func (this *Protocol) Deal1100(client *Client, bufferIn *tbs.ByteArray) { bufferIn.SetReadPos(8) x, _ := bufferIn.ReadInt32() y, _ := bufferIn.ReadInt32() client.playerVo.X = x client.playerVo.Y = y bufferIn.SetWriteEnd() bufferIn.WriteInt32(int32(client.playerVo.Id)) bufferIn.SetReadPos(4) client.Broadcast(1100, bufferIn.BytesAvailable()) }