Exemplo n.º 1
0
// valString returns the string representation for the value v.
// Setting floatFmt forces an integer value to be formatted in
// normalized floating-point format.
// TODO(gri) Move this code into package exact.
func valString(v exact.Value, floatFmt bool) string {
	switch v.Kind() {
	case exact.Int:
		if floatFmt {
			return floatString(v)
		}
	case exact.Float:
		return floatString(v)
	case exact.Complex:
		re := exact.Real(v)
		im := exact.Imag(v)
		var s string
		if exact.Sign(re) != 0 {
			s = floatString(re)
			if exact.Sign(im) >= 0 {
				s += " + "
			} else {
				s += " - "
				im = exact.UnaryOp(token.SUB, im, 0) // negate im
			}
		}
		// im != 0, otherwise v would be exact.Int or exact.Float
		return s + floatString(im) + "i"
	}
	return v.String()
}
Exemplo n.º 2
0
// floatString returns the string representation for a
// numeric value v in normalized floating-point format.
func floatString(v exact.Value) string {
	if exact.Sign(v) == 0 {
		return "0.0"
	}
	// x != 0

	// convert |v| into a big.Rat x
	x := new(big.Rat).SetFrac(absInt(exact.Num(v)), absInt(exact.Denom(v)))

	// normalize x and determine exponent e
	// (This is not very efficient, but also not speed-critical.)
	var e int
	for x.Cmp(ten) >= 0 {
		x.Quo(x, ten)
		e++
	}
	for x.Cmp(one) < 0 {
		x.Mul(x, ten)
		e--
	}

	// TODO(gri) Values such as 1/2 are easier to read in form 0.5
	// rather than 5.0e-1. Similarly, 1.0e1 is easier to read as
	// 10.0. Fine-tune best exponent range for readability.

	s := x.FloatString(100) // good-enough precision

	// trim trailing 0's
	i := len(s)
	for i > 0 && s[i-1] == '0' {
		i--
	}
	s = s[:i]

	// add a 0 if the number ends in decimal point
	if len(s) > 0 && s[len(s)-1] == '.' {
		s += "0"
	}

	// add exponent and sign
	if e != 0 {
		s += fmt.Sprintf("e%+d", e)
	}
	if exact.Sign(v) < 0 {
		s = "-" + s
	}

	// TODO(gri) If v is a "small" fraction (i.e., numerator and denominator
	// are just a small number of decimal digits), add the exact fraction as
	// a comment. For instance: 3.3333...e-1 /* = 1/3 */

	return s
}
Exemplo n.º 3
0
func (p *exporter) float(x constant.Value) {
	sign := constant.Sign(x)
	p.int(sign)
	if sign == 0 {
		return
	}

	p.ufloat(x)
}
Exemplo n.º 4
0
func (p *exporter) fraction(x constant.Value) {
	sign := constant.Sign(x)
	p.int(sign)
	if sign == 0 {
		return
	}

	p.ufloat(constant.Num(x))
	p.ufloat(constant.Denom(x))
}
Exemplo n.º 5
0
Arquivo: eval.go Projeto: mattn/delve
func negotiateType(op token.Token, xv, yv *Variable) (dwarf.Type, error) {
	if xv == nilVariable {
		return nil, negotiateTypeNil(op, yv)
	}

	if yv == nilVariable {
		return nil, negotiateTypeNil(op, xv)
	}

	if op == token.SHR || op == token.SHL {
		if xv.Value == nil || xv.Value.Kind() != constant.Int {
			return nil, fmt.Errorf("shift of type %s", xv.Kind)
		}

		switch yv.Kind {
		case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
			// ok
		case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
			if yv.DwarfType != nil || constant.Sign(yv.Value) < 0 {
				return nil, fmt.Errorf("shift count type %s, must be unsigned integer", yv.Kind.String())
			}
		default:
			return nil, fmt.Errorf("shift count type %s, must be unsigned integer", yv.Kind.String())
		}

		return xv.DwarfType, nil
	}

	if xv.DwarfType == nil && yv.DwarfType == nil {
		return nil, nil
	}

	if xv.DwarfType != nil && yv.DwarfType != nil {
		if xv.DwarfType.String() != yv.DwarfType.String() {
			return nil, fmt.Errorf("mismatched types \"%s\" and \"%s\"", xv.DwarfType.String(), yv.DwarfType.String())
		}
		return xv.DwarfType, nil
	} else if xv.DwarfType != nil && yv.DwarfType == nil {
		if err := yv.isType(xv.DwarfType, xv.Kind); err != nil {
			return nil, err
		}
		return xv.DwarfType, nil
	} else if xv.DwarfType == nil && yv.DwarfType != nil {
		if err := xv.isType(yv.DwarfType, yv.Kind); err != nil {
			return nil, err
		}
		return yv.DwarfType, nil
	}

	panic("unreachable")
}
Exemplo n.º 6
0
func (p *exporter) float(x constant.Value) {
	if x.Kind() != constant.Float {
		log.Fatalf("gcimporter: unexpected constant %v, want float", x)
	}
	// extract sign (there is no -0)
	sign := constant.Sign(x)
	if sign == 0 {
		// x == 0
		p.int(0)
		return
	}
	// x != 0

	var f big.Float
	if v, exact := constant.Float64Val(x); exact {
		// float64
		f.SetFloat64(v)
	} else if num, denom := constant.Num(x), constant.Denom(x); num.Kind() == constant.Int {
		// TODO(gri): add big.Rat accessor to constant.Value.
		r := valueToRat(num)
		f.SetRat(r.Quo(r, valueToRat(denom)))
	} else {
		// Value too large to represent as a fraction => inaccessible.
		// TODO(gri): add big.Float accessor to constant.Value.
		f.SetFloat64(math.MaxFloat64) // FIXME
	}

	// extract exponent such that 0.5 <= m < 1.0
	var m big.Float
	exp := f.MantExp(&m)

	// extract mantissa as *big.Int
	// - set exponent large enough so mant satisfies mant.IsInt()
	// - get *big.Int from mant
	m.SetMantExp(&m, int(m.MinPrec()))
	mant, acc := m.Int(nil)
	if acc != big.Exact {
		log.Fatalf("gcimporter: internal error")
	}

	p.int(sign)
	p.int(exp)
	p.string(string(mant.Bytes()))
}
Exemplo n.º 7
0
Arquivo: expr.go Projeto: 2thetop/go
// index checks an index expression for validity.
// If max >= 0, it is the upper bound for index.
// If index is valid and the result i >= 0, then i is the constant value of index.
func (check *Checker) index(index ast.Expr, max int64) (i int64, valid bool) {
	var x operand
	check.expr(&x, index)
	if x.mode == invalid {
		return
	}

	// an untyped constant must be representable as Int
	check.convertUntyped(&x, Typ[Int])
	if x.mode == invalid {
		return
	}

	// the index must be of integer type
	if !isInteger(x.typ) {
		check.invalidArg(x.pos(), "index %s must be integer", &x)
		return
	}

	// a constant index i must be in bounds
	if x.mode == constant_ {
		if constant.Sign(x.val) < 0 {
			check.invalidArg(x.pos(), "index %s must not be negative", &x)
			return
		}
		i, valid = constant.Int64Val(constant.ToInt(x.val))
		if !valid || max >= 0 && i >= max {
			check.errorf(x.pos(), "index %s is out of bounds", &x)
			return i, false
		}
		// 0 <= i [ && i < max ]
		return i, true
	}

	return -1, true
}
Exemplo n.º 8
0
// builtin type-checks a call to the built-in specified by id and
// returns true if the call is valid, with *x holding the result;
// but x.expr is not set. If the call is invalid, the result is
// false, and *x is undefined.
//
func (check *Checker) builtin(x *operand, call *ast.CallExpr, id builtinId) (_ bool) {
	// append is the only built-in that permits the use of ... for the last argument
	bin := predeclaredFuncs[id]
	if call.Ellipsis.IsValid() && id != _Append {
		check.invalidOp(call.Ellipsis, "invalid use of ... with built-in %s", bin.name)
		check.use(call.Args...)
		return
	}

	// For len(x) and cap(x) we need to know if x contains any function calls or
	// receive operations. Save/restore current setting and set hasCallOrRecv to
	// false for the evaluation of x so that we can check it afterwards.
	// Note: We must do this _before_ calling unpack because unpack evaluates the
	//       first argument before we even call arg(x, 0)!
	if id == _Len || id == _Cap {
		defer func(b bool) {
			check.hasCallOrRecv = b
		}(check.hasCallOrRecv)
		check.hasCallOrRecv = false
	}

	// determine actual arguments
	var arg getter
	nargs := len(call.Args)
	switch id {
	default:
		// make argument getter
		arg, nargs, _ = unpack(func(x *operand, i int) { check.multiExpr(x, call.Args[i]) }, nargs, false)
		if arg == nil {
			return
		}
		// evaluate first argument, if present
		if nargs > 0 {
			arg(x, 0)
			if x.mode == invalid {
				return
			}
		}
	case _Make, _New, _Offsetof, _Trace:
		// arguments require special handling
	}

	// check argument count
	{
		msg := ""
		if nargs < bin.nargs {
			msg = "not enough"
		} else if !bin.variadic && nargs > bin.nargs {
			msg = "too many"
		}
		if msg != "" {
			check.invalidOp(call.Rparen, "%s arguments for %s (expected %d, found %d)", msg, call, bin.nargs, nargs)
			return
		}
	}

	switch id {
	case _Append:
		// append(s S, x ...T) S, where T is the element type of S
		// spec: "The variadic function append appends zero or more values x to s of type
		// S, which must be a slice type, and returns the resulting slice, also of type S.
		// The values x are passed to a parameter of type ...T where T is the element type
		// of S and the respective parameter passing rules apply."
		S := x.typ
		var T Type
		if s, _ := S.Underlying().(*Slice); s != nil {
			T = s.elem
		} else {
			check.invalidArg(x.pos(), "%s is not a slice", x)
			return
		}

		// remember arguments that have been evaluated already
		alist := []operand{*x}

		// spec: "As a special case, append also accepts a first argument assignable
		// to type []byte with a second argument of string type followed by ... .
		// This form appends the bytes of the string.
		if nargs == 2 && call.Ellipsis.IsValid() && x.assignableTo(check.conf, NewSlice(universeByte), nil) {
			arg(x, 1)
			if x.mode == invalid {
				return
			}
			if isString(x.typ) {
				if check.Types != nil {
					sig := makeSig(S, S, x.typ)
					sig.variadic = true
					check.recordBuiltinType(call.Fun, sig)
				}
				x.mode = value
				x.typ = S
				break
			}
			alist = append(alist, *x)
			// fallthrough
		}

		// check general case by creating custom signature
		sig := makeSig(S, S, NewSlice(T)) // []T required for variadic signature
		sig.variadic = true
		check.arguments(x, call, sig, func(x *operand, i int) {
			// only evaluate arguments that have not been evaluated before
			if i < len(alist) {
				*x = alist[i]
				return
			}
			arg(x, i)
		}, nargs)
		// ok to continue even if check.arguments reported errors

		x.mode = value
		x.typ = S
		if check.Types != nil {
			check.recordBuiltinType(call.Fun, sig)
		}

	case _Cap, _Len:
		// cap(x)
		// len(x)
		mode := invalid
		var typ Type
		var val constant.Value
		switch typ = implicitArrayDeref(x.typ.Underlying()); t := typ.(type) {
		case *Basic:
			if isString(t) && id == _Len {
				if x.mode == constant_ {
					mode = constant_
					val = constant.MakeInt64(int64(len(constant.StringVal(x.val))))
				} else {
					mode = value
				}
			}

		case *Array:
			mode = value
			// spec: "The expressions len(s) and cap(s) are constants
			// if the type of s is an array or pointer to an array and
			// the expression s does not contain channel receives or
			// function calls; in this case s is not evaluated."
			if !check.hasCallOrRecv {
				mode = constant_
				val = constant.MakeInt64(t.len)
			}

		case *Slice, *Chan:
			mode = value

		case *Map:
			if id == _Len {
				mode = value
			}
		}

		if mode == invalid {
			check.invalidArg(x.pos(), "%s for %s", x, bin.name)
			return
		}

		x.mode = mode
		x.typ = Typ[Int]
		x.val = val
		if check.Types != nil && mode != constant_ {
			check.recordBuiltinType(call.Fun, makeSig(x.typ, typ))
		}

	case _Close:
		// close(c)
		c, _ := x.typ.Underlying().(*Chan)
		if c == nil {
			check.invalidArg(x.pos(), "%s is not a channel", x)
			return
		}
		if c.dir == RecvOnly {
			check.invalidArg(x.pos(), "%s must not be a receive-only channel", x)
			return
		}

		x.mode = novalue
		if check.Types != nil {
			check.recordBuiltinType(call.Fun, makeSig(nil, c))
		}

	case _Complex:
		// complex(x, y floatT) complexT
		var y operand
		arg(&y, 1)
		if y.mode == invalid {
			return
		}

		// convert or check untyped arguments
		d := 0
		if isUntyped(x.typ) {
			d |= 1
		}
		if isUntyped(y.typ) {
			d |= 2
		}
		switch d {
		case 0:
			// x and y are typed => nothing to do
		case 1:
			// only x is untyped => convert to type of y
			check.convertUntyped(x, y.typ)
		case 2:
			// only y is untyped => convert to type of x
			check.convertUntyped(&y, x.typ)
		case 3:
			// x and y are untyped =>
			// 1) if both are constants, convert them to untyped
			//    floating-point numbers if possible,
			// 2) if one of them is not constant (possible because
			//    it contains a shift that is yet untyped), convert
			//    both of them to float64 since they must have the
			//    same type to succeed (this will result in an error
			//    because shifts of floats are not permitted)
			if x.mode == constant_ && y.mode == constant_ {
				toFloat := func(x *operand) {
					if isNumeric(x.typ) && constant.Sign(constant.Imag(x.val)) == 0 {
						x.typ = Typ[UntypedFloat]
					}
				}
				toFloat(x)
				toFloat(&y)
			} else {
				check.convertUntyped(x, Typ[Float64])
				check.convertUntyped(&y, Typ[Float64])
				// x and y should be invalid now, but be conservative
				// and check below
			}
		}
		if x.mode == invalid || y.mode == invalid {
			return
		}

		// both argument types must be identical
		if !Identical(x.typ, y.typ) {
			check.invalidArg(x.pos(), "mismatched types %s and %s", x.typ, y.typ)
			return
		}

		// the argument types must be of floating-point type
		if !isFloat(x.typ) {
			check.invalidArg(x.pos(), "arguments have type %s, expected floating-point", x.typ)
			return
		}

		// if both arguments are constants, the result is a constant
		if x.mode == constant_ && y.mode == constant_ {
			x.val = constant.BinaryOp(constant.ToFloat(x.val), token.ADD, constant.MakeImag(constant.ToFloat(y.val)))
		} else {
			x.mode = value
		}

		// determine result type
		var res BasicKind
		switch x.typ.Underlying().(*Basic).kind {
		case Float32:
			res = Complex64
		case Float64:
			res = Complex128
		case UntypedFloat:
			res = UntypedComplex
		default:
			unreachable()
		}
		resTyp := Typ[res]

		if check.Types != nil && x.mode != constant_ {
			check.recordBuiltinType(call.Fun, makeSig(resTyp, x.typ, x.typ))
		}

		x.typ = resTyp

	case _Copy:
		// copy(x, y []T) int
		var dst Type
		if t, _ := x.typ.Underlying().(*Slice); t != nil {
			dst = t.elem
		}

		var y operand
		arg(&y, 1)
		if y.mode == invalid {
			return
		}
		var src Type
		switch t := y.typ.Underlying().(type) {
		case *Basic:
			if isString(y.typ) {
				src = universeByte
			}
		case *Slice:
			src = t.elem
		}

		if dst == nil || src == nil {
			check.invalidArg(x.pos(), "copy expects slice arguments; found %s and %s", x, &y)
			return
		}

		if !Identical(dst, src) {
			check.invalidArg(x.pos(), "arguments to copy %s and %s have different element types %s and %s", x, &y, dst, src)
			return
		}

		if check.Types != nil {
			check.recordBuiltinType(call.Fun, makeSig(Typ[Int], x.typ, y.typ))
		}
		x.mode = value
		x.typ = Typ[Int]

	case _Delete:
		// delete(m, k)
		m, _ := x.typ.Underlying().(*Map)
		if m == nil {
			check.invalidArg(x.pos(), "%s is not a map", x)
			return
		}
		arg(x, 1) // k
		if x.mode == invalid {
			return
		}

		if !x.assignableTo(check.conf, m.key, nil) {
			check.invalidArg(x.pos(), "%s is not assignable to %s", x, m.key)
			return
		}

		x.mode = novalue
		if check.Types != nil {
			check.recordBuiltinType(call.Fun, makeSig(nil, m, m.key))
		}

	case _Imag, _Real:
		// imag(complexT) floatT
		// real(complexT) floatT

		// convert or check untyped argument
		if isUntyped(x.typ) {
			if x.mode == constant_ {
				// an untyped constant number can alway be considered
				// as a complex constant
				if isNumeric(x.typ) {
					x.typ = Typ[UntypedComplex]
				}
			} else {
				// an untyped non-constant argument may appear if
				// it contains a (yet untyped non-constant) shift
				// expression: convert it to complex128 which will
				// result in an error (shift of complex value)
				check.convertUntyped(x, Typ[Complex128])
				// x should be invalid now, but be conservative and check
				if x.mode == invalid {
					return
				}
			}
		}

		// the argument must be of complex type
		if !isComplex(x.typ) {
			check.invalidArg(x.pos(), "argument has type %s, expected complex type", x.typ)
			return
		}

		// if the argument is a constant, the result is a constant
		if x.mode == constant_ {
			if id == _Real {
				x.val = constant.Real(x.val)
			} else {
				x.val = constant.Imag(x.val)
			}
		} else {
			x.mode = value
		}

		// determine result type
		var res BasicKind
		switch x.typ.Underlying().(*Basic).kind {
		case Complex64:
			res = Float32
		case Complex128:
			res = Float64
		case UntypedComplex:
			res = UntypedFloat
		default:
			unreachable()
		}
		resTyp := Typ[res]

		if check.Types != nil && x.mode != constant_ {
			check.recordBuiltinType(call.Fun, makeSig(resTyp, x.typ))
		}

		x.typ = resTyp

	case _Make:
		// make(T, n)
		// make(T, n, m)
		// (no argument evaluated yet)
		arg0 := call.Args[0]
		T := check.typ(arg0)
		if T == Typ[Invalid] {
			return
		}

		var min int // minimum number of arguments
		switch T.Underlying().(type) {
		case *Slice:
			min = 2
		case *Map, *Chan:
			min = 1
		default:
			check.invalidArg(arg0.Pos(), "cannot make %s; type must be slice, map, or channel", arg0)
			return
		}
		if nargs < min || min+1 < nargs {
			check.errorf(call.Pos(), "%s expects %d or %d arguments; found %d", call, min, min+1, nargs)
			return
		}
		var sizes []int64 // constant integer arguments, if any
		for _, arg := range call.Args[1:] {
			if s, ok := check.index(arg, -1); ok && s >= 0 {
				sizes = append(sizes, s)
			}
		}
		if len(sizes) == 2 && sizes[0] > sizes[1] {
			check.invalidArg(call.Args[1].Pos(), "length and capacity swapped")
			// safe to continue
		}
		x.mode = value
		x.typ = T
		if check.Types != nil {
			params := [...]Type{T, Typ[Int], Typ[Int]}
			check.recordBuiltinType(call.Fun, makeSig(x.typ, params[:1+len(sizes)]...))
		}

	case _New:
		// new(T)
		// (no argument evaluated yet)
		T := check.typ(call.Args[0])
		if T == Typ[Invalid] {
			return
		}

		x.mode = value
		x.typ = &Pointer{base: T}
		if check.Types != nil {
			check.recordBuiltinType(call.Fun, makeSig(x.typ, T))
		}

	case _Panic:
		// panic(x)
		T := new(Interface)
		check.assignment(x, T, "argument to panic")
		if x.mode == invalid {
			return
		}

		x.mode = novalue
		if check.Types != nil {
			check.recordBuiltinType(call.Fun, makeSig(nil, T))
		}

	case _Print, _Println:
		// print(x, y, ...)
		// println(x, y, ...)
		var params []Type
		if nargs > 0 {
			params = make([]Type, nargs)
			for i := 0; i < nargs; i++ {
				if i > 0 {
					arg(x, i) // first argument already evaluated
				}
				check.assignment(x, nil, "argument to "+predeclaredFuncs[id].name)
				if x.mode == invalid {
					// TODO(gri) "use" all arguments?
					return
				}
				params[i] = x.typ
			}
		}

		x.mode = novalue
		if check.Types != nil {
			check.recordBuiltinType(call.Fun, makeSig(nil, params...))
		}

	case _Recover:
		// recover() interface{}
		x.mode = value
		x.typ = new(Interface)
		if check.Types != nil {
			check.recordBuiltinType(call.Fun, makeSig(x.typ))
		}

	case _Alignof:
		// unsafe.Alignof(x T) uintptr
		check.assignment(x, nil, "argument to unsafe.Alignof")
		if x.mode == invalid {
			return
		}

		x.mode = constant_
		x.val = constant.MakeInt64(check.conf.alignof(x.typ))
		x.typ = Typ[Uintptr]
		// result is constant - no need to record signature

	case _Offsetof:
		// unsafe.Offsetof(x T) uintptr, where x must be a selector
		// (no argument evaluated yet)
		arg0 := call.Args[0]
		selx, _ := unparen(arg0).(*ast.SelectorExpr)
		if selx == nil {
			check.invalidArg(arg0.Pos(), "%s is not a selector expression", arg0)
			check.use(arg0)
			return
		}

		check.expr(x, selx.X)
		if x.mode == invalid {
			return
		}

		base := derefStructPtr(x.typ)
		sel := selx.Sel.Name
		obj, index, indirect := LookupFieldOrMethod(base, false, check.pkg, sel)
		switch obj.(type) {
		case nil:
			check.invalidArg(x.pos(), "%s has no single field %s", base, sel)
			return
		case *Func:
			// TODO(gri) Using derefStructPtr may result in methods being found
			// that don't actually exist. An error either way, but the error
			// message is confusing. See: https://play.golang.org/p/al75v23kUy ,
			// but go/types reports: "invalid argument: x.m is a method value".
			check.invalidArg(arg0.Pos(), "%s is a method value", arg0)
			return
		}
		if indirect {
			check.invalidArg(x.pos(), "field %s is embedded via a pointer in %s", sel, base)
			return
		}

		// TODO(gri) Should we pass x.typ instead of base (and indirect report if derefStructPtr indirected)?
		check.recordSelection(selx, FieldVal, base, obj, index, false)

		offs := check.conf.offsetof(base, index)
		x.mode = constant_
		x.val = constant.MakeInt64(offs)
		x.typ = Typ[Uintptr]
		// result is constant - no need to record signature

	case _Sizeof:
		// unsafe.Sizeof(x T) uintptr
		check.assignment(x, nil, "argument to unsafe.Sizeof")
		if x.mode == invalid {
			return
		}

		x.mode = constant_
		x.val = constant.MakeInt64(check.conf.sizeof(x.typ))
		x.typ = Typ[Uintptr]
		// result is constant - no need to record signature

	case _Assert:
		// assert(pred) causes a typechecker error if pred is false.
		// The result of assert is the value of pred if there is no error.
		// Note: assert is only available in self-test mode.
		if x.mode != constant_ || !isBoolean(x.typ) {
			check.invalidArg(x.pos(), "%s is not a boolean constant", x)
			return
		}
		if x.val.Kind() != constant.Bool {
			check.errorf(x.pos(), "internal error: value of %s should be a boolean constant", x)
			return
		}
		if !constant.BoolVal(x.val) {
			check.errorf(call.Pos(), "%s failed", call)
			// compile-time assertion failure - safe to continue
		}
		// result is constant - no need to record signature

	case _Trace:
		// trace(x, y, z, ...) dumps the positions, expressions, and
		// values of its arguments. The result of trace is the value
		// of the first argument.
		// Note: trace is only available in self-test mode.
		// (no argument evaluated yet)
		if nargs == 0 {
			check.dump("%s: trace() without arguments", call.Pos())
			x.mode = novalue
			break
		}
		var t operand
		x1 := x
		for _, arg := range call.Args {
			check.rawExpr(x1, arg, nil) // permit trace for types, e.g.: new(trace(T))
			check.dump("%s: %s", x1.pos(), x1)
			x1 = &t // use incoming x only for first argument
		}
		// trace is only available in test mode - no need to record signature

	default:
		unreachable()
	}

	return true
}
Exemplo n.º 9
0
Arquivo: expr.go Projeto: 2thetop/go
// The binary expression e may be nil. It's passed in for better error messages only.
func (check *Checker) binary(x *operand, e *ast.BinaryExpr, lhs, rhs ast.Expr, op token.Token) {
	var y operand

	check.expr(x, lhs)
	check.expr(&y, rhs)

	if x.mode == invalid {
		return
	}
	if y.mode == invalid {
		x.mode = invalid
		x.expr = y.expr
		return
	}

	if isShift(op) {
		check.shift(x, &y, e, op)
		return
	}

	check.convertUntyped(x, y.typ)
	if x.mode == invalid {
		return
	}
	check.convertUntyped(&y, x.typ)
	if y.mode == invalid {
		x.mode = invalid
		return
	}

	if isComparison(op) {
		check.comparison(x, &y, op)
		return
	}

	if !Identical(x.typ, y.typ) {
		// only report an error if we have valid types
		// (otherwise we had an error reported elsewhere already)
		if x.typ != Typ[Invalid] && y.typ != Typ[Invalid] {
			check.invalidOp(x.pos(), "mismatched types %s and %s", x.typ, y.typ)
		}
		x.mode = invalid
		return
	}

	if !check.op(binaryOpPredicates, x, op) {
		x.mode = invalid
		return
	}

	if (op == token.QUO || op == token.REM) && (x.mode == constant_ || isInteger(x.typ)) && y.mode == constant_ && constant.Sign(y.val) == 0 {
		check.invalidOp(y.pos(), "division by zero")
		x.mode = invalid
		return
	}

	if x.mode == constant_ && y.mode == constant_ {
		xval := x.val
		yval := y.val
		typ := x.typ.Underlying().(*Basic)
		// force integer division of integer operands
		if op == token.QUO && isInteger(typ) {
			op = token.QUO_ASSIGN
		}
		x.val = constant.BinaryOp(xval, op, yval)
		// Typed constants must be representable in
		// their type after each constant operation.
		if isTyped(typ) {
			if e != nil {
				x.expr = e // for better error message
			}
			check.representable(x, typ)
		}
		return
	}

	x.mode = value
	// x.typ is unchanged
}
Exemplo n.º 10
0
Arquivo: expr.go Projeto: 2thetop/go
func (check *Checker) shift(x, y *operand, e *ast.BinaryExpr, op token.Token) {
	untypedx := isUntyped(x.typ)

	var xval constant.Value
	if x.mode == constant_ {
		xval = constant.ToInt(x.val)
	}

	if isInteger(x.typ) || untypedx && xval != nil && xval.Kind() == constant.Int {
		// The lhs is of integer type or an untyped constant representable
		// as an integer. Nothing to do.
	} else {
		// shift has no chance
		check.invalidOp(x.pos(), "shifted operand %s must be integer", x)
		x.mode = invalid
		return
	}

	// spec: "The right operand in a shift expression must have unsigned
	// integer type or be an untyped constant that can be converted to
	// unsigned integer type."
	switch {
	case isUnsigned(y.typ):
		// nothing to do
	case isUntyped(y.typ):
		check.convertUntyped(y, Typ[UntypedInt])
		if y.mode == invalid {
			x.mode = invalid
			return
		}
	default:
		check.invalidOp(y.pos(), "shift count %s must be unsigned integer", y)
		x.mode = invalid
		return
	}

	if x.mode == constant_ {
		if y.mode == constant_ {
			// rhs must be an integer value
			yval := constant.ToInt(y.val)
			if yval.Kind() != constant.Int {
				check.invalidOp(y.pos(), "shift count %s must be unsigned integer", y)
				x.mode = invalid
				return
			}
			// rhs must be within reasonable bounds
			const shiftBound = 1023 - 1 + 52 // so we can express smallestFloat64
			s, ok := constant.Uint64Val(yval)
			if !ok || s > shiftBound {
				check.invalidOp(y.pos(), "invalid shift count %s", y)
				x.mode = invalid
				return
			}
			// The lhs is representable as an integer but may not be an integer
			// (e.g., 2.0, an untyped float) - this can only happen for untyped
			// non-integer numeric constants. Correct the type so that the shift
			// result is of integer type.
			if !isInteger(x.typ) {
				x.typ = Typ[UntypedInt]
			}
			// x is a constant so xval != nil and it must be of Int kind.
			x.val = constant.Shift(xval, op, uint(s))
			// Typed constants must be representable in
			// their type after each constant operation.
			if isTyped(x.typ) {
				if e != nil {
					x.expr = e // for better error message
				}
				check.representable(x, x.typ.Underlying().(*Basic))
			}
			return
		}

		// non-constant shift with constant lhs
		if untypedx {
			// spec: "If the left operand of a non-constant shift
			// expression is an untyped constant, the type of the
			// constant is what it would be if the shift expression
			// were replaced by its left operand alone.".
			//
			// Delay operand checking until we know the final type
			// by marking the lhs expression as lhs shift operand.
			//
			// Usually (in correct programs), the lhs expression
			// is in the untyped map. However, it is possible to
			// create incorrect programs where the same expression
			// is evaluated twice (via a declaration cycle) such
			// that the lhs expression type is determined in the
			// first round and thus deleted from the map, and then
			// not found in the second round (double insertion of
			// the same expr node still just leads to one entry for
			// that node, and it can only be deleted once).
			// Be cautious and check for presence of entry.
			// Example: var e, f = int(1<<""[f]) // issue 11347
			if info, found := check.untyped[x.expr]; found {
				info.isLhs = true
				check.untyped[x.expr] = info
			}
			// keep x's type
			x.mode = value
			return
		}
	}

	// constant rhs must be >= 0
	if y.mode == constant_ && constant.Sign(y.val) < 0 {
		check.invalidOp(y.pos(), "shift count %s must not be negative", y)
	}

	// non-constant shift - lhs must be an integer
	if !isInteger(x.typ) {
		check.invalidOp(x.pos(), "shifted operand %s must be integer", x)
		x.mode = invalid
		return
	}

	x.mode = value
}
Exemplo n.º 11
0
Arquivo: expr.go Projeto: 2thetop/go
// representableConst reports whether x can be represented as
// value of the given basic type and for the configuration
// provided (only needed for int/uint sizes).
//
// If rounded != nil, *rounded is set to the rounded value of x for
// representable floating-point and complex values, and to an Int
// value for integer values; it is left alone otherwise.
// It is ok to provide the addressof the first argument for rounded.
func representableConst(x constant.Value, conf *Config, typ *Basic, rounded *constant.Value) bool {
	if x.Kind() == constant.Unknown {
		return true // avoid follow-up errors
	}

	switch {
	case isInteger(typ):
		x := constant.ToInt(x)
		if x.Kind() != constant.Int {
			return false
		}
		if rounded != nil {
			*rounded = x
		}
		if x, ok := constant.Int64Val(x); ok {
			switch typ.kind {
			case Int:
				var s = uint(conf.sizeof(typ)) * 8
				return int64(-1)<<(s-1) <= x && x <= int64(1)<<(s-1)-1
			case Int8:
				const s = 8
				return -1<<(s-1) <= x && x <= 1<<(s-1)-1
			case Int16:
				const s = 16
				return -1<<(s-1) <= x && x <= 1<<(s-1)-1
			case Int32:
				const s = 32
				return -1<<(s-1) <= x && x <= 1<<(s-1)-1
			case Int64, UntypedInt:
				return true
			case Uint, Uintptr:
				if s := uint(conf.sizeof(typ)) * 8; s < 64 {
					return 0 <= x && x <= int64(1)<<s-1
				}
				return 0 <= x
			case Uint8:
				const s = 8
				return 0 <= x && x <= 1<<s-1
			case Uint16:
				const s = 16
				return 0 <= x && x <= 1<<s-1
			case Uint32:
				const s = 32
				return 0 <= x && x <= 1<<s-1
			case Uint64:
				return 0 <= x
			default:
				unreachable()
			}
		}
		// x does not fit into int64
		switch n := constant.BitLen(x); typ.kind {
		case Uint, Uintptr:
			var s = uint(conf.sizeof(typ)) * 8
			return constant.Sign(x) >= 0 && n <= int(s)
		case Uint64:
			return constant.Sign(x) >= 0 && n <= 64
		case UntypedInt:
			return true
		}

	case isFloat(typ):
		x := constant.ToFloat(x)
		if x.Kind() != constant.Float {
			return false
		}
		switch typ.kind {
		case Float32:
			if rounded == nil {
				return fitsFloat32(x)
			}
			r := roundFloat32(x)
			if r != nil {
				*rounded = r
				return true
			}
		case Float64:
			if rounded == nil {
				return fitsFloat64(x)
			}
			r := roundFloat64(x)
			if r != nil {
				*rounded = r
				return true
			}
		case UntypedFloat:
			return true
		default:
			unreachable()
		}

	case isComplex(typ):
		x := constant.ToComplex(x)
		if x.Kind() != constant.Complex {
			return false
		}
		switch typ.kind {
		case Complex64:
			if rounded == nil {
				return fitsFloat32(constant.Real(x)) && fitsFloat32(constant.Imag(x))
			}
			re := roundFloat32(constant.Real(x))
			im := roundFloat32(constant.Imag(x))
			if re != nil && im != nil {
				*rounded = constant.BinaryOp(re, token.ADD, constant.MakeImag(im))
				return true
			}
		case Complex128:
			if rounded == nil {
				return fitsFloat64(constant.Real(x)) && fitsFloat64(constant.Imag(x))
			}
			re := roundFloat64(constant.Real(x))
			im := roundFloat64(constant.Imag(x))
			if re != nil && im != nil {
				*rounded = constant.BinaryOp(re, token.ADD, constant.MakeImag(im))
				return true
			}
		case UntypedComplex:
			return true
		default:
			unreachable()
		}

	case isString(typ):
		return x.Kind() == constant.String

	case isBoolean(typ):
		return x.Kind() == constant.Bool
	}

	return false
}
Exemplo n.º 12
0
Arquivo: expr.go Projeto: gmwu/go
// representableConst reports whether x can be represented as
// value of the given basic type kind and for the configuration
// provided (only needed for int/uint sizes).
//
// If rounded != nil, *rounded is set to the rounded value of x for
// representable floating-point values; it is left alone otherwise.
// It is ok to provide the addressof the first argument for rounded.
func representableConst(x constant.Value, conf *Config, as BasicKind, rounded *constant.Value) bool {
	switch x.Kind() {
	case constant.Unknown:
		return true

	case constant.Bool:
		return as == Bool || as == UntypedBool

	case constant.Int:
		if x, ok := constant.Int64Val(x); ok {
			switch as {
			case Int:
				var s = uint(conf.sizeof(Typ[as])) * 8
				return int64(-1)<<(s-1) <= x && x <= int64(1)<<(s-1)-1
			case Int8:
				const s = 8
				return -1<<(s-1) <= x && x <= 1<<(s-1)-1
			case Int16:
				const s = 16
				return -1<<(s-1) <= x && x <= 1<<(s-1)-1
			case Int32:
				const s = 32
				return -1<<(s-1) <= x && x <= 1<<(s-1)-1
			case Int64:
				return true
			case Uint, Uintptr:
				if s := uint(conf.sizeof(Typ[as])) * 8; s < 64 {
					return 0 <= x && x <= int64(1)<<s-1
				}
				return 0 <= x
			case Uint8:
				const s = 8
				return 0 <= x && x <= 1<<s-1
			case Uint16:
				const s = 16
				return 0 <= x && x <= 1<<s-1
			case Uint32:
				const s = 32
				return 0 <= x && x <= 1<<s-1
			case Uint64:
				return 0 <= x
			case Float32, Float64, Complex64, Complex128,
				UntypedInt, UntypedFloat, UntypedComplex:
				return true
			}
		}

		n := constant.BitLen(x)
		switch as {
		case Uint, Uintptr:
			var s = uint(conf.sizeof(Typ[as])) * 8
			return constant.Sign(x) >= 0 && n <= int(s)
		case Uint64:
			return constant.Sign(x) >= 0 && n <= 64
		case Float32, Complex64:
			if rounded == nil {
				return fitsFloat32(x)
			}
			r := roundFloat32(x)
			if r != nil {
				*rounded = r
				return true
			}
		case Float64, Complex128:
			if rounded == nil {
				return fitsFloat64(x)
			}
			r := roundFloat64(x)
			if r != nil {
				*rounded = r
				return true
			}
		case UntypedInt, UntypedFloat, UntypedComplex:
			return true
		}

	case constant.Float:
		switch as {
		case Float32, Complex64:
			if rounded == nil {
				return fitsFloat32(x)
			}
			r := roundFloat32(x)
			if r != nil {
				*rounded = r
				return true
			}
		case Float64, Complex128:
			if rounded == nil {
				return fitsFloat64(x)
			}
			r := roundFloat64(x)
			if r != nil {
				*rounded = r
				return true
			}
		case UntypedFloat, UntypedComplex:
			return true
		}

	case constant.Complex:
		switch as {
		case Complex64:
			if rounded == nil {
				return fitsFloat32(constant.Real(x)) && fitsFloat32(constant.Imag(x))
			}
			re := roundFloat32(constant.Real(x))
			im := roundFloat32(constant.Imag(x))
			if re != nil && im != nil {
				*rounded = constant.BinaryOp(re, token.ADD, constant.MakeImag(im))
				return true
			}
		case Complex128:
			if rounded == nil {
				return fitsFloat64(constant.Real(x)) && fitsFloat64(constant.Imag(x))
			}
			re := roundFloat64(constant.Real(x))
			im := roundFloat64(constant.Imag(x))
			if re != nil && im != nil {
				*rounded = constant.BinaryOp(re, token.ADD, constant.MakeImag(im))
				return true
			}
		case UntypedComplex:
			return true
		}

	case constant.String:
		return as == String || as == UntypedString

	default:
		unreachable()
	}

	return false
}
Exemplo n.º 13
0
Arquivo: expr.go Projeto: IPyandy/go
func (check *Checker) shift(x, y *operand, op token.Token) {
	untypedx := isUntyped(x.typ)

	// The lhs must be of integer type or be representable
	// as an integer; otherwise the shift has no chance.
	if !x.isInteger() {
		check.invalidOp(x.pos(), "shifted operand %s must be integer", x)
		x.mode = invalid
		return
	}

	// spec: "The right operand in a shift expression must have unsigned
	// integer type or be an untyped constant that can be converted to
	// unsigned integer type."
	switch {
	case isInteger(y.typ) && isUnsigned(y.typ):
		// nothing to do
	case isUntyped(y.typ):
		check.convertUntyped(y, Typ[UntypedInt])
		if y.mode == invalid {
			x.mode = invalid
			return
		}
	default:
		check.invalidOp(y.pos(), "shift count %s must be unsigned integer", y)
		x.mode = invalid
		return
	}

	if x.mode == constant {
		if y.mode == constant {
			// rhs must be an integer value
			if !y.isInteger() {
				check.invalidOp(y.pos(), "shift count %s must be unsigned integer", y)
				x.mode = invalid
				return
			}
			// rhs must be within reasonable bounds
			const stupidShift = 1023 - 1 + 52 // so we can express smallestFloat64
			s, ok := exact.Uint64Val(y.val)
			if !ok || s > stupidShift {
				check.invalidOp(y.pos(), "stupid shift count %s", y)
				x.mode = invalid
				return
			}
			// The lhs is representable as an integer but may not be an integer
			// (e.g., 2.0, an untyped float) - this can only happen for untyped
			// non-integer numeric constants. Correct the type so that the shift
			// result is of integer type.
			if !isInteger(x.typ) {
				x.typ = Typ[UntypedInt]
			}
			x.val = exact.Shift(x.val, op, uint(s))
			return
		}

		// non-constant shift with constant lhs
		if untypedx {
			// spec: "If the left operand of a non-constant shift
			// expression is an untyped constant, the type of the
			// constant is what it would be if the shift expression
			// were replaced by its left operand alone.".
			//
			// Delay operand checking until we know the final type:
			// The lhs expression must be in the untyped map, mark
			// the entry as lhs shift operand.
			info, found := check.untyped[x.expr]
			assert(found)
			info.isLhs = true
			check.untyped[x.expr] = info
			// keep x's type
			x.mode = value
			return
		}
	}

	// constant rhs must be >= 0
	if y.mode == constant && exact.Sign(y.val) < 0 {
		check.invalidOp(y.pos(), "shift count %s must not be negative", y)
	}

	// non-constant shift - lhs must be an integer
	if !isInteger(x.typ) {
		check.invalidOp(x.pos(), "shifted operand %s must be integer", x)
		x.mode = invalid
		return
	}

	x.mode = value
}