr, id builtinId) (_ bool) { // append is the only built-in that permits the use of ... for the last argument bin := predeclaredFuncs[id] if call.Ellipsis.IsValid() && id != _Append { check.invalidOp(call.Ellipsis, "invalid use of ... with built-in %s", bin.name) check.use(call.Args...) return } // For len(x) and cap(x) we need to know if x contains any function calls or // receive operations. Save/restore current setting and set hasCallOrRecv to // false for the evaluation of x so that we can check it afterwards. // Note: We must do this _before_ calling unpack because unpack evaluates the // first argument before we even call arg(x, 0)! if id == _Len || id == _Cap { defer func(b bool) { check.hasCallOrRecv = b }(check.hasCallOrRecv) check.hasCallOrRecv = false } // determine actual arguments var arg getter nargs := len(call.Args) switch id { default: // make argument getter arg, nargs, _ = unpack(func(x *operand, i int) { check.multiExpr(x, call.Args[i]) }, nargs, false) if arg == nil { return } // evaluate first argument, if present if nargs > 0 { arg(x, 0) if x.mode == invalid { return } } case _Make, _New, _Offsetof, _Trace: // arguments require special handling } // check argument count { msg := "" if nargs < bin.nargs { msg = "not enough" } else if !bin.variadic && nargs > bin.nargs { msg = "too many" } if msg != "" { check.invalidOp(call.Rparen, "%s arguments for %s (expected %d, found %d)", msg, call, bin.nargs, nargs) return } } switch id { case _Append: // append(s S, x ...T) S, where T is the element type of S // spec: "The variadic function append appends zero or more values x to s of type // S, which must be a slice type, and returns the resulting slice, also of type S. // The values x are passed to a parameter of type ...T where T is the element type // of S and the respective parameter passing rules apply." S := x.typ var T Type if s, _ := S.Underlying().(*Slice); s != nil { T = s.elem } else { check.invalidArg(x.pos(), "%s is not a slice", x) return } // remember arguments that have been evaluated already alist := []operand{*x} // spec: "As a special case, append also accepts a first argument assignable // to type []byte with a second argument of string type followed by ... . // This form appends the bytes of the string. if nargs == 2 && call.Ellipsis.IsValid() && x.assignableTo(check.conf, NewSlice(universeByte), nil) { arg(x, 1) if x.mode == invalid { return } if isString(x.typ) { if check.Types != nil { sig := makeSig(S, S, x.typ) sig.variadic = true check.recordBuiltinType(call.Fun, sig) } x.mode = value x.typ = S break } alist = append(alist, *x) // fallthrough } // check general case by creating custom signature sig := makeSig(S, S, NewSlice(T)) // []T required for variadic signature sig.variadic = true check.arguments(x, call, sig, func(x *operand, i int) { // only evaluate arguments that have not been evaluated before if i < len(alist) { *x = alist[i] return } arg(x, i) }, nargs) // ok to continue even if check.arguments reported errors x.mode = value x.typ = S if check.Types != nil { check.recordBuiltinType(call.Fun, sig) } case _Cap, _Len: // cap(x) // len(x) mode := invalid var typ Type var val constant.Value switch typ = implicitArrayDeref(x.typ.Underlying()); t := typ.(type) { case *Basic: if isString(t) && id == _Len { if x.mode == constant_ { mode = constant_ val = constant.MakeInt64(int64(len(constant.StringVal(x.val)))) } else { mode = value } } case *Array: mode = value // spec: "The expressions len(s) and cap(s) are constants // if the type of s is an array or pointer to an array and // the expression s does not contain channel receives or // function calls; in this case s is not evaluated." if !check.hasCallOrRecv { mode = constant_ val = constant.MakeInt64(t.len) } case *Slice, *Chan: mode = value case *Map: if id == _Len { mode = value } } if mode == invalid { check.invalidArg(x.pos(), "%s for %s", x, bin.name) return } x.mode = mode x.typ = Typ[Int] x.val = val if check.Types != nil && mode != constant_ { check.recordBuiltinType(call.Fun, makeSig(x.typ, typ)) } case _Close: // close(c) c, _ := x.typ.Underlying().(*Chan) if c == nil { check.invalidArg(x.pos(), "%s is not a channel", x) return } if c.dir == RecvOnly { check.invalidArg(x.pos(), "%s must not be a receive-only channel", x) return } x.mode = novalue if check.Types != nil { check.recordBuiltinType(call.Fun, makeSig(nil, c)) } case _Complex: // complex(x, y floatT) complexT var y operand arg(&y, 1) if y.mode == invalid { return } // convert or check untyped arguments d := 0 if isUntyped(x.typ) { d |= 1 } if isUntyped(y.typ) { d |= 2 } switch d { case 0: // x and y are typed => nothing to do case 1: // only x is untyped => convert to type of y check.convertUntyped(x, y.typ) case 2: // only y is untyped => convert to type of x check.convertUntyped(&y, x.typ) case 3: // x and y are untyped => // 1) if both are constants, convert them to untyped // floating-point numbers if possible, // 2) if one of them is not constant (possible because // it contains a shift that is yet untyped), convert // both of them to float64 since they must have the // same type to succeed (this will result in an error // because shifts of floats are not permitted) if x.mode == constant_ && y.mode == constant_ { toFloat := func(x *operand) { if isNumeric(x.typ) && constant.Sign(constant.Imag(x.val)) == 0 { x.typ = Typ[UntypedFloat] } } toFloat(x) toFloat(&y) } else { check.convertUntyped(x, Typ[Float64]) check.convertUntyped(&y, Typ[Float64]) // x and y should be invalid now, but be conservative // and check below } } if x.mode == invalid || y.mode == invalid { return } // both argument types must be identical if !Identical(x.typ, y.typ) { check.invalidArg(x.pos(), "mismatched types %s and %s", x.typ, y.typ) return } // the argument types must be of floating-point type if !isFloat(x.typ) { check.invalidArg(x.pos(), "arguments have type %s, expected floating-point", x.typ) return } // if both arguments are constants, the result is a constant if x.mode == constant_ && y.mode == constant_ { x.val = constant.BinaryOp(constant.ToFloat(x.val), token.ADD, constant.MakeImag(constant.ToFloat(y.val))) } else { x.mode = value } // determine result type var res BasicKind switch x.typ.Underlying().(*Basic).kind { case Float32: res = Complex64 case Float64: res = Complex128 case UntypedFloat: res = UntypedComplex default: unreachable() } resTyp := Typ[res] if check.Types != nil && x.mode != constant_ { check.recordBuiltinType(call.Fun, makeSig(resTyp, x.typ, x.typ)) } x.typ = resTyp case _Copy: // copy(x, y []T) int var dst Type if t, _ := x.typ.Underlying().(*Slice); t != nil { dst = t.elem } var y operand arg(&y, 1) if y.mode == invalid { return } var src Type switch t := y.typ.Underlying().(type) { case *Basic: if isString(y.typ) { src = universeByte } case *Slice: src = t.elem } if dst == nil || src == nil { check.invalidArg(x.pos(), "copy expects slice arguments; found %s and %s", x, &y) return } if !Identical(dst, src) { check.invalidArg(x.pos(), "arguments to copy %s and %s have different element types %s and %s", x, &y, dst, src) return } if check.Types != nil { check.recordBuiltinType(call.Fun, makeSig(Typ[Int], x.typ, y.typ)) } x.mode = value x.typ = Typ[Int] case _Delete: // delete(m, k) m, _ := x.typ.Underlying().(*Map) if m == nil { check.invalidArg(x.pos(), "%s is not a map", x) return } arg(x, 1) // k if x.mode == invalid { return } if !x.assignableTo(check.conf, m.key, nil) { check.invalidArg(x.pos(), "%s is not assignable to %s", x, m.key) return } x.mode = novalue if check.Types != nil { check.recordBuiltinType(call.Fun, makeSig(nil, m, m.key)) } case _Imag, _Real: // imag(complexT) floatT // real(complexT) floatT // convert or check untyped argument if isUntyped(x.typ) { if x.mode == constant_ { // an untyped constant number can alway be considered // as a complex constant if isNumeric(x.typ) { x.typ = Typ[UntypedComplex] } } else { // an untyped non-constant argument may appear if // it contains a (yet untyped non-constant) shift // expression: convert it to complex128 which will // result in an error (shift of complex value) check.convertUntyped(x, Typ[Complex128]) // x should be invalid now, but be conservative and check if x.mode == invalid { return } } } // the argument must be of complex type if !isComplex(x.typ) { check.invalidArg(x.pos(), "argument has type %s, expected complex type", x.typ) return } // if the argument is a constant, the result is a constant if x.mode == constant_ { if id == _Real { x.val = constant.Real(x.val) } else { x.val = constant.Imag(x.val) } } else { x.mode = value } // determine result type var res BasicKind switch x.typ.Underlying().(*Basic).kind { case Complex64: res = Float32 case Complex128: res = Float64 case UntypedComplex: res = UntypedFloat default: unreachable() } resTyp := Typ[res] if check.Types != nil && x.mode != constant_ { check.recordBuiltinType(call.Fun, makeSig(resTyp, x.typ)) } x.typ = resTyp case _Make: // make(T, n) // make(T, n, m) // (no argument evaluated yet) arg0 := call.Args[0] T := check.typ(arg0) if T == Typ[Invalid] { return } var min int // minimum number of arguments switch T.Underlying().(type) { case *Slice: min = 2 case *Map, *Chan: min = 1 default: check.invalidArg(arg0.Pos(), "cannot make %s; type must be slice, map, or channel", arg0) return } if nargs < min || min+1 < nargs { check.errorf(call.Pos(), "%s expects %d or %d arguments; found %d", call, min, min+1, nargs) return } var sizes []int64 // constant integer arguments, if any for _, arg := range call.Args[1:] { if s, ok := check.index(arg, -1); ok && s >= 0 { sizes = append(sizes, s) } } if len(sizes) == 2 && sizes[0] > sizes[1] { check.invalidArg(call.Args[1].Pos(), "length and capacity swapped") // safe to continue } x.mode = value x.typ = T if check.Types != nil { params := [...]Type{T, Typ[Int], Typ[Int]} check.recordBuiltinType(call.Fun, makeSig(x.typ, params[:1+len(sizes)]...)) } case _New: // new(T) // (no argument evaluated yet) T := check.typ(call.Args[0]) if T == Typ[Invalid] { return } x.mode = value x.typ = &Pointer{base: T} if check.Types != nil { check.recordBuiltinType(call.Fun, makeSig(x.typ, T)) } case _Panic: // panic(x) T := new(Interface) check.assignment(x, T, "argument to panic") if x.mode == invalid { return } x.mode = novalue if check.Types != nil { check.recordBuiltinType(call.Fun, makeSig(nil, T)) } case _Print, _Println: // print(x, y, ...) // println(x, y, ...) var params []Type if nargs > 0 { params = make([]Type, nargs) for i := 0; i < nargs; i++ { if i > 0 { arg(x, i) // first argument already evaluated } check.assignment(x, nil, "argument to "+predeclaredFuncs[id].name) if x.mode == invalid { // TODO(gri) "use" all arguments? return } params[i] = x.typ } } x.mode = novalue if check.Types != nil { check.recordBuiltinType(call.Fun, makeSig(nil, params...)) } case _Recover: // recover() interface{} x.mode = value x.typ = NewOptional(new(Interface)) if check.Types != nil { check.recordBuiltinType(call.Fun, makeSig(x.typ)) } case _Alignof: // unsafe.Alignof(x T) uintptr check.assignment(x, nil, "argument to unsafe.Alignof") if x.mode == invalid { return } x.mode = constant_ x.val = constant.MakeInt64(check.conf.alignof(x.typ)) x.typ = Typ[Uintptr] // result is constant - no need to record signature case _Offsetof: // unsafe.Offsetof(x T) uintptr, where x must be a selector // (no argument evaluated yet) arg0 := call.Args[0] selx, _ := unparen(arg0).(*ast.SelectorExpr) if selx == nil { check.invalidArg(arg0.Pos(), "%s is not a selector expression", arg0) check.use(arg0) return } check.expr(x, selx.X) if x.mode == invalid { return } base := derefStructPtr(x.typ) sel := selx.Sel.Name obj, index, indirect := LookupFieldOrMethod(base, false, check.pkg, sel) switch obj.(type) { case nil: check.invalidArg(x.pos(), "%s has no single field %s", base, sel) return case *Func: // TODO(gri) Using derefStructPtr may result in methods being found // that don't actually exist. An error either way, but the error // message is confusing. See: https://play.golang.org/p/al75v23kUy , // but go/types reports: "invalid argument: x.m is a method value". check.invalidArg(arg0.Pos(), "%s is a method value", arg0) return } if indirect { check.invalidArg(x.pos(), "field %s is embedded via a pointer in %s", sel, base) return } // TODO(gri) Should we pass x.typ instead of base (and indirect report if derefStructPtr indirected)? check.recordSelection(selx, FieldVal, base, obj, index, false) offs := check.conf.offsetof(base, index) x.mode = constant_ x.val = constant.MakeInt64(offs) x.typ = Typ[Uintptr] // result is constant - no need to record signature case _Sizeof: // unsafe.Sizeof(x T) uintptr check.assignment(x, nil, "argument to unsafe.Sizeof") if x.mode == invalid { return } x.mode = constant_ x.val = constant.MakeInt64(check.conf.sizeof(x.typ)) x.typ = Typ[Uintptr] // result is constant - no need to record signature case _Assert: // assert(pred) causes a typechecker error if pred is false. // The result of assert is the value of pred if there is no error. // Note: assert is only available in self-test mode. if x.mode != constant_ || !isBoolean(x.typ) { check.invalidArg(x.pos(), "%s is not a boolean constant", x) return } if x.val.Kind() != constant.Bool { check.errorf(x.pos(), "internal error: value of %s should be a boolean constant", x) return } if !constant.BoolVal(x.val) { check.errorf(call.Pos(), "%s failed", call) // compile-time assertion failure - safe to continue } // result is constant - no need to record signature case _Trace: // trace(x, y, z, ...) dumps the positions, expressions, and // values of its arguments. The result of trace is the value // of the first argument. // Note: trace is only available in self-test mode. // (no argument evaluated yet) if nargs == 0 { check.dump("%s: trace() without arguments", call.Pos()) x.mode = novalue break } var t operand x1 := x for _, arg := range call.Args { check.rawExpr(x1, arg, nil) // permit trace for types, e.g.: new(trace(T)) check.dump("%s: %s", x1.pos(), x1) x1 = &t // use incoming x only for first argument } // trace is only available in test mode - no need to record signature default: unreachable() } return true }