예제 #1
0
func (this *Shadowsocks) Listen(port v2net.Port) error {
	if this.accepting {
		if this.port == port {
			return nil
		} else {
			return proxy.ErrorAlreadyListening
		}
	}
	this.accepting = true

	tcpHub, err := hub.ListenTCP(port, this.handleConnection)
	if err != nil {
		log.Error("Shadowsocks: Failed to listen TCP on port ", port, ": ", err)
		return err
	}
	this.tcpHub = tcpHub

	if this.config.UDP {
		udpHub, err := hub.ListenUDP(port, this.handlerUDPPayload)
		if err != nil {
			log.Error("Shadowsocks: Failed to listen UDP on port ", port, ": ", err)
		}
		this.udpHub = udpHub
		this.udpServer = hub.NewUDPServer(this.packetDispatcher)
	}

	return nil
}
예제 #2
0
func (this *DokodemoDoor) ListenUDP(port v2net.Port) error {
	udpHub, err := hub.ListenUDP(port, this.handleUDPPackets)
	if err != nil {
		log.Error("Dokodemo failed to listen on port ", port, ": ", err)
		return err
	}
	this.udpMutex.Lock()
	this.udpHub = udpHub
	this.udpServer = hub.NewUDPServer(this.packetDispatcher)
	this.udpMutex.Unlock()
	return nil
}
예제 #3
0
파일: udp.go 프로젝트: yorkzhy/v2ray-core
func (this *SocksServer) ListenUDP(port v2net.Port) error {
	this.udpServer = hub.NewUDPServer(this.packetDispatcher)
	udpHub, err := hub.ListenUDP(port, this.handleUDPPayload)
	if err != nil {
		log.Error("Socks: Failed to listen on udp port ", port)
		return err
	}
	this.udpMutex.Lock()
	this.udpAddress = v2net.UDPDestination(this.config.Address, port)
	this.udpHub = udpHub
	this.udpMutex.Unlock()
	return nil
}
예제 #4
0
func (this *SocksServer) ListenUDP(port v2net.Port) error {
	addr := &net.UDPAddr{
		IP:   net.IP{0, 0, 0, 0},
		Port: int(port),
		Zone: "",
	}
	conn, err := net.ListenUDP("udp", addr)
	if err != nil {
		log.Error("Socks: failed to listen UDP on port ", port, ": ", err)
		return err
	}
	this.udpMutex.Lock()
	this.udpAddress = v2net.UDPDestination(this.config.Address, port)
	this.udpConn = conn
	this.udpServer = hub.NewUDPServer(this.packetDispatcher)
	this.udpMutex.Unlock()

	go this.AcceptPackets()
	return nil
}