//void glRectiv (const int *v1, const int *v2) func Rectiv(a, b *[2]int32) { C.glRectiv((*C.GLint)(&a[0]), (*C.GLint)(&b[0])) }
//void glRectiv (const int *v1, const int *v2) func Rectiv(a, b []int32) { if len(a) != 2 || len(b) != 2 { panic(ErrorInputSize) } C.glRectiv((*C.GLint)(&a[0]), (*C.GLint)(&b[0])) }