func defframe(ptxt *obj.Prog) { var n *gc.Node // fill in argument size, stack size ptxt.To.Type = obj.TYPE_TEXTSIZE ptxt.To.Val = int32(gc.Rnd(gc.Curfn.Type.Argwid, int64(gc.Widthptr))) frame := uint32(gc.Rnd(gc.Stksize+gc.Maxarg, int64(gc.Widthreg))) ptxt.To.Offset = int64(frame) // insert code to zero ambiguously live variables // so that the garbage collector only sees initialized values // when it looks for pointers. p := ptxt hi := int64(0) lo := hi ax := uint32(0) // iterate through declarations - they are sorted in decreasing xoffset order. for l := gc.Curfn.Func.Dcl; l != nil; l = l.Next { n = l.N if !n.Needzero { continue } if n.Class != gc.PAUTO { gc.Fatal("needzero class %d", n.Class) } if n.Type.Width%int64(gc.Widthptr) != 0 || n.Xoffset%int64(gc.Widthptr) != 0 || n.Type.Width == 0 { gc.Fatal("var %v has size %d offset %d", gc.Nconv(n, obj.FmtLong), int(n.Type.Width), int(n.Xoffset)) } if lo != hi && n.Xoffset+n.Type.Width >= lo-int64(2*gc.Widthreg) { // merge with range we already have lo = n.Xoffset continue } // zero old range p = zerorange(p, int64(frame), lo, hi, &ax) // set new range hi = n.Xoffset + n.Type.Width lo = n.Xoffset } // zero final range zerorange(p, int64(frame), lo, hi, &ax) }
/* * generate move: * t = f * hard part is conversions. */ func gmove(f *gc.Node, t *gc.Node) { if gc.Debug['M'] != 0 { fmt.Printf("gmove %v -> %v\n", gc.Nconv(f, obj.FmtLong), gc.Nconv(t, obj.FmtLong)) } ft := gc.Simsimtype(f.Type) tt := gc.Simsimtype(t.Type) cvt := t.Type if gc.Iscomplex[ft] || gc.Iscomplex[tt] { gc.Complexmove(f, t) return } // cannot have two memory operands var a int if gc.Ismem(f) && gc.Ismem(t) { goto hard } // convert constant to desired type if f.Op == gc.OLITERAL { var con gc.Node gc.Convconst(&con, t.Type, &f.Val) f = &con ft = tt // so big switch will choose a simple mov // some constants can't move directly to memory. if gc.Ismem(t) { // float constants come from memory. if gc.Isfloat[tt] { goto hard } // 64-bit immediates are really 32-bit sign-extended // unless moving into a register. if gc.Isint[tt] { if gc.Mpcmpfixfix(con.Val.U.Xval, gc.Minintval[gc.TINT32]) < 0 { goto hard } if gc.Mpcmpfixfix(con.Val.U.Xval, gc.Maxintval[gc.TINT32]) > 0 { goto hard } } } } // value -> value copy, only one memory operand. // figure out the instruction to use. // break out of switch for one-instruction gins. // goto rdst for "destination must be register". // goto hard for "convert to cvt type first". // otherwise handle and return. switch uint32(ft)<<16 | uint32(tt) { default: gc.Fatal("gmove %v -> %v", gc.Tconv(f.Type, obj.FmtLong), gc.Tconv(t.Type, obj.FmtLong)) /* * integer copy and truncate */ case gc.TINT8<<16 | gc.TINT8, // same size gc.TINT8<<16 | gc.TUINT8, gc.TUINT8<<16 | gc.TINT8, gc.TUINT8<<16 | gc.TUINT8, gc.TINT16<<16 | gc.TINT8, // truncate gc.TUINT16<<16 | gc.TINT8, gc.TINT32<<16 | gc.TINT8, gc.TUINT32<<16 | gc.TINT8, gc.TINT64<<16 | gc.TINT8, gc.TUINT64<<16 | gc.TINT8, gc.TINT16<<16 | gc.TUINT8, gc.TUINT16<<16 | gc.TUINT8, gc.TINT32<<16 | gc.TUINT8, gc.TUINT32<<16 | gc.TUINT8, gc.TINT64<<16 | gc.TUINT8, gc.TUINT64<<16 | gc.TUINT8: a = x86.AMOVB case gc.TINT16<<16 | gc.TINT16, // same size gc.TINT16<<16 | gc.TUINT16, gc.TUINT16<<16 | gc.TINT16, gc.TUINT16<<16 | gc.TUINT16, gc.TINT32<<16 | gc.TINT16, // truncate gc.TUINT32<<16 | gc.TINT16, gc.TINT64<<16 | gc.TINT16, gc.TUINT64<<16 | gc.TINT16, gc.TINT32<<16 | gc.TUINT16, gc.TUINT32<<16 | gc.TUINT16, gc.TINT64<<16 | gc.TUINT16, gc.TUINT64<<16 | gc.TUINT16: a = x86.AMOVW case gc.TINT32<<16 | gc.TINT32, // same size gc.TINT32<<16 | gc.TUINT32, gc.TUINT32<<16 | gc.TINT32, gc.TUINT32<<16 | gc.TUINT32: a = x86.AMOVL case gc.TINT64<<16 | gc.TINT32, // truncate gc.TUINT64<<16 | gc.TINT32, gc.TINT64<<16 | gc.TUINT32, gc.TUINT64<<16 | gc.TUINT32: a = x86.AMOVQL case gc.TINT64<<16 | gc.TINT64, // same size gc.TINT64<<16 | gc.TUINT64, gc.TUINT64<<16 | gc.TINT64, gc.TUINT64<<16 | gc.TUINT64: a = x86.AMOVQ /* * integer up-conversions */ case gc.TINT8<<16 | gc.TINT16, // sign extend int8 gc.TINT8<<16 | gc.TUINT16: a = x86.AMOVBWSX goto rdst case gc.TINT8<<16 | gc.TINT32, gc.TINT8<<16 | gc.TUINT32: a = x86.AMOVBLSX goto rdst case gc.TINT8<<16 | gc.TINT64, gc.TINT8<<16 | gc.TUINT64: a = x86.AMOVBQSX goto rdst case gc.TUINT8<<16 | gc.TINT16, // zero extend uint8 gc.TUINT8<<16 | gc.TUINT16: a = x86.AMOVBWZX goto rdst case gc.TUINT8<<16 | gc.TINT32, gc.TUINT8<<16 | gc.TUINT32: a = x86.AMOVBLZX goto rdst case gc.TUINT8<<16 | gc.TINT64, gc.TUINT8<<16 | gc.TUINT64: a = x86.AMOVBQZX goto rdst case gc.TINT16<<16 | gc.TINT32, // sign extend int16 gc.TINT16<<16 | gc.TUINT32: a = x86.AMOVWLSX goto rdst case gc.TINT16<<16 | gc.TINT64, gc.TINT16<<16 | gc.TUINT64: a = x86.AMOVWQSX goto rdst case gc.TUINT16<<16 | gc.TINT32, // zero extend uint16 gc.TUINT16<<16 | gc.TUINT32: a = x86.AMOVWLZX goto rdst case gc.TUINT16<<16 | gc.TINT64, gc.TUINT16<<16 | gc.TUINT64: a = x86.AMOVWQZX goto rdst case gc.TINT32<<16 | gc.TINT64, // sign extend int32 gc.TINT32<<16 | gc.TUINT64: a = x86.AMOVLQSX goto rdst // AMOVL into a register zeros the top of the register, // so this is not always necessary, but if we rely on AMOVL // the optimizer is almost certain to screw with us. case gc.TUINT32<<16 | gc.TINT64, // zero extend uint32 gc.TUINT32<<16 | gc.TUINT64: a = x86.AMOVLQZX goto rdst /* * float to integer */ case gc.TFLOAT32<<16 | gc.TINT32: a = x86.ACVTTSS2SL goto rdst case gc.TFLOAT64<<16 | gc.TINT32: a = x86.ACVTTSD2SL goto rdst case gc.TFLOAT32<<16 | gc.TINT64: a = x86.ACVTTSS2SQ goto rdst case gc.TFLOAT64<<16 | gc.TINT64: a = x86.ACVTTSD2SQ goto rdst // convert via int32. case gc.TFLOAT32<<16 | gc.TINT16, gc.TFLOAT32<<16 | gc.TINT8, gc.TFLOAT32<<16 | gc.TUINT16, gc.TFLOAT32<<16 | gc.TUINT8, gc.TFLOAT64<<16 | gc.TINT16, gc.TFLOAT64<<16 | gc.TINT8, gc.TFLOAT64<<16 | gc.TUINT16, gc.TFLOAT64<<16 | gc.TUINT8: cvt = gc.Types[gc.TINT32] goto hard // convert via int64. case gc.TFLOAT32<<16 | gc.TUINT32, gc.TFLOAT64<<16 | gc.TUINT32: cvt = gc.Types[gc.TINT64] goto hard // algorithm is: // if small enough, use native float64 -> int64 conversion. // otherwise, subtract 2^63, convert, and add it back. case gc.TFLOAT32<<16 | gc.TUINT64, gc.TFLOAT64<<16 | gc.TUINT64: a := x86.ACVTTSS2SQ if ft == gc.TFLOAT64 { a = x86.ACVTTSD2SQ } bignodes() var r1 gc.Node gc.Regalloc(&r1, gc.Types[ft], nil) var r2 gc.Node gc.Regalloc(&r2, gc.Types[tt], t) var r3 gc.Node gc.Regalloc(&r3, gc.Types[ft], nil) var r4 gc.Node gc.Regalloc(&r4, gc.Types[tt], nil) gins(optoas(gc.OAS, f.Type), f, &r1) gins(optoas(gc.OCMP, f.Type), &bigf, &r1) p1 := gc.Gbranch(optoas(gc.OLE, f.Type), nil, +1) gins(a, &r1, &r2) p2 := gc.Gbranch(obj.AJMP, nil, 0) gc.Patch(p1, gc.Pc) gins(optoas(gc.OAS, f.Type), &bigf, &r3) gins(optoas(gc.OSUB, f.Type), &r3, &r1) gins(a, &r1, &r2) gins(x86.AMOVQ, &bigi, &r4) gins(x86.AXORQ, &r4, &r2) gc.Patch(p2, gc.Pc) gmove(&r2, t) gc.Regfree(&r4) gc.Regfree(&r3) gc.Regfree(&r2) gc.Regfree(&r1) return /* * integer to float */ case gc.TINT32<<16 | gc.TFLOAT32: a = x86.ACVTSL2SS goto rdst case gc.TINT32<<16 | gc.TFLOAT64: a = x86.ACVTSL2SD goto rdst case gc.TINT64<<16 | gc.TFLOAT32: a = x86.ACVTSQ2SS goto rdst case gc.TINT64<<16 | gc.TFLOAT64: a = x86.ACVTSQ2SD goto rdst // convert via int32 case gc.TINT16<<16 | gc.TFLOAT32, gc.TINT16<<16 | gc.TFLOAT64, gc.TINT8<<16 | gc.TFLOAT32, gc.TINT8<<16 | gc.TFLOAT64, gc.TUINT16<<16 | gc.TFLOAT32, gc.TUINT16<<16 | gc.TFLOAT64, gc.TUINT8<<16 | gc.TFLOAT32, gc.TUINT8<<16 | gc.TFLOAT64: cvt = gc.Types[gc.TINT32] goto hard // convert via int64. case gc.TUINT32<<16 | gc.TFLOAT32, gc.TUINT32<<16 | gc.TFLOAT64: cvt = gc.Types[gc.TINT64] goto hard // algorithm is: // if small enough, use native int64 -> uint64 conversion. // otherwise, halve (rounding to odd?), convert, and double. case gc.TUINT64<<16 | gc.TFLOAT32, gc.TUINT64<<16 | gc.TFLOAT64: a := x86.ACVTSQ2SS if tt == gc.TFLOAT64 { a = x86.ACVTSQ2SD } var zero gc.Node gc.Nodconst(&zero, gc.Types[gc.TUINT64], 0) var one gc.Node gc.Nodconst(&one, gc.Types[gc.TUINT64], 1) var r1 gc.Node gc.Regalloc(&r1, f.Type, f) var r2 gc.Node gc.Regalloc(&r2, t.Type, t) var r3 gc.Node gc.Regalloc(&r3, f.Type, nil) var r4 gc.Node gc.Regalloc(&r4, f.Type, nil) gmove(f, &r1) gins(x86.ACMPQ, &r1, &zero) p1 := gc.Gbranch(x86.AJLT, nil, +1) gins(a, &r1, &r2) p2 := gc.Gbranch(obj.AJMP, nil, 0) gc.Patch(p1, gc.Pc) gmove(&r1, &r3) gins(x86.ASHRQ, &one, &r3) gmove(&r1, &r4) gins(x86.AANDL, &one, &r4) gins(x86.AORQ, &r4, &r3) gins(a, &r3, &r2) gins(optoas(gc.OADD, t.Type), &r2, &r2) gc.Patch(p2, gc.Pc) gmove(&r2, t) gc.Regfree(&r4) gc.Regfree(&r3) gc.Regfree(&r2) gc.Regfree(&r1) return /* * float to float */ case gc.TFLOAT32<<16 | gc.TFLOAT32: a = x86.AMOVSS case gc.TFLOAT64<<16 | gc.TFLOAT64: a = x86.AMOVSD case gc.TFLOAT32<<16 | gc.TFLOAT64: a = x86.ACVTSS2SD goto rdst case gc.TFLOAT64<<16 | gc.TFLOAT32: a = x86.ACVTSD2SS goto rdst } gins(a, f, t) return // requires register destination rdst: { var r1 gc.Node gc.Regalloc(&r1, t.Type, t) gins(a, f, &r1) gmove(&r1, t) gc.Regfree(&r1) return } // requires register intermediate hard: var r1 gc.Node gc.Regalloc(&r1, cvt, t) gmove(f, &r1) gmove(&r1, t) gc.Regfree(&r1) return }