// CloseMemory destroys the fmap associated with an in-memory object func CloseMemory(f *Fmap) { C.cl_fmap_close((*C.cl_fmap_t)(f)) }
/* Close resources associated with the map, you should release any resources * you hold only after (handles, maps) calling this function */ func (f *Fmap) Close() { C.cl_fmap_close((*C.struct_cl_fmap)(f)) }