func (this *coords64) Add(newValue geom.Point) { if newValue.NumDim() != this.dimensions { panic(fmt.Sprintf("Number of dimensions in coordinate(%d) do not match those in this coords object (%d)", newValue.NumDim(), this.dimensions)) } this.data = append(this.data, newValue.ToArray()...) }
func (this *coords64) Insert(idx uint32, newValue geom.Point) { this.InsertRaw(idx, newValue.ToArray()) }