Exemplo n.º 1
0
func Cursor(cursor_type int) *GdkCursor {
	return &GdkCursor{
		C.gdk_cursor_new(C.GdkCursorType(cursor_type))}
}
Exemplo n.º 2
0
	LSB_FIRST = C.GdkByteOrder(C.GDK_LSB_FIRST)
	MSB_FIRST = C.GdkByteOrder(C.GDK_MSB_FIRST)

	// CrossingMode
	CROSSING_NORMAL        = C.GdkCrossingMode(C.GDK_CROSSING_NORMAL)
	CROSSING_GRAB          = C.GdkCrossingMode(C.GDK_CROSSING_GRAB)
	CROSSING_UNGRAB        = C.GdkCrossingMode(C.GDK_CROSSING_UNGRAB)
	CROSSING_GTK_GRAB      = C.GdkCrossingMode(C.GDK_CROSSING_GTK_GRAB)
	CROSSING_GTK_UNGRAB    = C.GdkCrossingMode(C.GDK_CROSSING_GTK_UNGRAB)
	CROSSING_STATE_CHANGED = C.GdkCrossingMode(C.GDK_CROSSING_STATE_CHANGED)
	CROSSING_TOUCH_BEGIN   = C.GdkCrossingMode(C.GDK_CROSSING_TOUCH_BEGIN)
	CROSSING_TOUCH_END     = C.GdkCrossingMode(C.GDK_CROSSING_TOUCH_END)
	CROSSING_DEVICE_SWITCH = C.GdkCrossingMode(C.GDK_CROSSING_DEVICE_SWITCH)

	// CursorType
	X_CURSOR            = C.GdkCursorType(C.GDK_X_CURSOR)
	ARROW               = C.GdkCursorType(C.GDK_ARROW)
	BASED_ARROW_DOWN    = C.GdkCursorType(C.GDK_BASED_ARROW_DOWN)
	BASED_ARROW_UP      = C.GdkCursorType(C.GDK_BASED_ARROW_UP)
	BOAT                = C.GdkCursorType(C.GDK_BOAT)
	BOGOSITY            = C.GdkCursorType(C.GDK_BOGOSITY)
	BOTTOM_LEFT_CORNER  = C.GdkCursorType(C.GDK_BOTTOM_LEFT_CORNER)
	BOTTOM_RIGHT_CORNER = C.GdkCursorType(C.GDK_BOTTOM_RIGHT_CORNER)
	BOTTOM_SIDE         = C.GdkCursorType(C.GDK_BOTTOM_SIDE)
	BOTTOM_TEE          = C.GdkCursorType(C.GDK_BOTTOM_TEE)
	BOX_SPIRAL          = C.GdkCursorType(C.GDK_BOX_SPIRAL)
	CENTER_PTR          = C.GdkCursorType(C.GDK_CENTER_PTR)
	CIRCLE              = C.GdkCursorType(C.GDK_CIRCLE)
	CLOCK               = C.GdkCursorType(C.GDK_CLOCK)
	COFFEE_MUG          = C.GdkCursorType(C.GDK_COFFEE_MUG)
	CROSS               = C.GdkCursorType(C.GDK_CROSS)