func SetExeName(name string) { ns := C.CString(name) defer C.free(unsafe.Pointer(ns)) C.al_set_exe_name(ns) }
// Sets the name of the executable. func SetExeName(name string) { C.al_set_exe_name(cstr(name)) }
func SetExeName(path string) { p := C.CString(path) defer C.free(unsafe.Pointer(p)) C.al_set_exe_name(p) }