예제 #1
0
파일: main.go 프로젝트: lab-D8/lol-at-pitt
func main() {
	goriot.SetAPIKey(ApiKey)
	goriot.SetLongRateLimit(500, 10*time.Minute)
	goriot.SetSmallRateLimit(10, 10*time.Second)
	usage := `OLS CLI

Usage:
   ols-cli user new <name> <ign>
   ols-cli team score <name> [--win|--lose]
   ols-cli team new_score <wins> <losses>
   ols-cli team name <name> <newname>
   ols-cli team stats
   ols-cli team remove <team> <id>
   ols-cli team add <team> <id>
   ols-cli db dump <olsfile>
   ols-cli db upload <olsfile>
   ols-cli db atomic_delete
   ols-cli update names
   ols-cli update tiers
   ols-cli update teams
   ols-cli matches
   ols-cli error names
   ols-cli player <upload>
   ols-cli captain <upload>
`
	arguments, _ := docopt.Parse(usage, nil, true, "ols-cli 1.0", false)

	for _, cmd := range cmds {
		if cmd.Runnable(arguments) {
			cmd.Cmd(arguments)
		}
	}

}
예제 #2
0
func main() {

	// set loader start time
	//var startTime string = time.Now().Format(dtFormat)

	runtime.GOMAXPROCS(runtime.NumCPU())

	var config Configuration = openAndReadConfig("config.json")
	var dbConfig MysqlConfig = config.DbConfig

	// Make connection
	dbmap := initDb(dbConfig.Database, dbConfig.Username, dbConfig.Password)
	defer dbmap.Db.Close()

	// Goriot setup
	// TODO: move limits to configuration
	goriot.SetAPIKey(config.ApiKey)
	goriot.SetSmallRateLimit(config.Limits.RequestsPerTenSeconds, 10*time.Second)
	goriot.SetLongRateLimit(config.Limits.RequestsPerTenMinutes, 10*time.Minute)

	// get channel that streams summoner ids
	//summoners, gameSummoners := getSummoners(dbmap)
	summoners1, summoners2 := getSummoners(dbmap)

	// update summoner information
	updateSummoners(summoners1, dbmap)

	// update game information
	updateGames(summoners2, dbmap)

	// end loader time and save
	//var endTime string = time.Now().Format(dtFormat)
	//saveLoadReport(startTime, endTime, updatedGameCount, dbmap)

	globalWg.Wait()

	return
}
예제 #3
0
func main() {
	file, err := os.OpenFile("log.txt", os.O_APPEND|os.O_CREATE|os.O_RDWR, 0666)

	if err != nil {
		panic(err)
	}
	log.SetOutput(file)
	log.Println("Success?")
	m := martini.Classic()
	goriot.SetAPIKey(LeagueApiKey)
	goriot.SetLongRateLimit(LongLeagueLimit, 10*time.Minute)
	goriot.SetSmallRateLimit(ShortLeagueLimit, 10*time.Second)
	// Setup middleware to be attached to the controllers on every call.
	if Debug {
		InitDebugMiddleware(m)
	} else {
		InitMiddleware(m)
	}

	teamHandler := func(renderer render.Render) {
		teams := ols.GetTeamsDAO().All()
		renderer.JSON(200, teams)
	}

	individualTeamHandler := func(params martini.Params, renderer render.Render) {
		team := ols.GetTeamsDAO().Load(params["name"])
		renderer.JSON(200, team)
	}
	m.Get("/admin", func(renderer render.Render) {
		renderer.HTML(200, "admin", 1)
	})

	m.Get("/error", func(urls url.Values, renderer render.Render) {
		renderer.HTML(200, "error", urls.Get("status"))
	})
	m.Get("/players/:name", func(params martini.Params, renderer render.Render) {
		normalizedName := params["name"]
		fmt.Println(normalizedName)
		player := ols.GetPlayersDAO().LoadNormalizedIGN(normalizedName)
		fmt.Println(player)
		displayTeam := ols.GetTeamsDAO().LoadPlayerDisplay(player.Id)
		fmt.Println(displayTeam)
		renderer.HTML(200, "team", displayTeam)
	})

	m.Get("/results", func(renderer render.Render) {
		players := ols.GetPlayersDAO().All()
		allPlayerDisplay := []ols.PlayerDraftResult{}
		for _, player := range players {
			team := ols.GetTeamsDAO().LoadPlayer(player.Id)
			playerDisplay := ols.PlayerDraftResult{Ign: player.Ign, Team: team.Name, NormalizedIgn: player.NormalizedIgn}
			allPlayerDisplay = append(allPlayerDisplay, playerDisplay)
		}

		renderer.HTML(200, "drafted", allPlayerDisplay)
	})
	m.Get("/teams", teamHandler)
	m.Get("/team/:name", individualTeamHandler)
	m.Get("/", func(renderer render.Render) {
		renderer.HTML(200, "main", 1)
	})
	m.Get("/register", LoginRequired, func(urls url.Values, renderer render.Render) {
		renderer.HTML(200, "register", Register{Next: urls.Get("next")})
	})

	m.Get("/oauth2error", func(token oauth2.Tokens, renderer render.Render) {
		renderer.JSON(200, token)
	})
	m.Get("/rankings", func(renderer render.Render) {
		players := ols.GetPlayersDAO().All()
		sort.Sort(players)
		renderer.HTML(200, "rank", players)
	})
	//m.Get("/draft-socket/:drafter", sockets.JSON(Message{}), func(params martini.Params, receiver <-chan *Message, sender chan<- *Message, done <-chan bool, disconnect chan<- int, errorChannel <-chan error) {

	//})

	m.Get("/register/complete", LoginRequired, func(urls url.Values, renderer render.Render, token oauth2.Tokens, w http.ResponseWriter, r *http.Request) {
		summonerName := urls.Get("summoner")
		teamName := urls.Get("team")

		if token.Expired() {
			http.Redirect(w, r, "/error?status=InvalidFacebook", 302)
			return
		}

		id, err := GetId(token.Access())
		if err != nil {
			renderer.Status(404)
			return
		}

		normalizedSummonerName := goriot.NormalizeSummonerName(summonerName)[0]
		player := ols.GetPlayersDAO().LoadNormalizedIGN(normalizedSummonerName)
		if player.Id == 0 {
			http.Redirect(w, r, "/error?status=No Player Found", 302)
			return
		}

		user := ols.GetUserDAO().GetUserFB(id)

		// User is registered registered
		if user.LeagueId != 0 {
			http.Redirect(w, r, "/error?status=Already Registered User", 302)
			return
		}

		user = site.User{LeagueId: player.Id, FacebookId: id}
		log.Println("User registered:", user)

		team := ols.GetTeamsDAO().LoadPlayerByCaptain(player.Id)
		newTeam := team
		if team.Name != "" && teamName != "" {
			newTeam.Name = teamName
			ols.GetTeamsDAO().Update(team, newTeam)
		}
		ols.GetUserDAO().Save(user)
		//next := urls.Get("next")
		log.Println("[REGISTER]: ", teamName)
		renderer.HTML(200, "register_complete", 1)
	})

	initFunnyRouter(m)
	SocketRouter(m)
	err = http.ListenAndServe(":6060", m) // Nginx needs to redirect here, so we don't need sudo priv to test.
	if err != nil {
		log.Println(err)
	}

}