func (m Music) Play() { C.sfMusic_play(m.internal) }
// \brief Start or resume playing a music // This function starts the music if it was stopped, resumes // it if it was paused, and restarts it from beginning if it // was it already playing. // This function uses its own thread so that it doesn't block // the rest of the program while the music is played. // \param music Music object // void sfMusic_play(sfMusic* music); func (self Music) Play() { C.sfMusic_play(self.Cref) }