// lua_equal func (L *State) Equal(index1, index2 int) bool { return C.lua_equal(L.s, C.int(index1), C.int(index2)) == 1 }
// Returns true if the two values in valid indices i1 and i2 are equal, // following the semantics of the Lua == operator (that is, may call // metamethods). Otherwise returns false. Also returns false if any of the // indices is invalid. func (s *State) Equal(i1, i2 int) bool { return int(C.lua_equal(s.l, C.int(i1), C.int(i2))) == 1 }