func checkForValidMachineAgent(entity taggedAuthenticator, c params.Creds) error { // If this is a machine agent connecting, we need to check the // nonce matches, otherwise the wrong agent might be trying to // connect. if machine, ok := entity.(*state.Machine); ok { if !machine.CheckProvisioned(c.Nonce) { return state.NotProvisionedError(machine.Id()) } } return nil }
func (m *testMachine) InstanceId() (instance.Id, error) { if m.instanceId == "" { return "", state.NotProvisionedError(m.Id()) } return m.instanceId, m.instanceIdErr }
code: params.CodeNoAddressSet, helperFunc: params.IsCodeNoAddressSet, }, { err: common.ErrBadCreds, code: params.CodeUnauthorized, helperFunc: params.IsCodeUnauthorized, }, { err: common.ErrPerm, code: params.CodeUnauthorized, helperFunc: params.IsCodeUnauthorized, }, { err: common.ErrNotLoggedIn, code: params.CodeUnauthorized, helperFunc: params.IsCodeUnauthorized, }, { err: state.NotProvisionedError("0"), code: params.CodeNotProvisioned, helperFunc: params.IsCodeNotProvisioned, }, { err: errors.AlreadyExistsf("blah"), code: params.CodeAlreadyExists, helperFunc: params.IsCodeAlreadyExists, }, { err: common.ErrUnknownWatcher, code: params.CodeNotFound, helperFunc: params.IsCodeNotFound, }, { err: &state.NotAssignedError{&state.Unit{}}, // too sleazy?! nah.. code: params.CodeNotAssigned, helperFunc: params.IsCodeNotAssigned, }, {