func (window *Window) Hide() { _window := (*C.SDL_Window)(unsafe.Pointer(window)) C.SDL_HideWindow(_window) }
// Window (https://wiki.libsdl.org/SDL_HideWindow) func (window *Window) Hide() { C.SDL_HideWindow(window.cptr()) }
func (win *Window) Hide() { C.SDL_HideWindow(win.c) }
func (w *Window) Hide() { C.SDL_HideWindow(w.win) }