// DrawGlyph implements the Glyph interface. func (BoxGlyph) DrawGlyph(da *DrawArea, sty GlyphStyle, pt Point) { x := (sty.Radius-sty.Radius*cosπover4)/2 + sty.Radius*cosπover4 var p vg.Path p.Move(pt.X-x, pt.Y-x) p.Line(pt.X+x, pt.Y-x) p.Line(pt.X+x, pt.Y+x) p.Line(pt.X-x, pt.Y+x) p.Close() da.Fill(p) }
// DrawGlyph implements the Glyph interface. func (SquareGlyph) DrawGlyph(da *DrawArea, sty GlyphStyle, pt Point) { da.setLineStyle(LineStyle{Color: sty.Color, Width: vg.Points(0.5)}) x := (sty.Radius-sty.Radius*cosπover4)/2 + sty.Radius*cosπover4 var p vg.Path p.Move(pt.X-x, pt.Y-x) p.Line(pt.X+x, pt.Y-x) p.Line(pt.X+x, pt.Y+x) p.Line(pt.X-x, pt.Y+x) p.Close() da.Stroke(p) }
// DrawGlyph implements the Glyph interface. func (CrossGlyph) DrawGlyph(da *DrawArea, sty GlyphStyle, pt Point) { da.setLineStyle(LineStyle{Color: sty.Color, Width: vg.Points(0.5)}) r := sty.Radius * cosπover4 var p vg.Path p.Move(pt.X-r, pt.Y-r) p.Line(pt.X+r, pt.Y+r) da.Stroke(p) p = vg.Path{} p.Move(pt.X-r, pt.Y+r) p.Line(pt.X+r, pt.Y-r) da.Stroke(p) }
// DrawGlyph implements the GlyphDrawer interface. func (c CircleGlyph) DrawGlyph(da *DrawArea, sty GlyphStyle, pt Point) { var p vg.Path p.Move(pt.X+sty.Radius, pt.Y) p.Arc(pt.X, pt.Y, sty.Radius, 0, 2*math.Pi) p.Close() da.Fill(p) }
// DrawGlyph implements the Glyph interface. func (RingGlyph) DrawGlyph(da *DrawArea, sty GlyphStyle, pt Point) { da.setLineStyle(LineStyle{Color: sty.Color, Width: vg.Points(0.5)}) var p vg.Path p.Move(pt.X+sty.Radius, pt.Y) p.Arc(pt.X, pt.Y, sty.Radius, 0, 2*math.Pi) p.Close() da.Stroke(p) }
// StrokeLines draws a line connecting a set of points // in the given DrawArea. func (da *DrawArea) StrokeLines(sty LineStyle, lines ...[]Point) { if len(lines) == 0 { return } da.setLineStyle(sty) for _, l := range lines { if len(l) == 0 { continue } var p vg.Path p.Move(l[0].X, l[0].Y) for _, pt := range l[1:] { p.Line(pt.X, pt.Y) } da.Stroke(p) } }
// DrawGlyph implements the Glyph interface. func (PyramidGlyph) DrawGlyph(da *DrawArea, sty GlyphStyle, pt Point) { r := sty.Radius + (sty.Radius-sty.Radius*sinπover6)/2 var p vg.Path p.Move(pt.X, pt.Y+r) p.Line(pt.X-r*cosπover6, pt.Y-r*sinπover6) p.Line(pt.X+r*cosπover6, pt.Y-r*sinπover6) p.Close() da.Fill(p) }
// DrawGlyph implements the Glyph interface. func (TriangleGlyph) DrawGlyph(da *DrawArea, sty GlyphStyle, pt Point) { da.setLineStyle(LineStyle{Color: sty.Color, Width: vg.Points(0.5)}) r := sty.Radius + (sty.Radius-sty.Radius*sinπover6)/2 var p vg.Path p.Move(pt.X, pt.Y+r) p.Line(pt.X-r*cosπover6, pt.Y-r*sinπover6) p.Line(pt.X+r*cosπover6, pt.Y-r*sinπover6) p.Close() da.Stroke(p) }
// FillPolygon fills a polygon with the given color. func (da *DrawArea) FillPolygon(clr color.Color, pts []Point) { if len(pts) == 0 { return } da.SetColor(clr) var p vg.Path p.Move(pts[0].X, pts[0].Y) for _, pt := range pts[1:] { p.Line(pt.X, pt.Y) } p.Close() da.Fill(p) }
// Plot implements the Plot method of the plot.Plotter interface. func (bs *Bubbles) Plot(da plot.DrawArea, plt *plot.Plot) { trX, trY := plt.Transforms(&da) da.SetColor(bs.Color) for _, d := range bs.XYZs { x := trX(d.X) y := trY(d.Y) if !da.Contains(plot.Point{x, y}) { continue } rad := bs.radius(d.Z) // draw a circle centered at x, y var p vg.Path p.Move(x+rad, y) p.Arc(x, y, rad, 0, 2*math.Pi) p.Close() da.Fill(p) } }