Пример #1
0
func calcDeltaEnergy(flow *C.IplImage, config *Configuration) float64 {
	var i C.int
	var dx, dy, mx, my float64

	totalPixels := flow.width * flow.height

	// Determine mean movement vector.
	for i = 0; i < totalPixels; i++ {
		value := C.cvGet2D(unsafe.Pointer(flow), i/flow.width, i%flow.width)
		mx += float64(value.val[0])
		my += float64(value.val[1])
	}
	mx = math.Abs(mx / float64(totalPixels))
	my = math.Abs(my / float64(totalPixels))

	// Accumulate the change in flow across all the pixels.
	for i = 0; i < totalPixels; i++ {
		// Remove the mean movement vector to compenstate for the sculpture that might be swaying in the wind.
		value := C.cvGet2D(unsafe.Pointer(flow), i/flow.width, i%flow.width)
		dx += math.Max((math.Abs(float64(value.val[0])) - mx), 0.0)
		dy += math.Max((math.Abs(float64(value.val[1])) - my), 0.0)
	}

	// average out the magnitude of dx and dy across the whole image.
	dx = dx / float64(totalPixels)
	dy = dy / float64(totalPixels)

	// The magnitude of accumulated flow forms our change in energy for the frame.
	deltaE := math.Sqrt((dx * dx) + (dy * dy))
	fmt.Printf("INFO: f:%f m:[%f,%f]\n", deltaE, mx, my)

	// Clamp the energy to start at 0 for 'still' frames with little/no motion.
	deltaE = math.Max(0.0, (deltaE - config.MovementThreshold))

	// Scale the flow to be less than 0.1 for 'active' frames with lots of motion.
	deltaE = deltaE / config.OpticalFlowScale

	return deltaE
}
Пример #2
0
func (img *Image) ScalarAt(pos ...int) Scalar {
	n := len(pos)
	var s C.CvScalar
	if n == 1 {
		s = C.cvGet1D(img.ptr, C.int(pos[0]))
	} else if n == 2 {
		s = C.cvGet2D(img.ptr, C.int(pos[0]), C.int(pos[1]))
	} else if n == 3 {
		s = C.cvGet3D(img.ptr, C.int(pos[0]), C.int(pos[1]), C.int(pos[2]))
	}

	return Scalar{float64(s.val[0]), float64(s.val[1]), float64(s.val[2]), float64(s.val[3])}
}
Пример #3
0
/* Get2D return a specific element from a 2-dimensional matrix. */
func (m *Mat) Get2D(x, y int) Scalar {
	ret := C.cvGet2D(unsafe.Pointer(m), C.int(x), C.int(y))
	return Scalar(ret)
}
Пример #4
0
/* Get2D return a specific element from a 2-dimensional matrix. */
func (img *IplImage) Get2D(x, y int) Scalar {
	ret := C.cvGet2D(unsafe.Pointer(img), C.int(y), C.int(x))
	return Scalar(ret)
}