// This function inititalize the freenect library, selects the motor and camera subdevices and begins the event processing loop. // Event processing occurs in a go routine that will be terminated upon a call to Shutdown() func Initialize() (*Freenect, int) { if _freenect != nil { return nil, -999 } var ctx *C.freenect_context rc := int(C.freenect_init(&ctx, nil)) if rc != 0 { return nil, rc } C.freenect_select_subdevices(ctx, (C.freenect_device_flags)(C.FREENECT_DEVICE_MOTOR|C.FREENECT_DEVICE_CAMERA)) d := int(C.freenect_num_devices(ctx)) _freenect = &Freenect{ctx, nil, make([]Device, d)} for x := 0; x < d; x++ { _freenect.Devices[x].index = x _freenect.Devices[x].freenect = _freenect } go func() { var to C.struct_timeval to.tv_sec = 0 to.tv_usec = 0 rc := C.int(0) for _freenect != nil && rc >= 0 { rc = C.freenect_process_events_timeout(_freenect.ctx, &to) } }() return _freenect, 0 }
//FREENECTAPI int freenect_num_devices(freenect_context *ctx); func (ctx *Context) NumDevices() int { return int(C.freenect_num_devices(ctx.ptr())) }
func (d *FreenectDevice) GetNumDevices() uint { return uint(C.freenect_num_devices(d.DeviceContext)) }