// operateHeaders takes action on the decoded headers. func (t *http2Client) operateHeaders(frame *http2.MetaHeadersFrame) { s, ok := t.getStream(frame) if !ok { return } var state decodeState for _, hf := range frame.Fields { state.processHeaderField(hf) } if state.err != nil { s.mu.Lock() if !s.headerDone { close(s.headerChan) s.headerDone = true } s.mu.Unlock() s.write(recvMsg{err: state.err}) // Something wrong. Stops reading even when there is remaining. return } endStream := frame.StreamEnded() s.mu.Lock() if !endStream { s.recvCompress = state.encoding } if !s.headerDone { if !endStream && len(state.mdata) > 0 { s.header = state.mdata } close(s.headerChan) s.headerDone = true } if !endStream || s.state == streamDone { s.mu.Unlock() return } if len(state.mdata) > 0 { s.trailer = state.mdata } s.statusCode = state.statusCode s.statusDesc = state.statusDesc close(s.done) s.state = streamDone s.mu.Unlock() s.write(recvMsg{err: io.EOF}) }
// operateHeader takes action on the decoded headers. func (t *http2Server) operateHeaders(frame *http2.MetaHeadersFrame, handle func(*Stream), traceCtx func(context.Context, string) context.Context) (close bool) { buf := newRecvBuffer() s := &Stream{ id: frame.Header().StreamID, st: t, buf: buf, fc: &inFlow{limit: initialWindowSize}, } var state decodeState for _, hf := range frame.Fields { state.processHeaderField(hf) } if err := state.err; err != nil { if se, ok := err.(StreamError); ok { t.controlBuf.put(&resetStream{s.id, statusCodeConvTab[se.Code]}) } return } if frame.StreamEnded() { // s is just created by the caller. No lock needed. s.state = streamReadDone } s.recvCompress = state.encoding if state.timeoutSet { s.ctx, s.cancel = context.WithTimeout(t.ctx, state.timeout) } else { s.ctx, s.cancel = context.WithCancel(t.ctx) } pr := &peer.Peer{ Addr: t.remoteAddr, } // Attach Auth info if there is any. if t.authInfo != nil { pr.AuthInfo = t.authInfo } s.ctx = peer.NewContext(s.ctx, pr) // Cache the current stream to the context so that the server application // can find out. Required when the server wants to send some metadata // back to the client (unary call only). s.ctx = newContextWithStream(s.ctx, s) // Attach the received metadata to the context. if len(state.mdata) > 0 { s.ctx = metadata.NewContext(s.ctx, state.mdata) } s.dec = &recvBufferReader{ ctx: s.ctx, recv: s.buf, } s.recvCompress = state.encoding s.method = state.method if t.inTapHandle != nil { var err error info := &tap.Info{ FullMethodName: state.method, } s.ctx, err = t.inTapHandle(s.ctx, info) if err != nil { // TODO: Log the real error. t.controlBuf.put(&resetStream{s.id, http2.ErrCodeRefusedStream}) return } } t.mu.Lock() if t.state != reachable { t.mu.Unlock() return } if uint32(len(t.activeStreams)) >= t.maxStreams { t.mu.Unlock() t.controlBuf.put(&resetStream{s.id, http2.ErrCodeRefusedStream}) return } if s.id%2 != 1 || s.id <= t.maxStreamID { t.mu.Unlock() // illegal gRPC stream id. grpclog.Println("transport: http2Server.HandleStreams received an illegal stream id: ", s.id) return true } t.maxStreamID = s.id s.sendQuotaPool = newQuotaPool(int(t.streamSendQuota)) t.activeStreams[s.id] = s t.mu.Unlock() s.windowHandler = func(n int) { t.updateWindow(s, uint32(n)) } s.ctx = traceCtx(s.ctx, s.method) if stats.On() { s.ctx = stats.TagRPC(s.ctx, &stats.RPCTagInfo{FullMethodName: s.method}) inHeader := &stats.InHeader{ FullMethod: s.method, RemoteAddr: t.remoteAddr, LocalAddr: t.localAddr, Compression: s.recvCompress, WireLength: int(frame.Header().Length), } stats.HandleRPC(s.ctx, inHeader) } handle(s) return }
// operateHeader takes action on the decoded headers. func (t *http2Server) operateHeaders(frame *http2.MetaHeadersFrame, handle func(*Stream)) { buf := newRecvBuffer() s := &Stream{ id: frame.Header().StreamID, st: t, buf: buf, fc: &inFlow{limit: initialWindowSize}, } var state decodeState for _, hf := range frame.Fields { state.processHeaderField(hf) } if err := state.err; err != nil { if se, ok := err.(StreamError); ok { t.controlBuf.put(&resetStream{s.id, statusCodeConvTab[se.Code]}) } return } if frame.StreamEnded() { // s is just created by the caller. No lock needed. s.state = streamReadDone } s.recvCompress = state.encoding if state.timeoutSet { s.ctx, s.cancel = context.WithTimeout(context.TODO(), state.timeout) } else { s.ctx, s.cancel = context.WithCancel(context.TODO()) } pr := &peer.Peer{ Addr: t.conn.RemoteAddr(), } // Attach Auth info if there is any. if t.authInfo != nil { pr.AuthInfo = t.authInfo } s.ctx = peer.NewContext(s.ctx, pr) // Cache the current stream to the context so that the server application // can find out. Required when the server wants to send some metadata // back to the client (unary call only). s.ctx = newContextWithStream(s.ctx, s) // Attach the received metadata to the context. if len(state.mdata) > 0 { s.ctx = metadata.NewContext(s.ctx, state.mdata) } s.dec = &recvBufferReader{ ctx: s.ctx, recv: s.buf, } s.recvCompress = state.encoding s.method = state.method t.mu.Lock() if t.state != reachable { t.mu.Unlock() return } if uint32(len(t.activeStreams)) >= t.maxStreams { t.mu.Unlock() t.controlBuf.put(&resetStream{s.id, http2.ErrCodeRefusedStream}) return } s.sendQuotaPool = newQuotaPool(int(t.streamSendQuota)) t.activeStreams[s.id] = s t.mu.Unlock() s.windowHandler = func(n int) { t.updateWindow(s, uint32(n)) } handle(s) }
// operateHeaders takes action on the decoded headers. func (t *http2Client) operateHeaders(frame *http2.MetaHeadersFrame) { s, ok := t.getStream(frame) if !ok { return } var state decodeState for _, hf := range frame.Fields { state.processHeaderField(hf) } if state.err != nil { s.mu.Lock() if !s.headerDone { close(s.headerChan) s.headerDone = true } s.mu.Unlock() s.write(recvMsg{err: state.err}) // Something wrong. Stops reading even when there is remaining. return } endStream := frame.StreamEnded() var isHeader bool defer func() { if t.statsHandler != nil { if isHeader { inHeader := &stats.InHeader{ Client: true, WireLength: int(frame.Header().Length), } t.statsHandler.HandleRPC(s.clientStatsCtx, inHeader) } else { inTrailer := &stats.InTrailer{ Client: true, WireLength: int(frame.Header().Length), } t.statsHandler.HandleRPC(s.clientStatsCtx, inTrailer) } } }() s.mu.Lock() if !endStream { s.recvCompress = state.encoding } if !s.headerDone { if !endStream && len(state.mdata) > 0 { s.header = state.mdata } close(s.headerChan) s.headerDone = true isHeader = true } if !endStream || s.state == streamDone { s.mu.Unlock() return } if len(state.mdata) > 0 { s.trailer = state.mdata } s.statusCode = state.statusCode s.statusDesc = state.statusDesc close(s.done) s.state = streamDone s.mu.Unlock() s.write(recvMsg{err: io.EOF}) }