Exemplo n.º 1
0
	MESSAGE_LIST_SIZE      = 50
)

var (
	all_channel *AllChannel

	// object pool
	post_message_pool        *sync.Pool
	post_reply_pool          *sync.Pool
	poll_message_pool        *sync.Pool
	user_pool                *sync.Pool
	user_spinlock_pool       *sync.Pool
	user_message_buffer_pool *sync.Pool

	// byte pool: 8K []byte each of which can hold 8K of data
	byte_pool = bytepool.New(8192, 8192)

	ServerDebug bool
)

type AllChannel struct {
	Lock     *sync.RWMutex
	Channels map[string]*Channel
}

type Channel struct {
	Name          string
	Users         map[string]*User
	UsersLock     []*sync.RWMutex
	MultiCastChan chan *PostMessage
	Count         int64
Exemplo n.º 2
0
	USE_FASE_ONLINE_MAP = true

	CHANGE_USER_STATE_IN_REAL_TIME = true

	POLL_WAIT_TIME = 5

	//MULTI_CAST_BUFFER_SIZE	= 1 << 19
	//CHANNEL_LOCKS				= 8
	//CHANNEL_SCAVENGER			= 8
)

var (
	all_channel *AllChannel

	// byte pool: 4K []byte each of which can hold 8K of data
	byte_pool = bytepool.New(4096, 8192)

	// timingwheel
	wheel_seconds      = utils.NewTimingWheel(1*time.Second, 600)
	wheel_milliseconds = utils.NewTimingWheel(10*time.Millisecond, 2)

	ServerDebug bool

	Config *lib.GlobalConfig

	CHANNEL_LOCKS     = int(runtime.NumCPU())
	CHANNEL_SCAVENGER = int(runtime.NumCPU())
)

type AllChannel struct {
	RLock    *sync.RWMutex