func (self *Source) Rewind() { C.alSourceRewind(self.handle) }
func (source Source) Rewind() { C.alSourceRewind(C.ALuint(source)) }
// Renamed, was SourceRewind. func (self Source) Rewind() { C.alSourceRewind(C.ALuint(self)) }
func (source Source) Rewind() error { C.alSourceRewind(source.source) return GetError() }