Пример #1
0
func zerorange(p *obj.Prog, frame int64, lo int64, hi int64, ax *uint32) *obj.Prog {
	cnt := hi - lo
	if cnt == 0 {
		return p
	}
	if *ax == 0 {
		p = appendpp(p, x86.AMOVL, obj.TYPE_CONST, 0, 0, obj.TYPE_REG, x86.REG_AX, 0)
		*ax = 1
	}

	if cnt <= int64(4*gc.Widthreg) {
		for i := int64(0); i < cnt; i += int64(gc.Widthreg) {
			p = appendpp(p, x86.AMOVL, obj.TYPE_REG, x86.REG_AX, 0, obj.TYPE_MEM, x86.REG_SP, frame+lo+i)
		}
	} else if !gc.Nacl && cnt <= int64(128*gc.Widthreg) {
		p = appendpp(p, x86.ALEAL, obj.TYPE_MEM, x86.REG_SP, frame+lo, obj.TYPE_REG, x86.REG_DI, 0)
		p = appendpp(p, obj.ADUFFZERO, obj.TYPE_NONE, 0, 0, obj.TYPE_ADDR, 0, 1*(128-cnt/int64(gc.Widthreg)))
		p.To.Sym = gc.Linksym(gc.Pkglookup("duffzero", gc.Runtimepkg))
	} else {
		p = appendpp(p, x86.AMOVL, obj.TYPE_CONST, 0, cnt/int64(gc.Widthreg), obj.TYPE_REG, x86.REG_CX, 0)
		p = appendpp(p, x86.ALEAL, obj.TYPE_MEM, x86.REG_SP, frame+lo, obj.TYPE_REG, x86.REG_DI, 0)
		p = appendpp(p, x86.AREP, obj.TYPE_NONE, 0, 0, obj.TYPE_NONE, 0, 0)
		p = appendpp(p, x86.ASTOSL, obj.TYPE_NONE, 0, 0, obj.TYPE_NONE, 0, 0)
	}

	return p
}
Пример #2
0
func clearfat(nl *gc.Node) {
	/* clear a fat object */
	if gc.Debug['g'] != 0 {
		gc.Dump("\nclearfat", nl)
	}

	// Avoid taking the address for simple enough types.
	if gc.Componentgen(nil, nl) {
		return
	}

	w := nl.Type.Width

	if w > 1024 || (gc.Nacl && w >= 64) {
		var oldn1 gc.Node
		var n1 gc.Node
		savex(x86.REG_DI, &n1, &oldn1, nil, gc.Types[gc.Tptr])
		gc.Agen(nl, &n1)

		var ax gc.Node
		var oldax gc.Node
		savex(x86.REG_AX, &ax, &oldax, nil, gc.Types[gc.Tptr])
		gconreg(x86.AMOVL, 0, x86.REG_AX)
		gconreg(movptr, w/8, x86.REG_CX)

		gins(x86.AREP, nil, nil)   // repeat
		gins(x86.ASTOSQ, nil, nil) // STOQ AL,*(DI)+

		if w%8 != 0 {
			n1.Op = gc.OINDREG
			clearfat_tail(&n1, w%8)
		}

		restx(&n1, &oldn1)
		restx(&ax, &oldax)
		return
	}

	if w >= 64 {
		var oldn1 gc.Node
		var n1 gc.Node
		savex(x86.REG_DI, &n1, &oldn1, nil, gc.Types[gc.Tptr])
		gc.Agen(nl, &n1)

		var vec_zero gc.Node
		var old_x0 gc.Node
		savex(x86.REG_X0, &vec_zero, &old_x0, nil, gc.Types[gc.TFLOAT64])
		gins(x86.AXORPS, &vec_zero, &vec_zero)

		if di := dzDI(w); di != 0 {
			gconreg(addptr, di, x86.REG_DI)
		}
		p := gins(obj.ADUFFZERO, nil, nil)
		p.To.Type = obj.TYPE_ADDR
		p.To.Sym = gc.Linksym(gc.Pkglookup("duffzero", gc.Runtimepkg))
		p.To.Offset = dzOff(w)

		if w%16 != 0 {
			n1.Op = gc.OINDREG
			n1.Xoffset -= 16 - w%16
			gins(x86.AMOVUPS, &vec_zero, &n1)
		}

		restx(&vec_zero, &old_x0)
		restx(&n1, &oldn1)
		return
	}

	// NOTE: Must use agen, not igen, so that optimizer sees address
	// being taken. We are not writing on field boundaries.
	var n1 gc.Node
	gc.Agenr(nl, &n1, nil)
	n1.Op = gc.OINDREG

	clearfat_tail(&n1, w)

	gc.Regfree(&n1)
}
Пример #3
0
func zerorange(p *obj.Prog, frame int64, lo int64, hi int64, ax *uint32, x0 *uint32) *obj.Prog {
	cnt := hi - lo
	if cnt == 0 {
		return p
	}

	if cnt%int64(gc.Widthreg) != 0 {
		// should only happen with nacl
		if cnt%int64(gc.Widthptr) != 0 {
			gc.Fatalf("zerorange count not a multiple of widthptr %d", cnt)
		}
		if *ax == 0 {
			p = appendpp(p, x86.AMOVQ, obj.TYPE_CONST, 0, 0, obj.TYPE_REG, x86.REG_AX, 0)
			*ax = 1
		}
		p = appendpp(p, x86.AMOVL, obj.TYPE_REG, x86.REG_AX, 0, obj.TYPE_MEM, x86.REG_SP, frame+lo)
		lo += int64(gc.Widthptr)
		cnt -= int64(gc.Widthptr)
	}

	if cnt == 8 {
		if *ax == 0 {
			p = appendpp(p, x86.AMOVQ, obj.TYPE_CONST, 0, 0, obj.TYPE_REG, x86.REG_AX, 0)
			*ax = 1
		}
		p = appendpp(p, x86.AMOVQ, obj.TYPE_REG, x86.REG_AX, 0, obj.TYPE_MEM, x86.REG_SP, frame+lo)
	} else if cnt <= int64(8*gc.Widthreg) {
		if *x0 == 0 {
			p = appendpp(p, x86.AXORPS, obj.TYPE_REG, x86.REG_X0, 0, obj.TYPE_REG, x86.REG_X0, 0)
			*x0 = 1
		}

		for i := int64(0); i < cnt/16; i++ {
			p = appendpp(p, x86.AMOVUPS, obj.TYPE_REG, x86.REG_X0, 0, obj.TYPE_MEM, x86.REG_SP, frame+lo+i*16)
		}

		if cnt%16 != 0 {
			p = appendpp(p, x86.AMOVUPS, obj.TYPE_REG, x86.REG_X0, 0, obj.TYPE_MEM, x86.REG_SP, frame+lo+cnt-int64(16))
		}
	} else if !gc.Nacl && (cnt <= int64(128*gc.Widthreg)) {
		if *x0 == 0 {
			p = appendpp(p, x86.AXORPS, obj.TYPE_REG, x86.REG_X0, 0, obj.TYPE_REG, x86.REG_X0, 0)
			*x0 = 1
		}

		p = appendpp(p, leaptr, obj.TYPE_MEM, x86.REG_SP, frame+lo+dzDI(cnt), obj.TYPE_REG, x86.REG_DI, 0)
		p = appendpp(p, obj.ADUFFZERO, obj.TYPE_NONE, 0, 0, obj.TYPE_ADDR, 0, dzOff(cnt))
		p.To.Sym = gc.Linksym(gc.Pkglookup("duffzero", gc.Runtimepkg))

		if cnt%16 != 0 {
			p = appendpp(p, x86.AMOVUPS, obj.TYPE_REG, x86.REG_X0, 0, obj.TYPE_MEM, x86.REG_DI, -int64(8))
		}
	} else {
		if *ax == 0 {
			p = appendpp(p, x86.AMOVQ, obj.TYPE_CONST, 0, 0, obj.TYPE_REG, x86.REG_AX, 0)
			*ax = 1
		}

		p = appendpp(p, x86.AMOVQ, obj.TYPE_CONST, 0, cnt/int64(gc.Widthreg), obj.TYPE_REG, x86.REG_CX, 0)
		p = appendpp(p, leaptr, obj.TYPE_MEM, x86.REG_SP, frame+lo, obj.TYPE_REG, x86.REG_DI, 0)
		p = appendpp(p, x86.AREP, obj.TYPE_NONE, 0, 0, obj.TYPE_NONE, 0, 0)
		p = appendpp(p, x86.ASTOSQ, obj.TYPE_NONE, 0, 0, obj.TYPE_NONE, 0, 0)
	}

	return p
}
Пример #4
0
func blockcopy(n, res *gc.Node, osrc, odst, w int64) {
	var dst gc.Node
	gc.Nodreg(&dst, gc.Types[gc.Tptr], x86.REG_DI)
	var src gc.Node
	gc.Nodreg(&src, gc.Types[gc.Tptr], x86.REG_SI)

	var tsrc gc.Node
	gc.Tempname(&tsrc, gc.Types[gc.Tptr])
	var tdst gc.Node
	gc.Tempname(&tdst, gc.Types[gc.Tptr])
	if !n.Addable {
		gc.Agen(n, &tsrc)
	}
	if !res.Addable {
		gc.Agen(res, &tdst)
	}
	if n.Addable {
		gc.Agen(n, &src)
	} else {
		gmove(&tsrc, &src)
	}

	if res.Op == gc.ONAME {
		gc.Gvardef(res)
	}

	if res.Addable {
		gc.Agen(res, &dst)
	} else {
		gmove(&tdst, &dst)
	}

	c := int32(w % 4) // bytes
	q := int32(w / 4) // doublewords

	// if we are copying forward on the stack and
	// the src and dst overlap, then reverse direction
	if osrc < odst && int64(odst) < int64(osrc)+w {
		// reverse direction
		gins(x86.ASTD, nil, nil) // set direction flag
		if c > 0 {
			gconreg(x86.AADDL, w-1, x86.REG_SI)
			gconreg(x86.AADDL, w-1, x86.REG_DI)

			gconreg(x86.AMOVL, int64(c), x86.REG_CX)
			gins(x86.AREP, nil, nil)   // repeat
			gins(x86.AMOVSB, nil, nil) // MOVB *(SI)-,*(DI)-
		}

		if q > 0 {
			if c > 0 {
				gconreg(x86.AADDL, -3, x86.REG_SI)
				gconreg(x86.AADDL, -3, x86.REG_DI)
			} else {
				gconreg(x86.AADDL, w-4, x86.REG_SI)
				gconreg(x86.AADDL, w-4, x86.REG_DI)
			}

			gconreg(x86.AMOVL, int64(q), x86.REG_CX)
			gins(x86.AREP, nil, nil)   // repeat
			gins(x86.AMOVSL, nil, nil) // MOVL *(SI)-,*(DI)-
		}

		// we leave with the flag clear
		gins(x86.ACLD, nil, nil)
	} else {
		gins(x86.ACLD, nil, nil) // paranoia.  TODO(rsc): remove?

		// normal direction
		if q > 128 || (q >= 4 && gc.Nacl) {
			gconreg(x86.AMOVL, int64(q), x86.REG_CX)
			gins(x86.AREP, nil, nil)   // repeat
			gins(x86.AMOVSL, nil, nil) // MOVL *(SI)+,*(DI)+
		} else if q >= 4 {
			p := gins(obj.ADUFFCOPY, nil, nil)
			p.To.Type = obj.TYPE_ADDR
			p.To.Sym = gc.Linksym(gc.Pkglookup("duffcopy", gc.Runtimepkg))

			// 10 and 128 = magic constants: see ../../runtime/asm_386.s
			p.To.Offset = 10 * (128 - int64(q))
		} else if !gc.Nacl && c == 0 {
			var cx gc.Node
			gc.Nodreg(&cx, gc.Types[gc.TINT32], x86.REG_CX)

			// We don't need the MOVSL side-effect of updating SI and DI,
			// and issuing a sequence of MOVLs directly is faster.
			src.Op = gc.OINDREG

			dst.Op = gc.OINDREG
			for q > 0 {
				gmove(&src, &cx) // MOVL x+(SI),CX
				gmove(&cx, &dst) // MOVL CX,x+(DI)
				src.Xoffset += 4
				dst.Xoffset += 4
				q--
			}
		} else {
			for q > 0 {
				gins(x86.AMOVSL, nil, nil) // MOVL *(SI)+,*(DI)+
				q--
			}
		}

		for c > 0 {
			gins(x86.AMOVSB, nil, nil) // MOVB *(SI)+,*(DI)+
			c--
		}
	}
}
Пример #5
0
func blockcopy(n, ns *gc.Node, osrc, odst, w int64) {
	var noddi gc.Node
	gc.Nodreg(&noddi, gc.Types[gc.Tptr], x86.REG_DI)
	var nodsi gc.Node
	gc.Nodreg(&nodsi, gc.Types[gc.Tptr], x86.REG_SI)

	var nodl gc.Node
	var nodr gc.Node
	if n.Ullman >= ns.Ullman {
		gc.Agenr(n, &nodr, &nodsi)
		if ns.Op == gc.ONAME {
			gc.Gvardef(ns)
		}
		gc.Agenr(ns, &nodl, &noddi)
	} else {
		if ns.Op == gc.ONAME {
			gc.Gvardef(ns)
		}
		gc.Agenr(ns, &nodl, &noddi)
		gc.Agenr(n, &nodr, &nodsi)
	}

	if nodl.Reg != x86.REG_DI {
		gmove(&nodl, &noddi)
	}
	if nodr.Reg != x86.REG_SI {
		gmove(&nodr, &nodsi)
	}
	gc.Regfree(&nodl)
	gc.Regfree(&nodr)

	c := w % 8 // bytes
	q := w / 8 // quads

	var oldcx gc.Node
	var cx gc.Node
	savex(x86.REG_CX, &cx, &oldcx, nil, gc.Types[gc.TINT64])

	// if we are copying forward on the stack and
	// the src and dst overlap, then reverse direction
	if osrc < odst && odst < osrc+w {
		// reverse direction
		gins(x86.ASTD, nil, nil) // set direction flag
		if c > 0 {
			gconreg(addptr, w-1, x86.REG_SI)
			gconreg(addptr, w-1, x86.REG_DI)

			gconreg(movptr, c, x86.REG_CX)
			gins(x86.AREP, nil, nil)   // repeat
			gins(x86.AMOVSB, nil, nil) // MOVB *(SI)-,*(DI)-
		}

		if q > 0 {
			if c > 0 {
				gconreg(addptr, -7, x86.REG_SI)
				gconreg(addptr, -7, x86.REG_DI)
			} else {
				gconreg(addptr, w-8, x86.REG_SI)
				gconreg(addptr, w-8, x86.REG_DI)
			}

			gconreg(movptr, q, x86.REG_CX)
			gins(x86.AREP, nil, nil)   // repeat
			gins(x86.AMOVSQ, nil, nil) // MOVQ *(SI)-,*(DI)-
		}

		// we leave with the flag clear
		gins(x86.ACLD, nil, nil)
	} else {
		// normal direction
		if q > 128 || (gc.Nacl && q >= 4) || (obj.Getgoos() == "plan9" && q >= 4) {
			gconreg(movptr, q, x86.REG_CX)
			gins(x86.AREP, nil, nil)   // repeat
			gins(x86.AMOVSQ, nil, nil) // MOVQ *(SI)+,*(DI)+
		} else if q >= 4 {
			var oldx0 gc.Node
			var x0 gc.Node
			savex(x86.REG_X0, &x0, &oldx0, nil, gc.Types[gc.TFLOAT64])

			p := gins(obj.ADUFFCOPY, nil, nil)
			p.To.Type = obj.TYPE_ADDR
			p.To.Sym = gc.Linksym(gc.Pkglookup("duffcopy", gc.Runtimepkg))

			// 64 blocks taking 14 bytes each
			// see ../../../../runtime/mkduff.go
			p.To.Offset = 14 * (64 - q/2)
			restx(&x0, &oldx0)

			if q%2 != 0 {
				gins(x86.AMOVSQ, nil, nil) // MOVQ *(SI)+,*(DI)+
			}
		} else if !gc.Nacl && c == 0 {
			// We don't need the MOVSQ side-effect of updating SI and DI,
			// and issuing a sequence of MOVQs directly is faster.
			nodsi.Op = gc.OINDREG

			noddi.Op = gc.OINDREG
			for q > 0 {
				gmove(&nodsi, &cx) // MOVQ x+(SI),CX
				gmove(&cx, &noddi) // MOVQ CX,x+(DI)
				nodsi.Xoffset += 8
				noddi.Xoffset += 8
				q--
			}
		} else {
			for q > 0 {
				gins(x86.AMOVSQ, nil, nil) // MOVQ *(SI)+,*(DI)+
				q--
			}
		}

		// copy the remaining c bytes
		if w < 4 || c <= 1 || (odst < osrc && osrc < odst+w) {
			for c > 0 {
				gins(x86.AMOVSB, nil, nil) // MOVB *(SI)+,*(DI)+
				c--
			}
		} else if w < 8 || c <= 4 {
			nodsi.Op = gc.OINDREG
			noddi.Op = gc.OINDREG
			cx.Type = gc.Types[gc.TINT32]
			nodsi.Type = gc.Types[gc.TINT32]
			noddi.Type = gc.Types[gc.TINT32]
			if c > 4 {
				nodsi.Xoffset = 0
				noddi.Xoffset = 0
				gmove(&nodsi, &cx)
				gmove(&cx, &noddi)
			}

			nodsi.Xoffset = c - 4
			noddi.Xoffset = c - 4
			gmove(&nodsi, &cx)
			gmove(&cx, &noddi)
		} else {
			nodsi.Op = gc.OINDREG
			noddi.Op = gc.OINDREG
			cx.Type = gc.Types[gc.TINT64]
			nodsi.Type = gc.Types[gc.TINT64]
			noddi.Type = gc.Types[gc.TINT64]
			nodsi.Xoffset = c - 8
			noddi.Xoffset = c - 8
			gmove(&nodsi, &cx)
			gmove(&cx, &noddi)
		}
	}

	restx(&cx, &oldcx)
}
Пример #6
0
func clearfat(nl *gc.Node) {
	/* clear a fat object */
	if gc.Debug['g'] != 0 {
		gc.Dump("\nclearfat", nl)
	}

	w := uint32(nl.Type.Width)

	// Avoid taking the address for simple enough types.
	if gc.Componentgen(nil, nl) {
		return
	}

	c := w % 4 // bytes
	q := w / 4 // quads

	if q < 4 {
		// Write sequence of MOV 0, off(base) instead of using STOSL.
		// The hope is that although the code will be slightly longer,
		// the MOVs will have no dependencies and pipeline better
		// than the unrolled STOSL loop.
		// NOTE: Must use agen, not igen, so that optimizer sees address
		// being taken. We are not writing on field boundaries.
		var n1 gc.Node
		gc.Regalloc(&n1, gc.Types[gc.Tptr], nil)

		gc.Agen(nl, &n1)
		n1.Op = gc.OINDREG
		var z gc.Node
		gc.Nodconst(&z, gc.Types[gc.TUINT64], 0)
		for ; q > 0; q-- {
			n1.Type = z.Type
			gins(x86.AMOVL, &z, &n1)
			n1.Xoffset += 4
		}

		gc.Nodconst(&z, gc.Types[gc.TUINT8], 0)
		for ; c > 0; c-- {
			n1.Type = z.Type
			gins(x86.AMOVB, &z, &n1)
			n1.Xoffset++
		}

		gc.Regfree(&n1)
		return
	}

	var n1 gc.Node
	gc.Nodreg(&n1, gc.Types[gc.Tptr], x86.REG_DI)
	gc.Agen(nl, &n1)
	gconreg(x86.AMOVL, 0, x86.REG_AX)

	if q > 128 || (q >= 4 && gc.Nacl) {
		gconreg(x86.AMOVL, int64(q), x86.REG_CX)
		gins(x86.AREP, nil, nil)   // repeat
		gins(x86.ASTOSL, nil, nil) // STOL AL,*(DI)+
	} else if q >= 4 {
		p := gins(obj.ADUFFZERO, nil, nil)
		p.To.Type = obj.TYPE_ADDR
		p.To.Sym = gc.Linksym(gc.Pkglookup("duffzero", gc.Runtimepkg))

		// 1 and 128 = magic constants: see ../../runtime/asm_386.s
		p.To.Offset = 1 * (128 - int64(q))
	} else {
		for q > 0 {
			gins(x86.ASTOSL, nil, nil) // STOL AL,*(DI)+
			q--
		}
	}

	for c > 0 {
		gins(x86.ASTOSB, nil, nil) // STOB AL,*(DI)+
		c--
	}
}