func Adder_ServerToClient(s Adder_Server) Adder { c, _ := s.(server.Closer) return Adder{Client: server.New(Adder_Methods(nil, s), c)} }
func HandleFactory_ServerToClient(s HandleFactory_Server) HandleFactory { c, _ := s.(server.Closer) return HandleFactory{Client: server.New(HandleFactory_Methods(nil, s), c)} }
func Echoer_ServerToClient(s Echoer_Server) Echoer { c, _ := s.(server.Closer) return Echoer{Client: server.New(Echoer_Methods(nil, s), c)} }
func Hanger_ServerToClient(s Hanger_Server) Hanger { c, _ := s.(server.Closer) return Hanger{Client: server.New(Hanger_Methods(nil, s), c)} }
func CallOrder_ServerToClient(s CallOrder_Server) CallOrder { c, _ := s.(server.Closer) return CallOrder{Client: server.New(CallOrder_Methods(nil, s), c)} }
func PingPong_ServerToClient(s PingPong_Server) PingPong { c, _ := s.(server.Closer) return PingPong{Client: server.New(PingPong_Methods(nil, s), c)} }
func Persistent_ServerToClient(s Persistent_Server) Persistent { c, _ := s.(server.Closer) return Persistent{Client: server.New(Persistent_Methods(nil, s), c)} }
func RealmGateway_ServerToClient(s RealmGateway_Server) RealmGateway { c, _ := s.(server.Closer) return RealmGateway{Client: server.New(RealmGateway_Methods(nil, s), c)} }
func AiConnector_ServerToClient(s AiConnector_Server) AiConnector { c, _ := s.(server.Closer) return AiConnector{Client: server.New(AiConnector_Methods(nil, s), c)} }
func Ai_ServerToClient(s Ai_Server) Ai { c, _ := s.(server.Closer) return Ai{Client: server.New(Ai_Methods(nil, s), c)} }