// Sets the wand orientation type. func (mw *MagickWand) SetOrientation(orientation OrientationType) error { C.MagickSetOrientation(mw.mw, C.OrientationType(orientation)) return mw.GetLastError() }
// Sets the wand orientation type. func (mw *MagickWand) SetOrientation(orientation OrientationType) error { ok := C.MagickSetOrientation(mw.mw, C.OrientationType(orientation)) return mw.getLastErrorIfFailed(ok) }