// Returns a serialized representation of this ScriptData that can later be // passed to New(). NOTE: Serialized data is platform-dependent. // func (sd *ScriptData) Data() []byte { return C.GoBytes( unsafe.Pointer(C.V8_ScriptData_Data(sd.self)), C.V8_ScriptData_Length(sd.self), ) }
// Returns the length of Data(). // func (sd *ScriptData) Length() int { return int(C.V8_ScriptData_Length(sd.self)) }