func (this *packetClientJoinGameCodec) Encode(writer io.Writer, util []byte, encode packet.Packet) (err error) {
	packetClientJoinGame := encode.(*PacketClientJoinGame)
	err = packet.WriteInt32(writer, util, packetClientJoinGame.EntityId)
	if err != nil {
		return
	}
	err = packet.WriteInt8(writer, util, packetClientJoinGame.Gamemode)
	if err != nil {
		return
	}
	err = packet.WriteInt8(writer, util, packetClientJoinGame.Dimension)
	if err != nil {
		return
	}
	err = packet.WriteInt8(writer, util, packetClientJoinGame.Difficulty)
	if err != nil {
		return
	}
	err = packet.WriteInt8(writer, util, packetClientJoinGame.MaxPlayers)
	if err != nil {
		return
	}
	err = packet.WriteString(writer, util, packetClientJoinGame.LevelType)
	if err != nil {
		return
	}
	err = packet.WriteBool(writer, util, packetClientJoinGame.ReducedDebugInfo)
	return
}
Exemplo n.º 2
0
func (this *packetClientJoinGameCodec17) Encode(writer io.Writer, encode packet.Packet) (err error) {
	packetClientJoinGame := encode.(*PacketClientJoinGame)
	err = packet.WriteInt32(writer, packetClientJoinGame.EntityId)
	if err != nil {
		return
	}
	err = packet.WriteInt8(writer, packetClientJoinGame.Gamemode)
	if err != nil {
		return
	}
	err = packet.WriteInt8(writer, packetClientJoinGame.Dimension)
	if err != nil {
		return
	}
	err = packet.WriteInt8(writer, packetClientJoinGame.Difficulty)
	if err != nil {
		return
	}
	err = packet.WriteInt8(writer, packetClientJoinGame.MaxPlayers)
	if err != nil {
		return
	}
	err = packet.WriteString(writer, packetClientJoinGame.LevelType)
	return
}
func (this *packetClientScoreboardObjectiveCodec) Encode(writer io.Writer, util []byte, encode packet.Packet) (err error) {
	packetClientScoreboardObjective := encode.(*PacketClientScoreboardObjective)
	err = packet.WriteString(writer, util, packetClientScoreboardObjective.Name)
	if err != nil {
		return
	}
	err = packet.WriteInt8(writer, util, packetClientScoreboardObjective.Action)
	if err != nil {
		return
	}
	switch packetClientScoreboardObjective.Action {
	case PACKET_CLIENT_SCOREBOARD_OBJECTIVE_ACTION_ADD:
		fallthrough
	case PACKET_CLIENT_SCOREBOARD_OBJECTIVE_ACTION_UPDATE:
		err = packet.WriteString(writer, util, packetClientScoreboardObjective.Value)
		if err != nil {
			return
		}
		err = packet.WriteString(writer, util, packetClientScoreboardObjective.Type)
	case PACKET_CLIENT_SCOREBOARD_OBJECTIVE_ACTION_REMOVE:
		// no payload
	default:
		err = errors.New(fmt.Sprintf("Encode, PacketClientScoreboardObjective action is not valid: %d", packetClientScoreboardObjective.Action))
	}
	return
}
func (this *packetClientTeamsCodec) Encode(writer io.Writer, util []byte, encode packet.Packet) (err error) {
	packetClientTeams := encode.(*PacketClientTeams)
	err = packet.WriteString(writer, util, packetClientTeams.Name)
	if err != nil {
		return
	}
	err = packet.WriteInt8(writer, util, packetClientTeams.Action)
	if packetClientTeams.Action == 0 || packetClientTeams.Action == 2 {
		if err != nil {
			return
		}
		err = packet.WriteString(writer, util, packetClientTeams.DisplayName)
		if err != nil {
			return
		}
		err = packet.WriteString(writer, util, packetClientTeams.Prefix)
		if err != nil {
			return
		}
		err = packet.WriteString(writer, util, packetClientTeams.Suffix)
		if err != nil {
			return
		}
		err = packet.WriteInt8(writer, util, packetClientTeams.FriendlyFire)
		if err != nil {
			return
		}
		err = packet.WriteString(writer, util, packetClientTeams.NameTagVisibility)
		if err != nil {
			return
		}
		err = packet.WriteInt8(writer, util, packetClientTeams.Color)
	}
	if packetClientTeams.Action == 0 || packetClientTeams.Action == 3 || packetClientTeams.Action == 4 {
		if err != nil {
			return
		}
		err = packet.WriteVarInt(writer, util, len(packetClientTeams.Players))
		for i := 0; i < len(packetClientTeams.Players); i++ {
			if err != nil {
				return
			}
			err = packet.WriteString(writer, util, packetClientTeams.Players[i])
		}
	}
	return
}
func (this *packetClientRespawnCodec) Encode(writer io.Writer, util []byte, encode packet.Packet) (err error) {
	packetClientRespawn := encode.(*PacketClientRespawn)
	err = packet.WriteInt32(writer, util, packetClientRespawn.Dimension)
	if err != nil {
		return
	}
	err = packet.WriteInt8(writer, util, packetClientRespawn.Difficulty)
	if err != nil {
		return
	}
	err = packet.WriteInt8(writer, util, packetClientRespawn.Gamemode)
	if err != nil {
		return
	}
	err = packet.WriteString(writer, util, packetClientRespawn.LevelType)
	return
}
func (this *packetClientScoreboardObjectiveCodec17) Encode(writer io.Writer, encode packet.Packet) (err error) {
	packetClientScoreboardObjective := encode.(*PacketClientScoreboardObjective)
	err = packet.WriteString(writer, packetClientScoreboardObjective.Name)
	if err != nil {
		return
	}
	err = packet.WriteString(writer, packetClientScoreboardObjective.Value)
	if err != nil {
		return
	}
	err = packet.WriteInt8(writer, packetClientScoreboardObjective.Action)
	return
}
Exemplo n.º 7
0
func (this *packetClientTeamsCodec17) Encode(writer io.Writer, encode packet.Packet) (err error) {
	packetClientTeams := encode.(*PacketClientTeams)
	err = packet.WriteString(writer, packetClientTeams.Name)
	if err != nil {
		return
	}
	err = packet.WriteInt8(writer, packetClientTeams.Action)
	if packetClientTeams.Action == 0 || packetClientTeams.Action == 2 {
		if err != nil {
			return
		}
		err = packet.WriteString(writer, packetClientTeams.DisplayName)
		if err != nil {
			return
		}
		err = packet.WriteString(writer, packetClientTeams.Prefix)
		if err != nil {
			return
		}
		err = packet.WriteString(writer, packetClientTeams.Suffix)
		if err != nil {
			return
		}
		err = packet.WriteInt8(writer, packetClientTeams.FriendlyFire)
	}
	if packetClientTeams.Action == 0 || packetClientTeams.Action == 3 || packetClientTeams.Action == 4 {
		if err != nil {
			return
		}
		err = packet.WriteUint16(writer, uint16(len(packetClientTeams.Players)))
		for i := 0; i < len(packetClientTeams.Players); i++ {
			if err != nil {
				return
			}
			err = packet.WriteString(writer, packetClientTeams.Players[i])
		}
	}
	return
}