예제 #1
0
func (this *FreedomConnection) Dispatch(destination v2net.Destination, payload *alloc.Buffer, ray ray.OutboundRay) error {
	log.Info("Freedom: Opening connection to ", destination)

	defer payload.Release()
	defer ray.OutboundInput().Release()
	defer ray.OutboundOutput().Close()

	var conn internet.Connection
	if this.domainStrategy == DomainStrategyUseIP && destination.Address().Family().IsDomain() {
		destination = this.ResolveIP(destination)
	}
	err := retry.Timed(5, 100).On(func() error {
		rawConn, err := internet.Dial(this.meta.Address, destination, this.meta.StreamSettings)
		if err != nil {
			return err
		}
		conn = rawConn
		return nil
	})
	if err != nil {
		log.Warning("Freedom: Failed to open connection to ", destination, ": ", err)
		return err
	}
	defer conn.Close()

	input := ray.OutboundInput()
	output := ray.OutboundOutput()

	if !payload.IsEmpty() {
		conn.Write(payload.Value)
	}

	go func() {
		v2writer := v2io.NewAdaptiveWriter(conn)
		defer v2writer.Release()

		v2io.Pipe(input, v2writer)
		if tcpConn, ok := conn.(*tcp.RawConnection); ok {
			tcpConn.CloseWrite()
		}
	}()

	var reader io.Reader = conn

	timeout := this.timeout
	if destination.IsUDP() {
		timeout = 16
	}
	if timeout > 0 {
		reader = v2net.NewTimeOutReader(int(timeout) /* seconds */, conn)
	}

	v2reader := v2io.NewAdaptiveReader(reader)
	v2io.Pipe(v2reader, output)
	v2reader.Release()
	ray.OutboundOutput().Close()

	return nil
}
예제 #2
0
func (this *VMessOutboundHandler) Dispatch(target v2net.Destination, payload *alloc.Buffer, ray ray.OutboundRay) error {
	defer ray.OutboundInput().Release()
	defer ray.OutboundOutput().Close()

	var rec *protocol.ServerSpec
	var conn internet.Connection

	err := retry.Timed(5, 100).On(func() error {
		rec = this.serverPicker.PickServer()
		rawConn, err := internet.Dial(this.meta.Address, rec.Destination(), this.meta.StreamSettings)
		if err != nil {
			return err
		}
		conn = rawConn

		return nil
	})
	if err != nil {
		log.Error("VMess|Outbound: Failed to find an available destination:", err)
		return err
	}
	log.Info("VMess|Outbound: Tunneling request to ", target, " via ", rec.Destination())

	command := protocol.RequestCommandTCP
	if target.IsUDP() {
		command = protocol.RequestCommandUDP
	}
	request := &protocol.RequestHeader{
		Version: encoding.Version,
		User:    rec.PickUser(),
		Command: command,
		Address: target.Address(),
		Port:    target.Port(),
		Option:  protocol.RequestOptionChunkStream,
	}

	defer conn.Close()

	conn.SetReusable(true)
	if conn.Reusable() { // Conn reuse may be disabled on transportation layer
		request.Option.Set(protocol.RequestOptionConnectionReuse)
	}

	input := ray.OutboundInput()
	output := ray.OutboundOutput()

	var requestFinish, responseFinish sync.Mutex
	requestFinish.Lock()
	responseFinish.Lock()

	session := encoding.NewClientSession(protocol.DefaultIDHash)

	go this.handleRequest(session, conn, request, payload, input, &requestFinish)
	go this.handleResponse(session, conn, request, rec.Destination(), output, &responseFinish)

	requestFinish.Lock()
	responseFinish.Lock()
	return nil
}