// Returns the width of the stroke on the current drawing surface. func (self *Canvas) StrokeWidth() float64 { return float64(C.DrawGetStrokeWidth(self.drawing)) }
// Returns the width of the stroke on the current drawing surface. func (cv Canvas) StrokeWidth() float64 { return float64(C.DrawGetStrokeWidth(cv.drawing)) }
// Returns the width of the stroke used to draw object outlines. func (dw *DrawingWand) GetStrokeWidth() float64 { return float64(C.DrawGetStrokeWidth(dw.dw)) }