// SetRole is a wrapper around gtk_window_set_role(). func (v *Window) SetRole(s string) { cstr := (*C.gchar)(C.CString(s)) defer C.free(unsafe.Pointer(cstr)) C.gtk_window_set_role(v.native(), cstr) }
func (w *Window) SetRole(role string) { s0 := _GString(role) defer _GFree(unsafe.Pointer(s0)) C.gtk_window_set_role(w.c, s0) }