func (joystick *Joystick) GetGUID() JoystickGUID { _joystick := (*C.SDL_Joystick)(joystick) return (JoystickGUID)(C.SDL_JoystickGetGUID(_joystick)) }
// Joystick (https://wiki.libsdl.org/SDL_JoystickGetGUID) func (joy *Joystick) GetGUID() JoystickGUID { return (JoystickGUID)(C.SDL_JoystickGetGUID(joy.cptr())) }