// TODO func (c *DrawContext) Stroke(p *Path, b *Brush, sp *StrokeParams) { cb := b.toC() csp := sp.toC() C.uiDrawStroke(c.c, p.p, cb, csp) C.freeBrush(cb) C.freeStrokeParams(csp) }
// TODO func (c *DrawContext) Fill(p *Path, b *Brush) { cb := b.toC() C.uiDrawFill(c.c, p.p, cb) C.freeBrush(cb) }