func (item *Item) Name() string { return C.GoString(C.item_name((*C.ITEM)(item))) }
// Free must be called on all menu items to avoid memory leaks func (mi *MenuItem) Free() { C.free(unsafe.Pointer(C.item_name(mi.item))) C.free_item(mi.item) }
// Name of the menu item func (mi *MenuItem) Name() string { return C.GoString(C.item_name(mi.item)) }
func (i *Item) Name() string { return C.GoString(C.item_name(i.item)) }