func checkShardLockTimeout(ctx context.Context, t *testing.T, ts topo.Impl) { lockPath, err := ts.LockShardForAction(ctx, "test_keyspace", "10-20", "fake-content") if err != nil { t.Fatalf("LockShardForAction: %v", err) } // test we can't take the lock again fastCtx, cancel := context.WithTimeout(ctx, timeUntilLockIsTaken) if _, err := ts.LockShardForAction(fastCtx, "test_keyspace", "10-20", "unused-fake-content"); err != topo.ErrTimeout { t.Fatalf("LockShardForAction(again): %v", err) } cancel() // test we can interrupt taking the lock interruptCtx, cancel := context.WithCancel(ctx) go func() { time.Sleep(timeUntilLockIsTaken) cancel() }() if _, err := ts.LockShardForAction(interruptCtx, "test_keyspace", "10-20", "unused-fake-content"); err != topo.ErrInterrupted { t.Fatalf("LockShardForAction(interrupted): %v", err) } if err := ts.UnlockShardForAction(ctx, "test_keyspace", "10-20", lockPath, "fake-results"); err != nil { t.Fatalf("UnlockShardForAction(): %v", err) } // test we can't unlock again if err := ts.UnlockShardForAction(ctx, "test_keyspace", "10-20", lockPath, "fake-results"); err == nil { t.Error("UnlockShardForAction(again) worked") } }
// checkShardLockUnblocks makes sure that a routine waiting on a lock // is unblocked when another routine frees the lock func checkShardLockUnblocks(ctx context.Context, t *testing.T, ts topo.Impl) { unblock := make(chan struct{}) finished := make(chan struct{}) // as soon as we're unblocked, we try to lock the shard go func() { <-unblock lockPath, err := ts.LockShardForAction(ctx, "test_keyspace", "10-20", "fake-content") if err != nil { t.Fatalf("LockShardForAction(test_keyspace, 10-20) failed: %v", err) } if err = ts.UnlockShardForAction(ctx, "test_keyspace", "10-20", lockPath, "fake-results"); err != nil { t.Fatalf("UnlockShardForAction(test_keyspace, 10-20): %v", err) } close(finished) }() // lock the shard lockPath2, err := ts.LockShardForAction(ctx, "test_keyspace", "10-20", "fake-content") if err != nil { t.Fatalf("LockShardForAction(test_keyspace, 10-20) failed: %v", err) } // unblock the go routine so it starts waiting close(unblock) // sleep for a while so we're sure the go routine is blocking time.Sleep(timeUntilLockIsTaken) if err = ts.UnlockShardForAction(ctx, "test_keyspace", "10-20", lockPath2, "fake-results"); err != nil { t.Fatalf("UnlockShardForAction(test_keyspace, 10-20): %v", err) } timeout := time.After(10 * time.Second) select { case <-finished: case <-timeout: t.Fatalf("unlocking timed out") } }