예제 #1
0
파일: eval.go 프로젝트: mattn/delve
func complexBuiltin(args []*Variable, nodeargs []ast.Expr) (*Variable, error) {
	if len(args) != 2 {
		return nil, fmt.Errorf("wrong number of arguments to complex: %d", len(args))
	}

	realev := args[0]
	imagev := args[1]

	realev.loadValue()
	imagev.loadValue()

	if realev.Unreadable != nil {
		return nil, realev.Unreadable
	}

	if imagev.Unreadable != nil {
		return nil, imagev.Unreadable
	}

	if realev.Value == nil || ((realev.Value.Kind() != constant.Int) && (realev.Value.Kind() != constant.Float)) {
		return nil, fmt.Errorf("invalid argument 1 %s (type %s) to complex", exprToString(nodeargs[0]), realev.TypeString())
	}

	if imagev.Value == nil || ((imagev.Value.Kind() != constant.Int) && (imagev.Value.Kind() != constant.Float)) {
		return nil, fmt.Errorf("invalid argument 2 %s (type %s) to complex", exprToString(nodeargs[1]), imagev.TypeString())
	}

	sz := int64(0)
	if realev.RealType != nil {
		sz = realev.RealType.(*dwarf.FloatType).Size()
	}
	if imagev.RealType != nil {
		isz := imagev.RealType.(*dwarf.FloatType).Size()
		if isz > sz {
			sz = isz
		}
	}

	if sz == 0 {
		sz = 128
	}

	typ := &dwarf.ComplexType{BasicType: dwarf.BasicType{CommonType: dwarf.CommonType{ByteSize: int64(sz / 8), Name: fmt.Sprintf("complex%d", sz)}, BitSize: sz, BitOffset: 0}}

	r := realev.newVariable("", 0, typ)
	r.Value = constant.BinaryOp(realev.Value, token.ADD, constant.MakeImag(imagev.Value))
	return r, nil
}
예제 #2
0
파일: eval.go 프로젝트: josephyzhou/delve
// Eval expressions: complex64(<float const>, <float const>) and complex128(<float const>, <float const>)
func (scope *EvalScope) evalComplexCast(typename string, node *ast.CallExpr) (*Variable, error) {
	realev, err := scope.evalAST(node.Args[0])
	if err != nil {
		return nil, err
	}
	imagev, err := scope.evalAST(node.Args[1])
	if err != nil {
		return nil, err
	}

	sz := 128
	ftypename := "float64"
	if typename == "complex64" {
		sz = 64
		ftypename = "float32"
	}

	realev.loadValue()
	imagev.loadValue()

	if realev.Unreadable != nil {
		return nil, realev.Unreadable
	}

	if imagev.Unreadable != nil {
		return nil, imagev.Unreadable
	}

	if realev.Value == nil || ((realev.Value.Kind() != constant.Int) && (realev.Value.Kind() != constant.Float)) {
		return nil, fmt.Errorf("can not convert \"%s\" to %s", exprToString(node.Args[0]), ftypename)
	}

	if imagev.Value == nil || ((imagev.Value.Kind() != constant.Int) && (imagev.Value.Kind() != constant.Float)) {
		return nil, fmt.Errorf("can not convert \"%s\" to %s", exprToString(node.Args[1]), ftypename)
	}

	typ := &dwarf.ComplexType{dwarf.BasicType{dwarf.CommonType{ByteSize: int64(sz / 8), Name: typename}, int64(sz), 0}}

	r := newVariable("", 0, typ, scope.Thread)
	r.Value = constant.BinaryOp(realev.Value, token.ADD, constant.MakeImag(imagev.Value))
	return r, nil
}
예제 #3
0
func (p *importer) value() constant.Value {
	switch tag := p.tagOrIndex(); tag {
	case falseTag:
		return constant.MakeBool(false)
	case trueTag:
		return constant.MakeBool(true)
	case int64Tag:
		return constant.MakeInt64(p.int64())
	case floatTag:
		return p.float()
	case complexTag:
		re := p.float()
		im := p.float()
		return constant.BinaryOp(re, token.ADD, constant.MakeImag(im))
	case stringTag:
		return constant.MakeString(p.string())
	default:
		panic(fmt.Sprintf("unexpected value tag %d", tag))
	}
}
예제 #4
0
func (v *Variable) readComplex(size int64) {
	var fs int64
	switch size {
	case 8:
		fs = 4
	case 16:
		fs = 8
	default:
		v.Unreadable = fmt.Errorf("invalid size (%d) for complex type", size)
		return
	}

	ftyp := &dwarf.FloatType{BasicType: dwarf.BasicType{CommonType: dwarf.CommonType{ByteSize: fs, Name: fmt.Sprintf("float%d", fs)}, BitSize: fs * 8, BitOffset: 0}}

	realvar := v.newVariable("real", v.Addr, ftyp)
	imagvar := v.newVariable("imaginary", v.Addr+uintptr(fs), ftyp)
	realvar.loadValue(loadSingleValue)
	imagvar.loadValue(loadSingleValue)
	v.Value = constant.BinaryOp(realvar.Value, token.ADD, constant.MakeImag(imagvar.Value))
}
예제 #5
0
파일: bimport.go 프로젝트: jacobsa/go
func (p *importer) value() constant.Value {
	switch kind := constant.Kind(p.int()); kind {
	case falseTag:
		return constant.MakeBool(false)
	case trueTag:
		return constant.MakeBool(true)
	case int64Tag:
		return constant.MakeInt64(p.int64())
	case floatTag:
		return p.float()
	case complexTag:
		re := p.float()
		im := p.float()
		return constant.BinaryOp(re, token.ADD, constant.MakeImag(im))
	case stringTag:
		return constant.MakeString(p.string())
	default:
		panic(fmt.Sprintf("unexpected value kind %d", kind))
	}
}
예제 #6
0
파일: gcimporter.go 프로젝트: vmware/vic
// ConstDecl   = "const" ExportedName [ Type ] "=" Literal .
// Literal     = bool_lit | int_lit | float_lit | complex_lit | rune_lit | string_lit .
// bool_lit    = "true" | "false" .
// complex_lit = "(" float_lit "+" float_lit "i" ")" .
// rune_lit    = "(" int_lit "+" int_lit ")" .
// string_lit  = `"` { unicode_char } `"` .
//
func (p *parser) parseConstDecl() {
	p.expectKeyword("const")
	pkg, name := p.parseExportedName()

	var typ0 types.Type
	if p.tok != '=' {
		// constant types are never structured - no need for parent type
		typ0 = p.parseType(nil)
	}

	p.expect('=')
	var typ types.Type
	var val exact.Value
	switch p.tok {
	case scanner.Ident:
		// bool_lit
		if p.lit != "true" && p.lit != "false" {
			p.error("expected true or false")
		}
		typ = types.Typ[types.UntypedBool]
		val = exact.MakeBool(p.lit == "true")
		p.next()

	case '-', scanner.Int:
		// int_lit
		typ, val = p.parseNumber()

	case '(':
		// complex_lit or rune_lit
		p.next()
		if p.tok == scanner.Char {
			p.next()
			p.expect('+')
			typ = types.Typ[types.UntypedRune]
			_, val = p.parseNumber()
			p.expect(')')
			break
		}
		_, re := p.parseNumber()
		p.expect('+')
		_, im := p.parseNumber()
		p.expectKeyword("i")
		p.expect(')')
		typ = types.Typ[types.UntypedComplex]
		val = exact.BinaryOp(re, token.ADD, exact.MakeImag(im))

	case scanner.Char:
		// rune_lit
		typ = types.Typ[types.UntypedRune]
		val = exact.MakeFromLiteral(p.lit, token.CHAR, 0)
		p.next()

	case scanner.String:
		// string_lit
		typ = types.Typ[types.UntypedString]
		val = exact.MakeFromLiteral(p.lit, token.STRING, 0)
		p.next()

	default:
		p.errorf("expected literal got %s", scanner.TokenString(p.tok))
	}

	if typ0 == nil {
		typ0 = typ
	}

	pkg.Scope().Insert(types.NewConst(token.NoPos, pkg, name, typ0, val))
}
예제 #7
0
파일: builtins.go 프로젝트: Greentor/go
// builtin type-checks a call to the built-in specified by id and
// returns true if the call is valid, with *x holding the result;
// but x.expr is not set. If the call is invalid, the result is
// false, and *x is undefined.
//
func (check *Checker) builtin(x *operand, call *ast.CallExpr, id builtinId) (_ bool) {
	// append is the only built-in that permits the use of ... for the last argument
	bin := predeclaredFuncs[id]
	if call.Ellipsis.IsValid() && id != _Append {
		check.invalidOp(call.Ellipsis, "invalid use of ... with built-in %s", bin.name)
		check.use(call.Args...)
		return
	}

	// For len(x) and cap(x) we need to know if x contains any function calls or
	// receive operations. Save/restore current setting and set hasCallOrRecv to
	// false for the evaluation of x so that we can check it afterwards.
	// Note: We must do this _before_ calling unpack because unpack evaluates the
	//       first argument before we even call arg(x, 0)!
	if id == _Len || id == _Cap {
		defer func(b bool) {
			check.hasCallOrRecv = b
		}(check.hasCallOrRecv)
		check.hasCallOrRecv = false
	}

	// determine actual arguments
	var arg getter
	nargs := len(call.Args)
	switch id {
	default:
		// make argument getter
		arg, nargs, _ = unpack(func(x *operand, i int) { check.multiExpr(x, call.Args[i]) }, nargs, false)
		if arg == nil {
			return
		}
		// evaluate first argument, if present
		if nargs > 0 {
			arg(x, 0)
			if x.mode == invalid {
				return
			}
		}
	case _Make, _New, _Offsetof, _Trace:
		// arguments require special handling
	}

	// check argument count
	{
		msg := ""
		if nargs < bin.nargs {
			msg = "not enough"
		} else if !bin.variadic && nargs > bin.nargs {
			msg = "too many"
		}
		if msg != "" {
			check.invalidOp(call.Rparen, "%s arguments for %s (expected %d, found %d)", msg, call, bin.nargs, nargs)
			return
		}
	}

	switch id {
	case _Append:
		// append(s S, x ...T) S, where T is the element type of S
		// spec: "The variadic function append appends zero or more values x to s of type
		// S, which must be a slice type, and returns the resulting slice, also of type S.
		// The values x are passed to a parameter of type ...T where T is the element type
		// of S and the respective parameter passing rules apply."
		S := x.typ
		var T Type
		if s, _ := S.Underlying().(*Slice); s != nil {
			T = s.elem
		} else {
			check.invalidArg(x.pos(), "%s is not a slice", x)
			return
		}

		// remember arguments that have been evaluated already
		alist := []operand{*x}

		// spec: "As a special case, append also accepts a first argument assignable
		// to type []byte with a second argument of string type followed by ... .
		// This form appends the bytes of the string.
		if nargs == 2 && call.Ellipsis.IsValid() && x.assignableTo(check.conf, NewSlice(universeByte), nil) {
			arg(x, 1)
			if x.mode == invalid {
				return
			}
			if isString(x.typ) {
				if check.Types != nil {
					sig := makeSig(S, S, x.typ)
					sig.variadic = true
					check.recordBuiltinType(call.Fun, sig)
				}
				x.mode = value
				x.typ = S
				break
			}
			alist = append(alist, *x)
			// fallthrough
		}

		// check general case by creating custom signature
		sig := makeSig(S, S, NewSlice(T)) // []T required for variadic signature
		sig.variadic = true
		check.arguments(x, call, sig, func(x *operand, i int) {
			// only evaluate arguments that have not been evaluated before
			if i < len(alist) {
				*x = alist[i]
				return
			}
			arg(x, i)
		}, nargs)
		// ok to continue even if check.arguments reported errors

		x.mode = value
		x.typ = S
		if check.Types != nil {
			check.recordBuiltinType(call.Fun, sig)
		}

	case _Cap, _Len:
		// cap(x)
		// len(x)
		mode := invalid
		var typ Type
		var val constant.Value
		switch typ = implicitArrayDeref(x.typ.Underlying()); t := typ.(type) {
		case *Basic:
			if isString(t) && id == _Len {
				if x.mode == constant_ {
					mode = constant_
					val = constant.MakeInt64(int64(len(constant.StringVal(x.val))))
				} else {
					mode = value
				}
			}

		case *Array:
			mode = value
			// spec: "The expressions len(s) and cap(s) are constants
			// if the type of s is an array or pointer to an array and
			// the expression s does not contain channel receives or
			// function calls; in this case s is not evaluated."
			if !check.hasCallOrRecv {
				mode = constant_
				val = constant.MakeInt64(t.len)
			}

		case *Slice, *Chan:
			mode = value

		case *Map:
			if id == _Len {
				mode = value
			}
		}

		if mode == invalid {
			check.invalidArg(x.pos(), "%s for %s", x, bin.name)
			return
		}

		x.mode = mode
		x.typ = Typ[Int]
		x.val = val
		if check.Types != nil && mode != constant_ {
			check.recordBuiltinType(call.Fun, makeSig(x.typ, typ))
		}

	case _Close:
		// close(c)
		c, _ := x.typ.Underlying().(*Chan)
		if c == nil {
			check.invalidArg(x.pos(), "%s is not a channel", x)
			return
		}
		if c.dir == RecvOnly {
			check.invalidArg(x.pos(), "%s must not be a receive-only channel", x)
			return
		}

		x.mode = novalue
		if check.Types != nil {
			check.recordBuiltinType(call.Fun, makeSig(nil, c))
		}

	case _Complex:
		// complex(x, y floatT) complexT
		var y operand
		arg(&y, 1)
		if y.mode == invalid {
			return
		}

		// convert or check untyped arguments
		d := 0
		if isUntyped(x.typ) {
			d |= 1
		}
		if isUntyped(y.typ) {
			d |= 2
		}
		switch d {
		case 0:
			// x and y are typed => nothing to do
		case 1:
			// only x is untyped => convert to type of y
			check.convertUntyped(x, y.typ)
		case 2:
			// only y is untyped => convert to type of x
			check.convertUntyped(&y, x.typ)
		case 3:
			// x and y are untyped =>
			// 1) if both are constants, convert them to untyped
			//    floating-point numbers if possible,
			// 2) if one of them is not constant (possible because
			//    it contains a shift that is yet untyped), convert
			//    both of them to float64 since they must have the
			//    same type to succeed (this will result in an error
			//    because shifts of floats are not permitted)
			if x.mode == constant_ && y.mode == constant_ {
				toFloat := func(x *operand) {
					if isNumeric(x.typ) && constant.Sign(constant.Imag(x.val)) == 0 {
						x.typ = Typ[UntypedFloat]
					}
				}
				toFloat(x)
				toFloat(&y)
			} else {
				check.convertUntyped(x, Typ[Float64])
				check.convertUntyped(&y, Typ[Float64])
				// x and y should be invalid now, but be conservative
				// and check below
			}
		}
		if x.mode == invalid || y.mode == invalid {
			return
		}

		// both argument types must be identical
		if !Identical(x.typ, y.typ) {
			check.invalidArg(x.pos(), "mismatched types %s and %s", x.typ, y.typ)
			return
		}

		// the argument types must be of floating-point type
		if !isFloat(x.typ) {
			check.invalidArg(x.pos(), "arguments have type %s, expected floating-point", x.typ)
			return
		}

		// if both arguments are constants, the result is a constant
		if x.mode == constant_ && y.mode == constant_ {
			x.val = constant.BinaryOp(constant.ToFloat(x.val), token.ADD, constant.MakeImag(constant.ToFloat(y.val)))
		} else {
			x.mode = value
		}

		// determine result type
		var res BasicKind
		switch x.typ.Underlying().(*Basic).kind {
		case Float32:
			res = Complex64
		case Float64:
			res = Complex128
		case UntypedFloat:
			res = UntypedComplex
		default:
			unreachable()
		}
		resTyp := Typ[res]

		if check.Types != nil && x.mode != constant_ {
			check.recordBuiltinType(call.Fun, makeSig(resTyp, x.typ, x.typ))
		}

		x.typ = resTyp

	case _Copy:
		// copy(x, y []T) int
		var dst Type
		if t, _ := x.typ.Underlying().(*Slice); t != nil {
			dst = t.elem
		}

		var y operand
		arg(&y, 1)
		if y.mode == invalid {
			return
		}
		var src Type
		switch t := y.typ.Underlying().(type) {
		case *Basic:
			if isString(y.typ) {
				src = universeByte
			}
		case *Slice:
			src = t.elem
		}

		if dst == nil || src == nil {
			check.invalidArg(x.pos(), "copy expects slice arguments; found %s and %s", x, &y)
			return
		}

		if !Identical(dst, src) {
			check.invalidArg(x.pos(), "arguments to copy %s and %s have different element types %s and %s", x, &y, dst, src)
			return
		}

		if check.Types != nil {
			check.recordBuiltinType(call.Fun, makeSig(Typ[Int], x.typ, y.typ))
		}
		x.mode = value
		x.typ = Typ[Int]

	case _Delete:
		// delete(m, k)
		m, _ := x.typ.Underlying().(*Map)
		if m == nil {
			check.invalidArg(x.pos(), "%s is not a map", x)
			return
		}
		arg(x, 1) // k
		if x.mode == invalid {
			return
		}

		if !x.assignableTo(check.conf, m.key, nil) {
			check.invalidArg(x.pos(), "%s is not assignable to %s", x, m.key)
			return
		}

		x.mode = novalue
		if check.Types != nil {
			check.recordBuiltinType(call.Fun, makeSig(nil, m, m.key))
		}

	case _Imag, _Real:
		// imag(complexT) floatT
		// real(complexT) floatT

		// convert or check untyped argument
		if isUntyped(x.typ) {
			if x.mode == constant_ {
				// an untyped constant number can alway be considered
				// as a complex constant
				if isNumeric(x.typ) {
					x.typ = Typ[UntypedComplex]
				}
			} else {
				// an untyped non-constant argument may appear if
				// it contains a (yet untyped non-constant) shift
				// expression: convert it to complex128 which will
				// result in an error (shift of complex value)
				check.convertUntyped(x, Typ[Complex128])
				// x should be invalid now, but be conservative and check
				if x.mode == invalid {
					return
				}
			}
		}

		// the argument must be of complex type
		if !isComplex(x.typ) {
			check.invalidArg(x.pos(), "argument has type %s, expected complex type", x.typ)
			return
		}

		// if the argument is a constant, the result is a constant
		if x.mode == constant_ {
			if id == _Real {
				x.val = constant.Real(x.val)
			} else {
				x.val = constant.Imag(x.val)
			}
		} else {
			x.mode = value
		}

		// determine result type
		var res BasicKind
		switch x.typ.Underlying().(*Basic).kind {
		case Complex64:
			res = Float32
		case Complex128:
			res = Float64
		case UntypedComplex:
			res = UntypedFloat
		default:
			unreachable()
		}
		resTyp := Typ[res]

		if check.Types != nil && x.mode != constant_ {
			check.recordBuiltinType(call.Fun, makeSig(resTyp, x.typ))
		}

		x.typ = resTyp

	case _Make:
		// make(T, n)
		// make(T, n, m)
		// (no argument evaluated yet)
		arg0 := call.Args[0]
		T := check.typ(arg0)
		if T == Typ[Invalid] {
			return
		}

		var min int // minimum number of arguments
		switch T.Underlying().(type) {
		case *Slice:
			min = 2
		case *Map, *Chan:
			min = 1
		default:
			check.invalidArg(arg0.Pos(), "cannot make %s; type must be slice, map, or channel", arg0)
			return
		}
		if nargs < min || min+1 < nargs {
			check.errorf(call.Pos(), "%s expects %d or %d arguments; found %d", call, min, min+1, nargs)
			return
		}
		var sizes []int64 // constant integer arguments, if any
		for _, arg := range call.Args[1:] {
			if s, ok := check.index(arg, -1); ok && s >= 0 {
				sizes = append(sizes, s)
			}
		}
		if len(sizes) == 2 && sizes[0] > sizes[1] {
			check.invalidArg(call.Args[1].Pos(), "length and capacity swapped")
			// safe to continue
		}
		x.mode = value
		x.typ = T
		if check.Types != nil {
			params := [...]Type{T, Typ[Int], Typ[Int]}
			check.recordBuiltinType(call.Fun, makeSig(x.typ, params[:1+len(sizes)]...))
		}

	case _New:
		// new(T)
		// (no argument evaluated yet)
		T := check.typ(call.Args[0])
		if T == Typ[Invalid] {
			return
		}

		x.mode = value
		x.typ = &Pointer{base: T}
		if check.Types != nil {
			check.recordBuiltinType(call.Fun, makeSig(x.typ, T))
		}

	case _Panic:
		// panic(x)
		T := new(Interface)
		check.assignment(x, T, "argument to panic")
		if x.mode == invalid {
			return
		}

		x.mode = novalue
		if check.Types != nil {
			check.recordBuiltinType(call.Fun, makeSig(nil, T))
		}

	case _Print, _Println:
		// print(x, y, ...)
		// println(x, y, ...)
		var params []Type
		if nargs > 0 {
			params = make([]Type, nargs)
			for i := 0; i < nargs; i++ {
				if i > 0 {
					arg(x, i) // first argument already evaluated
				}
				check.assignment(x, nil, "argument to "+predeclaredFuncs[id].name)
				if x.mode == invalid {
					// TODO(gri) "use" all arguments?
					return
				}
				params[i] = x.typ
			}
		}

		x.mode = novalue
		if check.Types != nil {
			check.recordBuiltinType(call.Fun, makeSig(nil, params...))
		}

	case _Recover:
		// recover() interface{}
		x.mode = value
		x.typ = new(Interface)
		if check.Types != nil {
			check.recordBuiltinType(call.Fun, makeSig(x.typ))
		}

	case _Alignof:
		// unsafe.Alignof(x T) uintptr
		check.assignment(x, nil, "argument to unsafe.Alignof")
		if x.mode == invalid {
			return
		}

		x.mode = constant_
		x.val = constant.MakeInt64(check.conf.alignof(x.typ))
		x.typ = Typ[Uintptr]
		// result is constant - no need to record signature

	case _Offsetof:
		// unsafe.Offsetof(x T) uintptr, where x must be a selector
		// (no argument evaluated yet)
		arg0 := call.Args[0]
		selx, _ := unparen(arg0).(*ast.SelectorExpr)
		if selx == nil {
			check.invalidArg(arg0.Pos(), "%s is not a selector expression", arg0)
			check.use(arg0)
			return
		}

		check.expr(x, selx.X)
		if x.mode == invalid {
			return
		}

		base := derefStructPtr(x.typ)
		sel := selx.Sel.Name
		obj, index, indirect := LookupFieldOrMethod(base, false, check.pkg, sel)
		switch obj.(type) {
		case nil:
			check.invalidArg(x.pos(), "%s has no single field %s", base, sel)
			return
		case *Func:
			// TODO(gri) Using derefStructPtr may result in methods being found
			// that don't actually exist. An error either way, but the error
			// message is confusing. See: https://play.golang.org/p/al75v23kUy ,
			// but go/types reports: "invalid argument: x.m is a method value".
			check.invalidArg(arg0.Pos(), "%s is a method value", arg0)
			return
		}
		if indirect {
			check.invalidArg(x.pos(), "field %s is embedded via a pointer in %s", sel, base)
			return
		}

		// TODO(gri) Should we pass x.typ instead of base (and indirect report if derefStructPtr indirected)?
		check.recordSelection(selx, FieldVal, base, obj, index, false)

		offs := check.conf.offsetof(base, index)
		x.mode = constant_
		x.val = constant.MakeInt64(offs)
		x.typ = Typ[Uintptr]
		// result is constant - no need to record signature

	case _Sizeof:
		// unsafe.Sizeof(x T) uintptr
		check.assignment(x, nil, "argument to unsafe.Sizeof")
		if x.mode == invalid {
			return
		}

		x.mode = constant_
		x.val = constant.MakeInt64(check.conf.sizeof(x.typ))
		x.typ = Typ[Uintptr]
		// result is constant - no need to record signature

	case _Assert:
		// assert(pred) causes a typechecker error if pred is false.
		// The result of assert is the value of pred if there is no error.
		// Note: assert is only available in self-test mode.
		if x.mode != constant_ || !isBoolean(x.typ) {
			check.invalidArg(x.pos(), "%s is not a boolean constant", x)
			return
		}
		if x.val.Kind() != constant.Bool {
			check.errorf(x.pos(), "internal error: value of %s should be a boolean constant", x)
			return
		}
		if !constant.BoolVal(x.val) {
			check.errorf(call.Pos(), "%s failed", call)
			// compile-time assertion failure - safe to continue
		}
		// result is constant - no need to record signature

	case _Trace:
		// trace(x, y, z, ...) dumps the positions, expressions, and
		// values of its arguments. The result of trace is the value
		// of the first argument.
		// Note: trace is only available in self-test mode.
		// (no argument evaluated yet)
		if nargs == 0 {
			check.dump("%s: trace() without arguments", call.Pos())
			x.mode = novalue
			break
		}
		var t operand
		x1 := x
		for _, arg := range call.Args {
			check.rawExpr(x1, arg, nil) // permit trace for types, e.g.: new(trace(T))
			check.dump("%s: %s", x1.pos(), x1)
			x1 = &t // use incoming x only for first argument
		}
		// trace is only available in test mode - no need to record signature

	default:
		unreachable()
	}

	return true
}
예제 #8
0
파일: expr.go 프로젝트: 2thetop/go
// representableConst reports whether x can be represented as
// value of the given basic type and for the configuration
// provided (only needed for int/uint sizes).
//
// If rounded != nil, *rounded is set to the rounded value of x for
// representable floating-point and complex values, and to an Int
// value for integer values; it is left alone otherwise.
// It is ok to provide the addressof the first argument for rounded.
func representableConst(x constant.Value, conf *Config, typ *Basic, rounded *constant.Value) bool {
	if x.Kind() == constant.Unknown {
		return true // avoid follow-up errors
	}

	switch {
	case isInteger(typ):
		x := constant.ToInt(x)
		if x.Kind() != constant.Int {
			return false
		}
		if rounded != nil {
			*rounded = x
		}
		if x, ok := constant.Int64Val(x); ok {
			switch typ.kind {
			case Int:
				var s = uint(conf.sizeof(typ)) * 8
				return int64(-1)<<(s-1) <= x && x <= int64(1)<<(s-1)-1
			case Int8:
				const s = 8
				return -1<<(s-1) <= x && x <= 1<<(s-1)-1
			case Int16:
				const s = 16
				return -1<<(s-1) <= x && x <= 1<<(s-1)-1
			case Int32:
				const s = 32
				return -1<<(s-1) <= x && x <= 1<<(s-1)-1
			case Int64, UntypedInt:
				return true
			case Uint, Uintptr:
				if s := uint(conf.sizeof(typ)) * 8; s < 64 {
					return 0 <= x && x <= int64(1)<<s-1
				}
				return 0 <= x
			case Uint8:
				const s = 8
				return 0 <= x && x <= 1<<s-1
			case Uint16:
				const s = 16
				return 0 <= x && x <= 1<<s-1
			case Uint32:
				const s = 32
				return 0 <= x && x <= 1<<s-1
			case Uint64:
				return 0 <= x
			default:
				unreachable()
			}
		}
		// x does not fit into int64
		switch n := constant.BitLen(x); typ.kind {
		case Uint, Uintptr:
			var s = uint(conf.sizeof(typ)) * 8
			return constant.Sign(x) >= 0 && n <= int(s)
		case Uint64:
			return constant.Sign(x) >= 0 && n <= 64
		case UntypedInt:
			return true
		}

	case isFloat(typ):
		x := constant.ToFloat(x)
		if x.Kind() != constant.Float {
			return false
		}
		switch typ.kind {
		case Float32:
			if rounded == nil {
				return fitsFloat32(x)
			}
			r := roundFloat32(x)
			if r != nil {
				*rounded = r
				return true
			}
		case Float64:
			if rounded == nil {
				return fitsFloat64(x)
			}
			r := roundFloat64(x)
			if r != nil {
				*rounded = r
				return true
			}
		case UntypedFloat:
			return true
		default:
			unreachable()
		}

	case isComplex(typ):
		x := constant.ToComplex(x)
		if x.Kind() != constant.Complex {
			return false
		}
		switch typ.kind {
		case Complex64:
			if rounded == nil {
				return fitsFloat32(constant.Real(x)) && fitsFloat32(constant.Imag(x))
			}
			re := roundFloat32(constant.Real(x))
			im := roundFloat32(constant.Imag(x))
			if re != nil && im != nil {
				*rounded = constant.BinaryOp(re, token.ADD, constant.MakeImag(im))
				return true
			}
		case Complex128:
			if rounded == nil {
				return fitsFloat64(constant.Real(x)) && fitsFloat64(constant.Imag(x))
			}
			re := roundFloat64(constant.Real(x))
			im := roundFloat64(constant.Imag(x))
			if re != nil && im != nil {
				*rounded = constant.BinaryOp(re, token.ADD, constant.MakeImag(im))
				return true
			}
		case UntypedComplex:
			return true
		default:
			unreachable()
		}

	case isString(typ):
		return x.Kind() == constant.String

	case isBoolean(typ):
		return x.Kind() == constant.Bool
	}

	return false
}
예제 #9
0
파일: expr.go 프로젝트: gmwu/go
// representableConst reports whether x can be represented as
// value of the given basic type kind and for the configuration
// provided (only needed for int/uint sizes).
//
// If rounded != nil, *rounded is set to the rounded value of x for
// representable floating-point values; it is left alone otherwise.
// It is ok to provide the addressof the first argument for rounded.
func representableConst(x constant.Value, conf *Config, as BasicKind, rounded *constant.Value) bool {
	switch x.Kind() {
	case constant.Unknown:
		return true

	case constant.Bool:
		return as == Bool || as == UntypedBool

	case constant.Int:
		if x, ok := constant.Int64Val(x); ok {
			switch as {
			case Int:
				var s = uint(conf.sizeof(Typ[as])) * 8
				return int64(-1)<<(s-1) <= x && x <= int64(1)<<(s-1)-1
			case Int8:
				const s = 8
				return -1<<(s-1) <= x && x <= 1<<(s-1)-1
			case Int16:
				const s = 16
				return -1<<(s-1) <= x && x <= 1<<(s-1)-1
			case Int32:
				const s = 32
				return -1<<(s-1) <= x && x <= 1<<(s-1)-1
			case Int64:
				return true
			case Uint, Uintptr:
				if s := uint(conf.sizeof(Typ[as])) * 8; s < 64 {
					return 0 <= x && x <= int64(1)<<s-1
				}
				return 0 <= x
			case Uint8:
				const s = 8
				return 0 <= x && x <= 1<<s-1
			case Uint16:
				const s = 16
				return 0 <= x && x <= 1<<s-1
			case Uint32:
				const s = 32
				return 0 <= x && x <= 1<<s-1
			case Uint64:
				return 0 <= x
			case Float32, Float64, Complex64, Complex128,
				UntypedInt, UntypedFloat, UntypedComplex:
				return true
			}
		}

		n := constant.BitLen(x)
		switch as {
		case Uint, Uintptr:
			var s = uint(conf.sizeof(Typ[as])) * 8
			return constant.Sign(x) >= 0 && n <= int(s)
		case Uint64:
			return constant.Sign(x) >= 0 && n <= 64
		case Float32, Complex64:
			if rounded == nil {
				return fitsFloat32(x)
			}
			r := roundFloat32(x)
			if r != nil {
				*rounded = r
				return true
			}
		case Float64, Complex128:
			if rounded == nil {
				return fitsFloat64(x)
			}
			r := roundFloat64(x)
			if r != nil {
				*rounded = r
				return true
			}
		case UntypedInt, UntypedFloat, UntypedComplex:
			return true
		}

	case constant.Float:
		switch as {
		case Float32, Complex64:
			if rounded == nil {
				return fitsFloat32(x)
			}
			r := roundFloat32(x)
			if r != nil {
				*rounded = r
				return true
			}
		case Float64, Complex128:
			if rounded == nil {
				return fitsFloat64(x)
			}
			r := roundFloat64(x)
			if r != nil {
				*rounded = r
				return true
			}
		case UntypedFloat, UntypedComplex:
			return true
		}

	case constant.Complex:
		switch as {
		case Complex64:
			if rounded == nil {
				return fitsFloat32(constant.Real(x)) && fitsFloat32(constant.Imag(x))
			}
			re := roundFloat32(constant.Real(x))
			im := roundFloat32(constant.Imag(x))
			if re != nil && im != nil {
				*rounded = constant.BinaryOp(re, token.ADD, constant.MakeImag(im))
				return true
			}
		case Complex128:
			if rounded == nil {
				return fitsFloat64(constant.Real(x)) && fitsFloat64(constant.Imag(x))
			}
			re := roundFloat64(constant.Real(x))
			im := roundFloat64(constant.Imag(x))
			if re != nil && im != nil {
				*rounded = constant.BinaryOp(re, token.ADD, constant.MakeImag(im))
				return true
			}
		case UntypedComplex:
			return true
		}

	case constant.String:
		return as == String || as == UntypedString

	default:
		unreachable()
	}

	return false
}