Exemplo n.º 1
0
// ExpandTemplate expands the supplied template, and returns a configuration.
// It will also update the imports in the provided template if any were added
// during type resolution.
func (e *expander) ExpandTemplate(t *common.Template) (*ExpandedTemplate, error) {
	// We have a fencepost problem here.
	// 1. Start by trying to resolve any missing templates
	// 2. Expand the configuration using all the of the imports available to us at this point
	// 3. Expansion may yield additional templates, so we run the type resolution again
	// 4. If type resolution resulted in new imports being available, return to 2.
	config := &common.Configuration{}
	if err := yaml.Unmarshal([]byte(t.Content), config); err != nil {
		e := fmt.Errorf("Unable to unmarshal configuration (%s): %s", err, t.Content)
		return nil, e
	}

	var finalLayout *common.Layout
	needResolve := map[string]*common.LayoutResource{}

	// Start things off by attempting to resolve the templates in a first pass.
	newImp, err := e.typeResolver.ResolveTypes(config, t.Imports)
	if err != nil {
		e := fmt.Errorf("type resolution failed: %s", err)
		return nil, expanderError(t, e)
	}

	t.Imports = append(t.Imports, newImp...)

	for {
		// Now expand with everything imported.
		result, err := e.expandTemplate(t)
		if err != nil {
			e := fmt.Errorf("template expansion: %s", err)
			return nil, expanderError(t, e)
		}

		// Once we set this layout, we're operating on the "needResolve" *LayoutResources,
		// which are pointers into the original layout structure. After each expansion we
		// lose the templates in the previous expansion, so we have to keep the first one
		// around and keep appending to the pointers in it as we get more layers of expansion.
		if finalLayout == nil {
			finalLayout = result.Layout
		}
		needResolve = walkLayout(result.Layout, t.Imports, needResolve)

		newImp, err = e.typeResolver.ResolveTypes(result.Config, t.Imports)
		if err != nil {
			e := fmt.Errorf("type resolution failed: %s", err)
			return nil, expanderError(t, e)
		}

		// If the new imports contain nothing, we are done. Everything is fully expanded.
		if len(newImp) == 0 {
			result.Layout = finalLayout
			return result, nil
		}

		// Update imports with any new imports from type resolution.
		t.Imports = append(t.Imports, newImp...)
	}
}