//void glGetTexGendv (GLenum coord, GLenum pname, float64 *params) func GetTexGendv(coord GLenum, pname GLenum, params []float64) { if len(params) == 0 { panic(ErrorInputSize) } C.glGetTexGendv(C.GLenum(coord), C.GLenum(pname), (*C.GLdouble)(¶ms[0])) }
//void glGetTexGendv (GLenum coord, GLenum pname, float64 *params) func GetTexGendv(coord GLenum, pname GLenum, params []float64) { if len(params) == 0 { panic("Invalid params slice length") } C.glGetTexGendv(C.GLenum(coord), C.GLenum(pname), (*C.GLdouble)(¶ms[0])) }