// Touchline behaves like Touch but only effects count number of lines, // beginning at start func (w *Window) TouchLine(start, count int) error { if C.touchline(w.win, C.int(start), C.int(count)) == C.ERR { return errors.New("Error in call to TouchLine") } return nil }
func (win *Window) Touchline(y, x int) error { if C.touchline((*C.WINDOW)(win), C.int(y), C.int(x)) == C.ERR { return CursesError{"touchline failed"} } return nil }