Пример #1
0
// Free releases all the memory associated with the generator
// within the C part of gsl
func (s *RngState) Free() {
	C.gsl_rng_free(s.state)
	s.state = nil // to make sure we don't use after freeing
}
Пример #2
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func freeRandomGenerator(r *C.gsl_rng) {
	C.gsl_rng_free(r)
}
Пример #3
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func (x *GslRng) Dispose() {
	C.gsl_rng_free((*C.gsl_rng)(unsafe.Pointer(x.Ptr())))
}
Пример #4
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// Free cleans up the RNG
func (r *RNG) Free() {
	C.gsl_rng_free(r.rng)
}