/* * generate * as $c, n */ func ginscon(as obj.As, c int64, n2 *gc.Node) { var n1 gc.Node switch as { case x86.AADDL, x86.AMOVL, x86.ALEAL: gc.Nodconst(&n1, gc.Types[gc.TINT32], c) default: gc.Nodconst(&n1, gc.Types[gc.TINT64], c) } if as != x86.AMOVQ && (c < -(1<<31) || c >= 1<<31) { // cannot have 64-bit immediate in ADD, etc. // instead, MOV into register first. var ntmp gc.Node gc.Regalloc(&ntmp, gc.Types[gc.TINT64], nil) gins(x86.AMOVQ, &n1, &ntmp) gins(as, &ntmp, n2) gc.Regfree(&ntmp) return } gins(as, &n1, n2) }
// RightShiftWithCarry generates a constant unsigned // right shift with carry. // // res = n >> shift // with carry func RightShiftWithCarry(n *gc.Node, shift uint, res *gc.Node) { // Extra 1 is for carry bit. maxshift := uint(n.Type.Width*8 + 1) if shift == 0 { gmove(n, res) } else if shift < maxshift { // 1. clear rightmost bit of target var n1 gc.Node gc.Nodconst(&n1, n.Type, 1) gins(optoas(gc.ORSH, n.Type), &n1, n) gins(optoas(gc.OLSH, n.Type), &n1, n) // 2. add carry flag to target var n2 gc.Node gc.Nodconst(&n1, n.Type, 0) gc.Regalloc(&n2, n.Type, nil) gins(optoas(gc.OAS, n.Type), &n1, &n2) gins(arm64.AADC, &n2, n) // 3. right rotate 1 bit gc.Nodconst(&n1, n.Type, 1) gins(arm64.AROR, &n1, n) // ARM64 backend doesn't eliminate shifts by 0. It is manually checked here. if shift > 1 { var n3 gc.Node gc.Nodconst(&n3, n.Type, int64(shift-1)) cgen_shift(gc.ORSH, true, n, &n3, res) } else { gmove(n, res) } gc.Regfree(&n2) } else { gc.Fatalf("RightShiftWithCarry: shift(%v) is bigger than max size(%v)", shift, maxshift) } }
/* * n is a 64-bit value. fill in lo and hi to refer to its 32-bit halves. */ func split64(n *gc.Node, lo *gc.Node, hi *gc.Node) { if !gc.Is64(n.Type) { gc.Fatalf("split64 %v", n.Type) } if nsclean >= len(sclean) { gc.Fatalf("split64 clean") } sclean[nsclean].Op = gc.OEMPTY nsclean++ switch n.Op { default: switch n.Op { default: var n1 gc.Node if !dotaddable(n, &n1) { gc.Igen(n, &n1, nil) sclean[nsclean-1] = n1 } n = &n1 case gc.ONAME, gc.OINDREG: // nothing } *lo = *n *hi = *n lo.Type = gc.Types[gc.TUINT32] if n.Type.Etype == gc.TINT64 { hi.Type = gc.Types[gc.TINT32] } else { hi.Type = gc.Types[gc.TUINT32] } hi.Xoffset += 4 case gc.OLITERAL: var n1 gc.Node n.Convconst(&n1, n.Type) i := n1.Int64() gc.Nodconst(lo, gc.Types[gc.TUINT32], int64(uint32(i))) i >>= 32 if n.Type.Etype == gc.TINT64 { gc.Nodconst(hi, gc.Types[gc.TINT32], int64(int32(i))) } else { gc.Nodconst(hi, gc.Types[gc.TUINT32], int64(uint32(i))) } } }
/* * generate * as n, $c (CMP/CMPU) */ func ginscon2(as obj.As, n2 *gc.Node, c int64) { var n1 gc.Node gc.Nodconst(&n1, gc.Types[gc.TINT64], c) switch as { default: gc.Fatalf("ginscon2") case ppc64.ACMP: if -ppc64.BIG <= c && c <= ppc64.BIG { rawgins(as, n2, &n1) return } case ppc64.ACMPU: if 0 <= c && c <= 2*ppc64.BIG { rawgins(as, n2, &n1) return } } // MOV n1 into register first var ntmp gc.Node gc.Regalloc(&ntmp, gc.Types[gc.TINT64], nil) rawgins(ppc64.AMOVD, &n1, &ntmp) rawgins(as, n2, &ntmp) gc.Regfree(&ntmp) }
/* * generate an addressable node in res, containing the value of n. * n is an array index, and might be any size; res width is <= 32-bit. * returns Prog* to patch to panic call. */ func igenindex(n *gc.Node, res *gc.Node, bounded bool) *obj.Prog { if !gc.Is64(n.Type) { if n.Addable && (gc.Simtype[n.Etype] == gc.TUINT32 || gc.Simtype[n.Etype] == gc.TINT32) { // nothing to do. *res = *n } else { gc.Tempname(res, gc.Types[gc.TUINT32]) gc.Cgen(n, res) } return nil } var tmp gc.Node gc.Tempname(&tmp, gc.Types[gc.TINT64]) gc.Cgen(n, &tmp) var lo gc.Node var hi gc.Node split64(&tmp, &lo, &hi) gc.Tempname(res, gc.Types[gc.TUINT32]) gmove(&lo, res) if bounded { splitclean() return nil } var zero gc.Node gc.Nodconst(&zero, gc.Types[gc.TINT32], 0) gins(x86.ACMPL, &hi, &zero) splitclean() return gc.Gbranch(x86.AJNE, nil, +1) }
/* * generate array index into res. * n might be any size; res is 32-bit. * returns Prog* to patch to panic call. */ func cgenindex(n *gc.Node, res *gc.Node, bounded bool) *obj.Prog { if !gc.Is64(n.Type) { gc.Cgen(n, res) return nil } var tmp gc.Node gc.Tempname(&tmp, gc.Types[gc.TINT64]) gc.Cgen(n, &tmp) var lo gc.Node var hi gc.Node split64(&tmp, &lo, &hi) gmove(&lo, res) if bounded { splitclean() return nil } var n1 gc.Node gc.Regalloc(&n1, gc.Types[gc.TINT32], nil) var n2 gc.Node gc.Regalloc(&n2, gc.Types[gc.TINT32], nil) var zero gc.Node gc.Nodconst(&zero, gc.Types[gc.TINT32], 0) gmove(&hi, &n1) gmove(&zero, &n2) gins(arm.ACMP, &n1, &n2) gc.Regfree(&n2) gc.Regfree(&n1) splitclean() return gc.Gbranch(arm.ABNE, nil, -1) }
func ncon(i uint32) *gc.Node { if ncon_n.Type == nil { gc.Nodconst(&ncon_n, gc.Types[gc.TUINT32], 0) } ncon_n.SetInt(int64(i)) return &ncon_n }
/* * generate * as $c, reg */ func gconreg(as obj.As, c int64, reg int) { var n1 gc.Node var n2 gc.Node gc.Nodconst(&n1, gc.Types[gc.TINT64], c) gc.Nodreg(&n2, gc.Types[gc.TINT64], reg) gins(as, &n1, &n2) }
/* * generate * as $c, n */ func ginscon(as obj.As, c int64, n *gc.Node) { var n1 gc.Node gc.Nodconst(&n1, gc.Types[gc.TINT32], c) var n2 gc.Node gc.Regalloc(&n2, gc.Types[gc.TINT32], nil) gmove(&n1, &n2) gins(as, &n2, n) gc.Regfree(&n2) }
func bignodes() { if bignodes_did { return } bignodes_did = true gc.Nodconst(&zerof, gc.Types[gc.TINT64], 0) zerof.Convconst(&zerof, gc.Types[gc.TFLOAT64]) var i big.Int i.SetInt64(1) i.Lsh(&i, 63) var bigi gc.Node gc.Nodconst(&bigi, gc.Types[gc.TUINT64], 0) bigi.SetBigInt(&i) bigi.Convconst(&two63f, gc.Types[gc.TFLOAT64]) gc.Nodconst(&bigi, gc.Types[gc.TUINT64], 0) i.Lsh(&i, 1) bigi.SetBigInt(&i) bigi.Convconst(&two64f, gc.Types[gc.TFLOAT64]) }
func bignodes() { if bignodes_did { return } bignodes_did = true var i big.Int i.SetInt64(1) i.Lsh(&i, 63) gc.Nodconst(&bigi, gc.Types[gc.TUINT64], 0) bigi.SetBigInt(&i) bigi.Convconst(&bigf, gc.Types[gc.TFLOAT64]) }
/* * generate * as $c, n */ func ginscon(as obj.As, c int64, n2 *gc.Node) { var n1 gc.Node gc.Nodconst(&n1, gc.Types[gc.TINT64], c) if as != arm64.AMOVD && (c < -arm64.BIG || c > arm64.BIG) || as == arm64.AMUL || n2 != nil && n2.Op != gc.OREGISTER { // cannot have more than 16-bit of immediate in ADD, etc. // instead, MOV into register first. var ntmp gc.Node gc.Regalloc(&ntmp, gc.Types[gc.TINT64], nil) gins(arm64.AMOVD, &n1, &ntmp) gins(as, &ntmp, n2) gc.Regfree(&ntmp) return } rawgins(as, &n1, n2) }
/* * generate * as $c, n */ func ginscon(as obj.As, c int64, n2 *gc.Node) { var n1 gc.Node gc.Nodconst(&n1, gc.Types[gc.TINT64], c) if as != mips.AMOVV && (c < -mips.BIG || c > mips.BIG) || n2.Op != gc.OREGISTER || as == mips.AMUL || as == mips.AMULU || as == mips.AMULV || as == mips.AMULVU { // cannot have more than 16-bit of immediate in ADD, etc. // instead, MOV into register first. var ntmp gc.Node gc.Regalloc(&ntmp, gc.Types[gc.TINT64], nil) rawgins(mips.AMOVV, &n1, &ntmp) rawgins(as, &ntmp, n2) gc.Regfree(&ntmp) return } rawgins(as, &n1, n2) }
/* * generate * as $c, n */ func ginscon(as obj.As, c int64, n2 *gc.Node) { var n1 gc.Node gc.Nodconst(&n1, gc.Types[gc.TINT32], c) gins(as, &n1, n2) }
func ginsnop() { var con gc.Node gc.Nodconst(&con, gc.Types[gc.TINT], 0) gins(arm64.AHINT, &con, nil) }
/* * attempt to generate 64-bit * res = n * return 1 on success, 0 if op not handled. */ func cgen64(n *gc.Node, res *gc.Node) { if res.Op != gc.OINDREG && res.Op != gc.ONAME { gc.Dump("n", n) gc.Dump("res", res) gc.Fatalf("cgen64 %v of %v", n.Op, res.Op) } l := n.Left var t1 gc.Node if !l.Addable { gc.Tempname(&t1, l.Type) gc.Cgen(l, &t1) l = &t1 } var hi1 gc.Node var lo1 gc.Node split64(l, &lo1, &hi1) switch n.Op { default: gc.Fatalf("cgen64 %v", n.Op) case gc.OMINUS: var lo2 gc.Node var hi2 gc.Node split64(res, &lo2, &hi2) gc.Regalloc(&t1, lo1.Type, nil) var al gc.Node gc.Regalloc(&al, lo1.Type, nil) var ah gc.Node gc.Regalloc(&ah, hi1.Type, nil) gins(arm.AMOVW, &lo1, &al) gins(arm.AMOVW, &hi1, &ah) gmove(ncon(0), &t1) p1 := gins(arm.ASUB, &al, &t1) p1.Scond |= arm.C_SBIT gins(arm.AMOVW, &t1, &lo2) gmove(ncon(0), &t1) gins(arm.ASBC, &ah, &t1) gins(arm.AMOVW, &t1, &hi2) gc.Regfree(&t1) gc.Regfree(&al) gc.Regfree(&ah) splitclean() splitclean() return case gc.OCOM: gc.Regalloc(&t1, lo1.Type, nil) gmove(ncon(^uint32(0)), &t1) var lo2 gc.Node var hi2 gc.Node split64(res, &lo2, &hi2) var n1 gc.Node gc.Regalloc(&n1, lo1.Type, nil) gins(arm.AMOVW, &lo1, &n1) gins(arm.AEOR, &t1, &n1) gins(arm.AMOVW, &n1, &lo2) gins(arm.AMOVW, &hi1, &n1) gins(arm.AEOR, &t1, &n1) gins(arm.AMOVW, &n1, &hi2) gc.Regfree(&t1) gc.Regfree(&n1) splitclean() splitclean() return // binary operators. // common setup below. case gc.OADD, gc.OSUB, gc.OMUL, gc.OLSH, gc.ORSH, gc.OAND, gc.OOR, gc.OXOR, gc.OLROT: break } // setup for binary operators r := n.Right if r != nil && !r.Addable { var t2 gc.Node gc.Tempname(&t2, r.Type) gc.Cgen(r, &t2) r = &t2 } var hi2 gc.Node var lo2 gc.Node if gc.Is64(r.Type) { split64(r, &lo2, &hi2) } var al gc.Node gc.Regalloc(&al, lo1.Type, nil) var ah gc.Node gc.Regalloc(&ah, hi1.Type, nil) // Do op. Leave result in ah:al. switch n.Op { default: gc.Fatalf("cgen64: not implemented: %v\n", n) // TODO: Constants case gc.OADD: var bl gc.Node gc.Regalloc(&bl, gc.Types[gc.TPTR32], nil) var bh gc.Node gc.Regalloc(&bh, gc.Types[gc.TPTR32], nil) gins(arm.AMOVW, &hi1, &ah) gins(arm.AMOVW, &lo1, &al) gins(arm.AMOVW, &hi2, &bh) gins(arm.AMOVW, &lo2, &bl) p1 := gins(arm.AADD, &bl, &al) p1.Scond |= arm.C_SBIT gins(arm.AADC, &bh, &ah) gc.Regfree(&bl) gc.Regfree(&bh) // TODO: Constants. case gc.OSUB: var bl gc.Node gc.Regalloc(&bl, gc.Types[gc.TPTR32], nil) var bh gc.Node gc.Regalloc(&bh, gc.Types[gc.TPTR32], nil) gins(arm.AMOVW, &lo1, &al) gins(arm.AMOVW, &hi1, &ah) gins(arm.AMOVW, &lo2, &bl) gins(arm.AMOVW, &hi2, &bh) p1 := gins(arm.ASUB, &bl, &al) p1.Scond |= arm.C_SBIT gins(arm.ASBC, &bh, &ah) gc.Regfree(&bl) gc.Regfree(&bh) // TODO(kaib): this can be done with 4 regs and does not need 6 case gc.OMUL: var bl gc.Node gc.Regalloc(&bl, gc.Types[gc.TPTR32], nil) var bh gc.Node gc.Regalloc(&bh, gc.Types[gc.TPTR32], nil) var cl gc.Node gc.Regalloc(&cl, gc.Types[gc.TPTR32], nil) var ch gc.Node gc.Regalloc(&ch, gc.Types[gc.TPTR32], nil) // load args into bh:bl and bh:bl. gins(arm.AMOVW, &hi1, &bh) gins(arm.AMOVW, &lo1, &bl) gins(arm.AMOVW, &hi2, &ch) gins(arm.AMOVW, &lo2, &cl) // bl * cl -> ah al p1 := gins(arm.AMULLU, nil, nil) p1.From.Type = obj.TYPE_REG p1.From.Reg = bl.Reg p1.Reg = cl.Reg p1.To.Type = obj.TYPE_REGREG p1.To.Reg = ah.Reg p1.To.Offset = int64(al.Reg) //print("%v\n", p1); // bl * ch + ah -> ah p1 = gins(arm.AMULA, nil, nil) p1.From.Type = obj.TYPE_REG p1.From.Reg = bl.Reg p1.Reg = ch.Reg p1.To.Type = obj.TYPE_REGREG2 p1.To.Reg = ah.Reg p1.To.Offset = int64(ah.Reg) //print("%v\n", p1); // bh * cl + ah -> ah p1 = gins(arm.AMULA, nil, nil) p1.From.Type = obj.TYPE_REG p1.From.Reg = bh.Reg p1.Reg = cl.Reg p1.To.Type = obj.TYPE_REGREG2 p1.To.Reg = ah.Reg p1.To.Offset = int64(ah.Reg) //print("%v\n", p1); gc.Regfree(&bh) gc.Regfree(&bl) gc.Regfree(&ch) gc.Regfree(&cl) // We only rotate by a constant c in [0,64). // if c >= 32: // lo, hi = hi, lo // c -= 32 // if c == 0: // no-op // else: // t = hi // shld hi:lo, c // shld lo:t, c case gc.OLROT: v := uint64(r.Int64()) var bl gc.Node gc.Regalloc(&bl, lo1.Type, nil) var bh gc.Node gc.Regalloc(&bh, hi1.Type, nil) if v >= 32 { // reverse during load to do the first 32 bits of rotate v -= 32 gins(arm.AMOVW, &hi1, &bl) gins(arm.AMOVW, &lo1, &bh) } else { gins(arm.AMOVW, &hi1, &bh) gins(arm.AMOVW, &lo1, &bl) } if v == 0 { gins(arm.AMOVW, &bh, &ah) gins(arm.AMOVW, &bl, &al) } else { // rotate by 1 <= v <= 31 // MOVW bl<<v, al // MOVW bh<<v, ah // OR bl>>(32-v), ah // OR bh>>(32-v), al gshift(arm.AMOVW, &bl, arm.SHIFT_LL, int32(v), &al) gshift(arm.AMOVW, &bh, arm.SHIFT_LL, int32(v), &ah) gshift(arm.AORR, &bl, arm.SHIFT_LR, int32(32-v), &ah) gshift(arm.AORR, &bh, arm.SHIFT_LR, int32(32-v), &al) } gc.Regfree(&bl) gc.Regfree(&bh) case gc.OLSH: var bl gc.Node gc.Regalloc(&bl, lo1.Type, nil) var bh gc.Node gc.Regalloc(&bh, hi1.Type, nil) gins(arm.AMOVW, &hi1, &bh) gins(arm.AMOVW, &lo1, &bl) var p6 *obj.Prog var s gc.Node var n1 gc.Node var creg gc.Node var p1 *obj.Prog var p2 *obj.Prog var p3 *obj.Prog var p4 *obj.Prog var p5 *obj.Prog if r.Op == gc.OLITERAL { v := uint64(r.Int64()) if v >= 64 { // TODO(kaib): replace with gins(AMOVW, nodintconst(0), &al) // here and below (verify it optimizes to EOR) gins(arm.AEOR, &al, &al) gins(arm.AEOR, &ah, &ah) } else if v > 32 { gins(arm.AEOR, &al, &al) // MOVW bl<<(v-32), ah gshift(arm.AMOVW, &bl, arm.SHIFT_LL, int32(v-32), &ah) } else if v == 32 { gins(arm.AEOR, &al, &al) gins(arm.AMOVW, &bl, &ah) } else if v > 0 { // MOVW bl<<v, al gshift(arm.AMOVW, &bl, arm.SHIFT_LL, int32(v), &al) // MOVW bh<<v, ah gshift(arm.AMOVW, &bh, arm.SHIFT_LL, int32(v), &ah) // OR bl>>(32-v), ah gshift(arm.AORR, &bl, arm.SHIFT_LR, int32(32-v), &ah) } else { gins(arm.AMOVW, &bl, &al) gins(arm.AMOVW, &bh, &ah) } goto olsh_break } gc.Regalloc(&s, gc.Types[gc.TUINT32], nil) gc.Regalloc(&creg, gc.Types[gc.TUINT32], nil) if gc.Is64(r.Type) { // shift is >= 1<<32 var cl gc.Node var ch gc.Node split64(r, &cl, &ch) gmove(&ch, &s) gins(arm.ATST, &s, nil) p6 = gc.Gbranch(arm.ABNE, nil, 0) gmove(&cl, &s) splitclean() } else { gmove(r, &s) p6 = nil } gins(arm.ATST, &s, nil) // shift == 0 p1 = gins(arm.AMOVW, &bl, &al) p1.Scond = arm.C_SCOND_EQ p1 = gins(arm.AMOVW, &bh, &ah) p1.Scond = arm.C_SCOND_EQ p2 = gc.Gbranch(arm.ABEQ, nil, 0) // shift is < 32 gc.Nodconst(&n1, gc.Types[gc.TUINT32], 32) gmove(&n1, &creg) gins(arm.ACMP, &s, &creg) // MOVW.LO bl<<s, al p1 = gregshift(arm.AMOVW, &bl, arm.SHIFT_LL, &s, &al) p1.Scond = arm.C_SCOND_LO // MOVW.LO bh<<s, ah p1 = gregshift(arm.AMOVW, &bh, arm.SHIFT_LL, &s, &ah) p1.Scond = arm.C_SCOND_LO // SUB.LO s, creg p1 = gins(arm.ASUB, &s, &creg) p1.Scond = arm.C_SCOND_LO // OR.LO bl>>creg, ah p1 = gregshift(arm.AORR, &bl, arm.SHIFT_LR, &creg, &ah) p1.Scond = arm.C_SCOND_LO // BLO end p3 = gc.Gbranch(arm.ABLO, nil, 0) // shift == 32 p1 = gins(arm.AEOR, &al, &al) p1.Scond = arm.C_SCOND_EQ p1 = gins(arm.AMOVW, &bl, &ah) p1.Scond = arm.C_SCOND_EQ p4 = gc.Gbranch(arm.ABEQ, nil, 0) // shift is < 64 gc.Nodconst(&n1, gc.Types[gc.TUINT32], 64) gmove(&n1, &creg) gins(arm.ACMP, &s, &creg) // EOR.LO al, al p1 = gins(arm.AEOR, &al, &al) p1.Scond = arm.C_SCOND_LO // MOVW.LO creg>>1, creg p1 = gshift(arm.AMOVW, &creg, arm.SHIFT_LR, 1, &creg) p1.Scond = arm.C_SCOND_LO // SUB.LO creg, s p1 = gins(arm.ASUB, &creg, &s) p1.Scond = arm.C_SCOND_LO // MOVW bl<<s, ah p1 = gregshift(arm.AMOVW, &bl, arm.SHIFT_LL, &s, &ah) p1.Scond = arm.C_SCOND_LO p5 = gc.Gbranch(arm.ABLO, nil, 0) // shift >= 64 if p6 != nil { gc.Patch(p6, gc.Pc) } gins(arm.AEOR, &al, &al) gins(arm.AEOR, &ah, &ah) gc.Patch(p2, gc.Pc) gc.Patch(p3, gc.Pc) gc.Patch(p4, gc.Pc) gc.Patch(p5, gc.Pc) gc.Regfree(&s) gc.Regfree(&creg) olsh_break: gc.Regfree(&bl) gc.Regfree(&bh) case gc.ORSH: var bl gc.Node gc.Regalloc(&bl, lo1.Type, nil) var bh gc.Node gc.Regalloc(&bh, hi1.Type, nil) gins(arm.AMOVW, &hi1, &bh) gins(arm.AMOVW, &lo1, &bl) var p4 *obj.Prog var p5 *obj.Prog var n1 gc.Node var p6 *obj.Prog var s gc.Node var p1 *obj.Prog var p2 *obj.Prog var creg gc.Node var p3 *obj.Prog if r.Op == gc.OLITERAL { v := uint64(r.Int64()) if v >= 64 { if bh.Type.Etype == gc.TINT32 { // MOVW bh->31, al gshift(arm.AMOVW, &bh, arm.SHIFT_AR, 31, &al) // MOVW bh->31, ah gshift(arm.AMOVW, &bh, arm.SHIFT_AR, 31, &ah) } else { gins(arm.AEOR, &al, &al) gins(arm.AEOR, &ah, &ah) } } else if v > 32 { if bh.Type.Etype == gc.TINT32 { // MOVW bh->(v-32), al gshift(arm.AMOVW, &bh, arm.SHIFT_AR, int32(v-32), &al) // MOVW bh->31, ah gshift(arm.AMOVW, &bh, arm.SHIFT_AR, 31, &ah) } else { // MOVW bh>>(v-32), al gshift(arm.AMOVW, &bh, arm.SHIFT_LR, int32(v-32), &al) gins(arm.AEOR, &ah, &ah) } } else if v == 32 { gins(arm.AMOVW, &bh, &al) if bh.Type.Etype == gc.TINT32 { // MOVW bh->31, ah gshift(arm.AMOVW, &bh, arm.SHIFT_AR, 31, &ah) } else { gins(arm.AEOR, &ah, &ah) } } else if v > 0 { // MOVW bl>>v, al gshift(arm.AMOVW, &bl, arm.SHIFT_LR, int32(v), &al) // OR bh<<(32-v), al gshift(arm.AORR, &bh, arm.SHIFT_LL, int32(32-v), &al) if bh.Type.Etype == gc.TINT32 { // MOVW bh->v, ah gshift(arm.AMOVW, &bh, arm.SHIFT_AR, int32(v), &ah) } else { // MOVW bh>>v, ah gshift(arm.AMOVW, &bh, arm.SHIFT_LR, int32(v), &ah) } } else { gins(arm.AMOVW, &bl, &al) gins(arm.AMOVW, &bh, &ah) } goto orsh_break } gc.Regalloc(&s, gc.Types[gc.TUINT32], nil) gc.Regalloc(&creg, gc.Types[gc.TUINT32], nil) if gc.Is64(r.Type) { // shift is >= 1<<32 var ch gc.Node var cl gc.Node split64(r, &cl, &ch) gmove(&ch, &s) gins(arm.ATST, &s, nil) var p1 *obj.Prog if bh.Type.Etype == gc.TINT32 { p1 = gshift(arm.AMOVW, &bh, arm.SHIFT_AR, 31, &ah) } else { p1 = gins(arm.AEOR, &ah, &ah) } p1.Scond = arm.C_SCOND_NE p6 = gc.Gbranch(arm.ABNE, nil, 0) gmove(&cl, &s) splitclean() } else { gmove(r, &s) p6 = nil } gins(arm.ATST, &s, nil) // shift == 0 p1 = gins(arm.AMOVW, &bl, &al) p1.Scond = arm.C_SCOND_EQ p1 = gins(arm.AMOVW, &bh, &ah) p1.Scond = arm.C_SCOND_EQ p2 = gc.Gbranch(arm.ABEQ, nil, 0) // check if shift is < 32 gc.Nodconst(&n1, gc.Types[gc.TUINT32], 32) gmove(&n1, &creg) gins(arm.ACMP, &s, &creg) // MOVW.LO bl>>s, al p1 = gregshift(arm.AMOVW, &bl, arm.SHIFT_LR, &s, &al) p1.Scond = arm.C_SCOND_LO // SUB.LO s,creg p1 = gins(arm.ASUB, &s, &creg) p1.Scond = arm.C_SCOND_LO // OR.LO bh<<(32-s), al p1 = gregshift(arm.AORR, &bh, arm.SHIFT_LL, &creg, &al) p1.Scond = arm.C_SCOND_LO if bh.Type.Etype == gc.TINT32 { // MOVW bh->s, ah p1 = gregshift(arm.AMOVW, &bh, arm.SHIFT_AR, &s, &ah) } else { // MOVW bh>>s, ah p1 = gregshift(arm.AMOVW, &bh, arm.SHIFT_LR, &s, &ah) } p1.Scond = arm.C_SCOND_LO // BLO end p3 = gc.Gbranch(arm.ABLO, nil, 0) // shift == 32 p1 = gins(arm.AMOVW, &bh, &al) p1.Scond = arm.C_SCOND_EQ if bh.Type.Etype == gc.TINT32 { gshift(arm.AMOVW, &bh, arm.SHIFT_AR, 31, &ah) } else { gins(arm.AEOR, &ah, &ah) } p4 = gc.Gbranch(arm.ABEQ, nil, 0) // check if shift is < 64 gc.Nodconst(&n1, gc.Types[gc.TUINT32], 64) gmove(&n1, &creg) gins(arm.ACMP, &s, &creg) // MOVW.LO creg>>1, creg p1 = gshift(arm.AMOVW, &creg, arm.SHIFT_LR, 1, &creg) p1.Scond = arm.C_SCOND_LO // SUB.LO creg, s p1 = gins(arm.ASUB, &creg, &s) p1.Scond = arm.C_SCOND_LO if bh.Type.Etype == gc.TINT32 { // MOVW bh->(s-32), al p1 := gregshift(arm.AMOVW, &bh, arm.SHIFT_AR, &s, &al) p1.Scond = arm.C_SCOND_LO } else { // MOVW bh>>(v-32), al p1 := gregshift(arm.AMOVW, &bh, arm.SHIFT_LR, &s, &al) p1.Scond = arm.C_SCOND_LO } // BLO end p5 = gc.Gbranch(arm.ABLO, nil, 0) // s >= 64 if p6 != nil { gc.Patch(p6, gc.Pc) } if bh.Type.Etype == gc.TINT32 { // MOVW bh->31, al gshift(arm.AMOVW, &bh, arm.SHIFT_AR, 31, &al) } else { gins(arm.AEOR, &al, &al) } gc.Patch(p2, gc.Pc) gc.Patch(p3, gc.Pc) gc.Patch(p4, gc.Pc) gc.Patch(p5, gc.Pc) gc.Regfree(&s) gc.Regfree(&creg) orsh_break: gc.Regfree(&bl) gc.Regfree(&bh) // TODO(kaib): literal optimizations // make constant the right side (it usually is anyway). // if(lo1.op == OLITERAL) { // nswap(&lo1, &lo2); // nswap(&hi1, &hi2); // } // if(lo2.op == OLITERAL) { // // special cases for constants. // lv = mpgetfix(lo2.val.u.xval); // hv = mpgetfix(hi2.val.u.xval); // splitclean(); // right side // split64(res, &lo2, &hi2); // switch(n->op) { // case OXOR: // gmove(&lo1, &lo2); // gmove(&hi1, &hi2); // switch(lv) { // case 0: // break; // case 0xffffffffu: // gins(ANOTL, N, &lo2); // break; // default: // gins(AXORL, ncon(lv), &lo2); // break; // } // switch(hv) { // case 0: // break; // case 0xffffffffu: // gins(ANOTL, N, &hi2); // break; // default: // gins(AXORL, ncon(hv), &hi2); // break; // } // break; // case OAND: // switch(lv) { // case 0: // gins(AMOVL, ncon(0), &lo2); // break; // default: // gmove(&lo1, &lo2); // if(lv != 0xffffffffu) // gins(AANDL, ncon(lv), &lo2); // break; // } // switch(hv) { // case 0: // gins(AMOVL, ncon(0), &hi2); // break; // default: // gmove(&hi1, &hi2); // if(hv != 0xffffffffu) // gins(AANDL, ncon(hv), &hi2); // break; // } // break; // case OOR: // switch(lv) { // case 0: // gmove(&lo1, &lo2); // break; // case 0xffffffffu: // gins(AMOVL, ncon(0xffffffffu), &lo2); // break; // default: // gmove(&lo1, &lo2); // gins(AORL, ncon(lv), &lo2); // break; // } // switch(hv) { // case 0: // gmove(&hi1, &hi2); // break; // case 0xffffffffu: // gins(AMOVL, ncon(0xffffffffu), &hi2); // break; // default: // gmove(&hi1, &hi2); // gins(AORL, ncon(hv), &hi2); // break; // } // break; // } // splitclean(); // splitclean(); // goto out; // } case gc.OXOR, gc.OAND, gc.OOR: var n1 gc.Node gc.Regalloc(&n1, lo1.Type, nil) gins(arm.AMOVW, &lo1, &al) gins(arm.AMOVW, &hi1, &ah) gins(arm.AMOVW, &lo2, &n1) gins(optoas(n.Op, lo1.Type), &n1, &al) gins(arm.AMOVW, &hi2, &n1) gins(optoas(n.Op, lo1.Type), &n1, &ah) gc.Regfree(&n1) } if gc.Is64(r.Type) { splitclean() } splitclean() split64(res, &lo1, &hi1) gins(arm.AMOVW, &al, &lo1) gins(arm.AMOVW, &ah, &hi1) splitclean() //out: gc.Regfree(&al) gc.Regfree(&ah) }
func clearfat_tail(n1 *gc.Node, b int64) { if b >= 16 && isPlan9 { var z gc.Node gc.Nodconst(&z, gc.Types[gc.TUINT64], 0) q := b / 8 for ; q > 0; q-- { n1.Type = z.Type gins(x86.AMOVQ, &z, n1) n1.Xoffset += 8 b -= 8 } if b != 0 { n1.Xoffset -= 8 - b gins(x86.AMOVQ, &z, n1) } return } if b >= 16 { var vec_zero gc.Node gc.Regalloc(&vec_zero, gc.Types[gc.TFLOAT64], nil) gins(x86.AXORPS, &vec_zero, &vec_zero) for b >= 16 { gins(x86.AMOVUPS, &vec_zero, n1) n1.Xoffset += 16 b -= 16 } // MOVUPS X0, off(base) is a few bytes shorter than MOV 0, off(base) if b != 0 { n1.Xoffset -= 16 - b gins(x86.AMOVUPS, &vec_zero, n1) } gc.Regfree(&vec_zero) return } // Write sequence of MOV 0, off(base) instead of using STOSQ. // The hope is that although the code will be slightly longer, // the MOVs will have no dependencies and pipeline better // than the unrolled STOSQ loop. var z gc.Node gc.Nodconst(&z, gc.Types[gc.TUINT64], 0) if b >= 8 { n1.Type = z.Type gins(x86.AMOVQ, &z, n1) n1.Xoffset += 8 b -= 8 if b != 0 { n1.Xoffset -= 8 - b gins(x86.AMOVQ, &z, n1) } return } if b >= 4 { gc.Nodconst(&z, gc.Types[gc.TUINT32], 0) n1.Type = z.Type gins(x86.AMOVL, &z, n1) n1.Xoffset += 4 b -= 4 if b != 0 { n1.Xoffset -= 4 - b gins(x86.AMOVL, &z, n1) } return } if b >= 2 { gc.Nodconst(&z, gc.Types[gc.TUINT16], 0) n1.Type = z.Type gins(x86.AMOVW, &z, n1) n1.Xoffset += 2 b -= 2 } gc.Nodconst(&z, gc.Types[gc.TUINT8], 0) for b > 0 { n1.Type = z.Type gins(x86.AMOVB, &z, n1) n1.Xoffset++ b-- } }
/* * generate move: * t = f * hard part is conversions. */ func gmove(f *gc.Node, t *gc.Node) { if gc.Debug['M'] != 0 { fmt.Printf("gmove %v -> %v\n", gc.Nconv(f, gc.FmtLong), gc.Nconv(t, gc.FmtLong)) } ft := gc.Simsimtype(f.Type) tt := gc.Simsimtype(t.Type) cvt := t.Type if gc.Iscomplex[ft] || gc.Iscomplex[tt] { gc.Complexmove(f, t) return } // cannot have two memory operands var a obj.As if gc.Ismem(f) && gc.Ismem(t) { goto hard } // convert constant to desired type if f.Op == gc.OLITERAL { var con gc.Node f.Convconst(&con, t.Type) f = &con ft = tt // so big switch will choose a simple mov // some constants can't move directly to memory. if gc.Ismem(t) { // float constants come from memory. if gc.Isfloat[tt] { goto hard } // 64-bit immediates are really 32-bit sign-extended // unless moving into a register. if gc.Isint[tt] { if i := con.Int64(); int64(int32(i)) != i { goto hard } } } } // value -> value copy, only one memory operand. // figure out the instruction to use. // break out of switch for one-instruction gins. // goto rdst for "destination must be register". // goto hard for "convert to cvt type first". // otherwise handle and return. switch uint32(ft)<<16 | uint32(tt) { default: gc.Dump("f", f) gc.Dump("t", t) gc.Fatalf("gmove %v -> %v", gc.Tconv(f.Type, gc.FmtLong), gc.Tconv(t.Type, gc.FmtLong)) /* * integer copy and truncate */ case gc.TINT8<<16 | gc.TINT8, // same size gc.TINT8<<16 | gc.TUINT8, gc.TUINT8<<16 | gc.TINT8, gc.TUINT8<<16 | gc.TUINT8, gc.TINT16<<16 | gc.TINT8, // truncate gc.TUINT16<<16 | gc.TINT8, gc.TINT32<<16 | gc.TINT8, gc.TUINT32<<16 | gc.TINT8, gc.TINT64<<16 | gc.TINT8, gc.TUINT64<<16 | gc.TINT8, gc.TINT16<<16 | gc.TUINT8, gc.TUINT16<<16 | gc.TUINT8, gc.TINT32<<16 | gc.TUINT8, gc.TUINT32<<16 | gc.TUINT8, gc.TINT64<<16 | gc.TUINT8, gc.TUINT64<<16 | gc.TUINT8: a = x86.AMOVB case gc.TINT16<<16 | gc.TINT16, // same size gc.TINT16<<16 | gc.TUINT16, gc.TUINT16<<16 | gc.TINT16, gc.TUINT16<<16 | gc.TUINT16, gc.TINT32<<16 | gc.TINT16, // truncate gc.TUINT32<<16 | gc.TINT16, gc.TINT64<<16 | gc.TINT16, gc.TUINT64<<16 | gc.TINT16, gc.TINT32<<16 | gc.TUINT16, gc.TUINT32<<16 | gc.TUINT16, gc.TINT64<<16 | gc.TUINT16, gc.TUINT64<<16 | gc.TUINT16: a = x86.AMOVW case gc.TINT32<<16 | gc.TINT32, // same size gc.TINT32<<16 | gc.TUINT32, gc.TUINT32<<16 | gc.TINT32, gc.TUINT32<<16 | gc.TUINT32: a = x86.AMOVL case gc.TINT64<<16 | gc.TINT32, // truncate gc.TUINT64<<16 | gc.TINT32, gc.TINT64<<16 | gc.TUINT32, gc.TUINT64<<16 | gc.TUINT32: a = x86.AMOVQL case gc.TINT64<<16 | gc.TINT64, // same size gc.TINT64<<16 | gc.TUINT64, gc.TUINT64<<16 | gc.TINT64, gc.TUINT64<<16 | gc.TUINT64: a = x86.AMOVQ /* * integer up-conversions */ case gc.TINT8<<16 | gc.TINT16, // sign extend int8 gc.TINT8<<16 | gc.TUINT16: a = x86.AMOVBWSX goto rdst case gc.TINT8<<16 | gc.TINT32, gc.TINT8<<16 | gc.TUINT32: a = x86.AMOVBLSX goto rdst case gc.TINT8<<16 | gc.TINT64, gc.TINT8<<16 | gc.TUINT64: a = x86.AMOVBQSX goto rdst case gc.TUINT8<<16 | gc.TINT16, // zero extend uint8 gc.TUINT8<<16 | gc.TUINT16: a = x86.AMOVBWZX goto rdst case gc.TUINT8<<16 | gc.TINT32, gc.TUINT8<<16 | gc.TUINT32: a = x86.AMOVBLZX goto rdst case gc.TUINT8<<16 | gc.TINT64, gc.TUINT8<<16 | gc.TUINT64: a = x86.AMOVBQZX goto rdst case gc.TINT16<<16 | gc.TINT32, // sign extend int16 gc.TINT16<<16 | gc.TUINT32: a = x86.AMOVWLSX goto rdst case gc.TINT16<<16 | gc.TINT64, gc.TINT16<<16 | gc.TUINT64: a = x86.AMOVWQSX goto rdst case gc.TUINT16<<16 | gc.TINT32, // zero extend uint16 gc.TUINT16<<16 | gc.TUINT32: a = x86.AMOVWLZX goto rdst case gc.TUINT16<<16 | gc.TINT64, gc.TUINT16<<16 | gc.TUINT64: a = x86.AMOVWQZX goto rdst case gc.TINT32<<16 | gc.TINT64, // sign extend int32 gc.TINT32<<16 | gc.TUINT64: a = x86.AMOVLQSX goto rdst // AMOVL into a register zeros the top of the register, // so this is not always necessary, but if we rely on AMOVL // the optimizer is almost certain to screw with us. case gc.TUINT32<<16 | gc.TINT64, // zero extend uint32 gc.TUINT32<<16 | gc.TUINT64: a = x86.AMOVLQZX goto rdst /* * float to integer */ case gc.TFLOAT32<<16 | gc.TINT32: a = x86.ACVTTSS2SL goto rdst case gc.TFLOAT64<<16 | gc.TINT32: a = x86.ACVTTSD2SL goto rdst case gc.TFLOAT32<<16 | gc.TINT64: a = x86.ACVTTSS2SQ goto rdst case gc.TFLOAT64<<16 | gc.TINT64: a = x86.ACVTTSD2SQ goto rdst // convert via int32. case gc.TFLOAT32<<16 | gc.TINT16, gc.TFLOAT32<<16 | gc.TINT8, gc.TFLOAT32<<16 | gc.TUINT16, gc.TFLOAT32<<16 | gc.TUINT8, gc.TFLOAT64<<16 | gc.TINT16, gc.TFLOAT64<<16 | gc.TINT8, gc.TFLOAT64<<16 | gc.TUINT16, gc.TFLOAT64<<16 | gc.TUINT8: cvt = gc.Types[gc.TINT32] goto hard // convert via int64. case gc.TFLOAT32<<16 | gc.TUINT32, gc.TFLOAT64<<16 | gc.TUINT32: cvt = gc.Types[gc.TINT64] goto hard // algorithm is: // if small enough, use native float64 -> int64 conversion. // otherwise, subtract 2^63, convert, and add it back. case gc.TFLOAT32<<16 | gc.TUINT64, gc.TFLOAT64<<16 | gc.TUINT64: a := x86.ACVTTSS2SQ if ft == gc.TFLOAT64 { a = x86.ACVTTSD2SQ } bignodes() var r1 gc.Node gc.Regalloc(&r1, gc.Types[ft], nil) var r2 gc.Node gc.Regalloc(&r2, gc.Types[tt], t) var r3 gc.Node gc.Regalloc(&r3, gc.Types[ft], nil) var r4 gc.Node gc.Regalloc(&r4, gc.Types[tt], nil) gins(optoas(gc.OAS, f.Type), f, &r1) gins(optoas(gc.OCMP, f.Type), &bigf, &r1) p1 := gc.Gbranch(optoas(gc.OLE, f.Type), nil, +1) gins(a, &r1, &r2) p2 := gc.Gbranch(obj.AJMP, nil, 0) gc.Patch(p1, gc.Pc) gins(optoas(gc.OAS, f.Type), &bigf, &r3) gins(optoas(gc.OSUB, f.Type), &r3, &r1) gins(a, &r1, &r2) gins(x86.AMOVQ, &bigi, &r4) gins(x86.AXORQ, &r4, &r2) gc.Patch(p2, gc.Pc) gmove(&r2, t) gc.Regfree(&r4) gc.Regfree(&r3) gc.Regfree(&r2) gc.Regfree(&r1) return /* * integer to float */ case gc.TINT32<<16 | gc.TFLOAT32: a = x86.ACVTSL2SS goto rdst case gc.TINT32<<16 | gc.TFLOAT64: a = x86.ACVTSL2SD goto rdst case gc.TINT64<<16 | gc.TFLOAT32: a = x86.ACVTSQ2SS goto rdst case gc.TINT64<<16 | gc.TFLOAT64: a = x86.ACVTSQ2SD goto rdst // convert via int32 case gc.TINT16<<16 | gc.TFLOAT32, gc.TINT16<<16 | gc.TFLOAT64, gc.TINT8<<16 | gc.TFLOAT32, gc.TINT8<<16 | gc.TFLOAT64, gc.TUINT16<<16 | gc.TFLOAT32, gc.TUINT16<<16 | gc.TFLOAT64, gc.TUINT8<<16 | gc.TFLOAT32, gc.TUINT8<<16 | gc.TFLOAT64: cvt = gc.Types[gc.TINT32] goto hard // convert via int64. case gc.TUINT32<<16 | gc.TFLOAT32, gc.TUINT32<<16 | gc.TFLOAT64: cvt = gc.Types[gc.TINT64] goto hard // algorithm is: // if small enough, use native int64 -> uint64 conversion. // otherwise, halve (rounding to odd?), convert, and double. case gc.TUINT64<<16 | gc.TFLOAT32, gc.TUINT64<<16 | gc.TFLOAT64: a := x86.ACVTSQ2SS if tt == gc.TFLOAT64 { a = x86.ACVTSQ2SD } var zero gc.Node gc.Nodconst(&zero, gc.Types[gc.TUINT64], 0) var one gc.Node gc.Nodconst(&one, gc.Types[gc.TUINT64], 1) var r1 gc.Node gc.Regalloc(&r1, f.Type, f) var r2 gc.Node gc.Regalloc(&r2, t.Type, t) var r3 gc.Node gc.Regalloc(&r3, f.Type, nil) var r4 gc.Node gc.Regalloc(&r4, f.Type, nil) gmove(f, &r1) gins(x86.ACMPQ, &r1, &zero) p1 := gc.Gbranch(x86.AJLT, nil, +1) gins(a, &r1, &r2) p2 := gc.Gbranch(obj.AJMP, nil, 0) gc.Patch(p1, gc.Pc) gmove(&r1, &r3) gins(x86.ASHRQ, &one, &r3) gmove(&r1, &r4) gins(x86.AANDL, &one, &r4) gins(x86.AORQ, &r4, &r3) gins(a, &r3, &r2) gins(optoas(gc.OADD, t.Type), &r2, &r2) gc.Patch(p2, gc.Pc) gmove(&r2, t) gc.Regfree(&r4) gc.Regfree(&r3) gc.Regfree(&r2) gc.Regfree(&r1) return /* * float to float */ case gc.TFLOAT32<<16 | gc.TFLOAT32: a = x86.AMOVSS case gc.TFLOAT64<<16 | gc.TFLOAT64: a = x86.AMOVSD case gc.TFLOAT32<<16 | gc.TFLOAT64: a = x86.ACVTSS2SD goto rdst case gc.TFLOAT64<<16 | gc.TFLOAT32: a = x86.ACVTSD2SS goto rdst } gins(a, f, t) return // requires register destination rdst: { var r1 gc.Node gc.Regalloc(&r1, t.Type, t) gins(a, f, &r1) gmove(&r1, t) gc.Regfree(&r1) return } // requires register intermediate hard: var r1 gc.Node gc.Regalloc(&r1, cvt, t) gmove(f, &r1) gmove(&r1, t) gc.Regfree(&r1) return }
func clearfat(nl *gc.Node) { /* clear a fat object */ if gc.Debug['g'] != 0 { gc.Dump("\nclearfat", nl) } w := uint32(nl.Type.Width) // Avoid taking the address for simple enough types. if gc.Componentgen(nil, nl) { return } c := w % 4 // bytes q := w / 4 // quads if nl.Type.Align < 4 { q = 0 c = w } var r0 gc.Node r0.Op = gc.OREGISTER r0.Reg = arm.REG_R0 var r1 gc.Node r1.Op = gc.OREGISTER r1.Reg = arm.REG_R1 var dst gc.Node gc.Regalloc(&dst, gc.Types[gc.Tptr], &r1) gc.Agen(nl, &dst) var nc gc.Node gc.Nodconst(&nc, gc.Types[gc.TUINT32], 0) var nz gc.Node gc.Regalloc(&nz, gc.Types[gc.TUINT32], &r0) gc.Cgen(&nc, &nz) if q > 128 { var end gc.Node gc.Regalloc(&end, gc.Types[gc.Tptr], nil) p := gins(arm.AMOVW, &dst, &end) p.From.Type = obj.TYPE_ADDR p.From.Offset = int64(q) * 4 p = gins(arm.AMOVW, &nz, &dst) p.To.Type = obj.TYPE_MEM p.To.Offset = 4 p.Scond |= arm.C_PBIT pl := p p = gins(arm.ACMP, &dst, nil) raddr(&end, p) gc.Patch(gc.Gbranch(arm.ABNE, nil, 0), pl) gc.Regfree(&end) } else if q >= 4 && !gc.Nacl { f := gc.Sysfunc("duffzero") p := gins(obj.ADUFFZERO, nil, f) gc.Afunclit(&p.To, f) // 4 and 128 = magic constants: see ../../runtime/asm_arm.s p.To.Offset = 4 * (128 - int64(q)) } else { var p *obj.Prog for q > 0 { p = gins(arm.AMOVW, &nz, &dst) p.To.Type = obj.TYPE_MEM p.To.Offset = 4 p.Scond |= arm.C_PBIT //print("1. %v\n", p); q-- } } if c > 4 { // Loop to zero unaligned memory. var end gc.Node gc.Regalloc(&end, gc.Types[gc.Tptr], nil) p := gins(arm.AMOVW, &dst, &end) p.From.Type = obj.TYPE_ADDR p.From.Offset = int64(c) p = gins(arm.AMOVB, &nz, &dst) p.To.Type = obj.TYPE_MEM p.To.Offset = 1 p.Scond |= arm.C_PBIT pl := p p = gins(arm.ACMP, &dst, nil) raddr(&end, p) gc.Patch(gc.Gbranch(arm.ABNE, nil, 0), pl) gc.Regfree(&end) c = 0 } var p *obj.Prog for c > 0 { p = gins(arm.AMOVB, &nz, &dst) p.To.Type = obj.TYPE_MEM p.To.Offset = 1 p.Scond |= arm.C_PBIT //print("2. %v\n", p); c-- } gc.Regfree(&dst) gc.Regfree(&nz) }
/* * generate division. * generates one of: * res = nl / nr * res = nl % nr * according to op. */ func dodiv(op gc.Op, nl *gc.Node, nr *gc.Node, res *gc.Node) { // Have to be careful about handling // most negative int divided by -1 correctly. // The hardware will trap. // Also the byte divide instruction needs AH, // which we otherwise don't have to deal with. // Easiest way to avoid for int8, int16: use int32. // For int32 and int64, use explicit test. // Could use int64 hw for int32. t := nl.Type t0 := t check := false if t.IsSigned() { check = true if gc.Isconst(nl, gc.CTINT) && nl.Int64() != -(1<<uint64(t.Width*8-1)) { check = false } else if gc.Isconst(nr, gc.CTINT) && nr.Int64() != -1 { check = false } } if t.Width < 4 { if t.IsSigned() { t = gc.Types[gc.TINT32] } else { t = gc.Types[gc.TUINT32] } check = false } a := optoas(op, t) var n3 gc.Node gc.Regalloc(&n3, t0, nil) var ax gc.Node var oldax gc.Node if nl.Ullman >= nr.Ullman { savex(x86.REG_AX, &ax, &oldax, res, t0) gc.Cgen(nl, &ax) gc.Regalloc(&ax, t0, &ax) // mark ax live during cgen gc.Cgen(nr, &n3) gc.Regfree(&ax) } else { gc.Cgen(nr, &n3) savex(x86.REG_AX, &ax, &oldax, res, t0) gc.Cgen(nl, &ax) } if t != t0 { // Convert ax1 := ax n31 := n3 ax.Type = t n3.Type = t gmove(&ax1, &ax) gmove(&n31, &n3) } var n4 gc.Node if gc.Nacl { // Native Client does not relay the divide-by-zero trap // to the executing program, so we must insert a check // for ourselves. gc.Nodconst(&n4, t, 0) gins(optoas(gc.OCMP, t), &n3, &n4) p1 := gc.Gbranch(optoas(gc.ONE, t), nil, +1) if panicdiv == nil { panicdiv = gc.Sysfunc("panicdivide") } gc.Ginscall(panicdiv, -1) gc.Patch(p1, gc.Pc) } var p2 *obj.Prog if check { gc.Nodconst(&n4, t, -1) gins(optoas(gc.OCMP, t), &n3, &n4) p1 := gc.Gbranch(optoas(gc.ONE, t), nil, +1) if op == gc.ODIV { // a / (-1) is -a. gins(optoas(gc.OMINUS, t), nil, &ax) gmove(&ax, res) } else { // a % (-1) is 0. gc.Nodconst(&n4, t, 0) gmove(&n4, res) } p2 = gc.Gbranch(obj.AJMP, nil, 0) gc.Patch(p1, gc.Pc) } var olddx gc.Node var dx gc.Node savex(x86.REG_DX, &dx, &olddx, res, t) if !t.IsSigned() { gc.Nodconst(&n4, t, 0) gmove(&n4, &dx) } else { gins(optoas(gc.OEXTEND, t), nil, nil) } gins(a, &n3, nil) gc.Regfree(&n3) if op == gc.ODIV { gmove(&ax, res) } else { gmove(&dx, res) } restx(&dx, &olddx) if check { gc.Patch(p2, gc.Pc) } restx(&ax, &oldax) }
/* * generate division. * generates one of: * res = nl / nr * res = nl % nr * according to op. */ func dodiv(op gc.Op, nl *gc.Node, nr *gc.Node, res *gc.Node) { // Have to be careful about handling // most negative int divided by -1 correctly. // The hardware will generate undefined result. // Also need to explicitly trap on division on zero, // the hardware will silently generate undefined result. // DIVW will leave unpredicable result in higher 32-bit, // so always use DIVD/DIVDU. t := nl.Type t0 := t check := 0 if t.IsSigned() { check = 1 if gc.Isconst(nl, gc.CTINT) && nl.Int64() != -(1<<uint64(t.Width*8-1)) { check = 0 } else if gc.Isconst(nr, gc.CTINT) && nr.Int64() != -1 { check = 0 } } if t.Width < 8 { if t.IsSigned() { t = gc.Types[gc.TINT64] } else { t = gc.Types[gc.TUINT64] } check = 0 } a := optoas(gc.ODIV, t) var tl gc.Node gc.Regalloc(&tl, t0, nil) var tr gc.Node gc.Regalloc(&tr, t0, nil) if nl.Ullman >= nr.Ullman { gc.Cgen(nl, &tl) gc.Cgen(nr, &tr) } else { gc.Cgen(nr, &tr) gc.Cgen(nl, &tl) } if t != t0 { // Convert tl2 := tl tr2 := tr tl.Type = t tr.Type = t gmove(&tl2, &tl) gmove(&tr2, &tr) } // Handle divide-by-zero panic. p1 := gins(optoas(gc.OCMP, t), &tr, nil) p1.To.Type = obj.TYPE_REG p1.To.Reg = s390x.REGZERO p1 = gc.Gbranch(optoas(gc.ONE, t), nil, +1) if panicdiv == nil { panicdiv = gc.Sysfunc("panicdivide") } gc.Ginscall(panicdiv, -1) gc.Patch(p1, gc.Pc) var p2 *obj.Prog if check != 0 { var nm1 gc.Node gc.Nodconst(&nm1, t, -1) gins(optoas(gc.OCMP, t), &tr, &nm1) p1 := gc.Gbranch(optoas(gc.ONE, t), nil, +1) if op == gc.ODIV { // a / (-1) is -a. gins(optoas(gc.OMINUS, t), nil, &tl) gmove(&tl, res) } else { // a % (-1) is 0. var nz gc.Node gc.Nodconst(&nz, t, 0) gmove(&nz, res) } p2 = gc.Gbranch(obj.AJMP, nil, 0) gc.Patch(p1, gc.Pc) } p1 = gins(a, &tr, &tl) if op == gc.ODIV { gc.Regfree(&tr) gmove(&tl, res) } else { // A%B = A-(A/B*B) var tm gc.Node gc.Regalloc(&tm, t, nil) // patch div to use the 3 register form // TODO(minux): add gins3? p1.Reg = p1.To.Reg p1.To.Reg = tm.Reg gins(optoas(gc.OMUL, t), &tr, &tm) gc.Regfree(&tr) gins(optoas(gc.OSUB, t), &tm, &tl) gc.Regfree(&tm) gmove(&tl, res) } gc.Regfree(&tl) if check != 0 { gc.Patch(p2, gc.Pc) } }
func clearfat(nl *gc.Node) { /* clear a fat object */ if gc.Debug['g'] != 0 { gc.Dump("\nclearfat", nl) } w := uint32(nl.Type.Width) // Avoid taking the address for simple enough types. if gc.Componentgen(nil, nl) { return } c := w % 4 // bytes q := w / 4 // quads if q < 4 { // Write sequence of MOV 0, off(base) instead of using STOSL. // The hope is that although the code will be slightly longer, // the MOVs will have no dependencies and pipeline better // than the unrolled STOSL loop. // NOTE: Must use agen, not igen, so that optimizer sees address // being taken. We are not writing on field boundaries. var n1 gc.Node gc.Regalloc(&n1, gc.Types[gc.Tptr], nil) gc.Agen(nl, &n1) n1.Op = gc.OINDREG var z gc.Node gc.Nodconst(&z, gc.Types[gc.TUINT64], 0) for ; q > 0; q-- { n1.Type = z.Type gins(x86.AMOVL, &z, &n1) n1.Xoffset += 4 } gc.Nodconst(&z, gc.Types[gc.TUINT8], 0) for ; c > 0; c-- { n1.Type = z.Type gins(x86.AMOVB, &z, &n1) n1.Xoffset++ } gc.Regfree(&n1) return } var n1 gc.Node gc.Nodreg(&n1, gc.Types[gc.Tptr], x86.REG_DI) gc.Agen(nl, &n1) gconreg(x86.AMOVL, 0, x86.REG_AX) if q > 128 || (q >= 4 && gc.Nacl) { gconreg(x86.AMOVL, int64(q), x86.REG_CX) gins(x86.AREP, nil, nil) // repeat gins(x86.ASTOSL, nil, nil) // STOL AL,*(DI)+ } else if q >= 4 { p := gins(obj.ADUFFZERO, nil, nil) p.To.Type = obj.TYPE_ADDR p.To.Sym = gc.Linksym(gc.Pkglookup("duffzero", gc.Runtimepkg)) // 1 and 128 = magic constants: see ../../runtime/asm_386.s p.To.Offset = 1 * (128 - int64(q)) } else { for q > 0 { gins(x86.ASTOSL, nil, nil) // STOL AL,*(DI)+ q-- } } for c > 0 { gins(x86.ASTOSB, nil, nil) // STOB AL,*(DI)+ c-- } }
/* * generate shift according to op, one of: * res = nl << nr * res = nl >> nr */ func cgen_shift(op gc.Op, bounded bool, nl *gc.Node, nr *gc.Node, res *gc.Node) { if nl.Type.Width > 4 { gc.Fatalf("cgen_shift %v", nl.Type) } w := int(nl.Type.Width * 8) if op == gc.OLROT { v := nr.Int64() var n1 gc.Node gc.Regalloc(&n1, nl.Type, res) if w == 32 { gc.Cgen(nl, &n1) gshift(arm.AMOVW, &n1, arm.SHIFT_RR, int32(w)-int32(v), &n1) } else { var n2 gc.Node gc.Regalloc(&n2, nl.Type, nil) gc.Cgen(nl, &n2) gshift(arm.AMOVW, &n2, arm.SHIFT_LL, int32(v), &n1) gshift(arm.AORR, &n2, arm.SHIFT_LR, int32(w)-int32(v), &n1) gc.Regfree(&n2) // Ensure sign/zero-extended result. gins(optoas(gc.OAS, nl.Type), &n1, &n1) } gmove(&n1, res) gc.Regfree(&n1) return } if nr.Op == gc.OLITERAL { var n1 gc.Node gc.Regalloc(&n1, nl.Type, res) gc.Cgen(nl, &n1) sc := uint64(nr.Int64()) if sc == 0 { } else // nothing to do if sc >= uint64(nl.Type.Width*8) { if op == gc.ORSH && nl.Type.IsSigned() { gshift(arm.AMOVW, &n1, arm.SHIFT_AR, int32(w), &n1) } else { gins(arm.AEOR, &n1, &n1) } } else { if op == gc.ORSH && nl.Type.IsSigned() { gshift(arm.AMOVW, &n1, arm.SHIFT_AR, int32(sc), &n1) } else if op == gc.ORSH { gshift(arm.AMOVW, &n1, arm.SHIFT_LR, int32(sc), &n1) // OLSH } else { gshift(arm.AMOVW, &n1, arm.SHIFT_LL, int32(sc), &n1) } } if w < 32 && op == gc.OLSH { gins(optoas(gc.OAS, nl.Type), &n1, &n1) } gmove(&n1, res) gc.Regfree(&n1) return } tr := nr.Type var t gc.Node var n1 gc.Node var n2 gc.Node var n3 gc.Node if tr.Width > 4 { var nt gc.Node gc.Tempname(&nt, nr.Type) if nl.Ullman >= nr.Ullman { gc.Regalloc(&n2, nl.Type, res) gc.Cgen(nl, &n2) gc.Cgen(nr, &nt) n1 = nt } else { gc.Cgen(nr, &nt) gc.Regalloc(&n2, nl.Type, res) gc.Cgen(nl, &n2) } var hi gc.Node var lo gc.Node split64(&nt, &lo, &hi) gc.Regalloc(&n1, gc.Types[gc.TUINT32], nil) gc.Regalloc(&n3, gc.Types[gc.TUINT32], nil) gmove(&lo, &n1) gmove(&hi, &n3) splitclean() gins(arm.ATST, &n3, nil) gc.Nodconst(&t, gc.Types[gc.TUINT32], int64(w)) p1 := gins(arm.AMOVW, &t, &n1) p1.Scond = arm.C_SCOND_NE tr = gc.Types[gc.TUINT32] gc.Regfree(&n3) } else { if nl.Ullman >= nr.Ullman { gc.Regalloc(&n2, nl.Type, res) gc.Cgen(nl, &n2) gc.Regalloc(&n1, nr.Type, nil) gc.Cgen(nr, &n1) } else { gc.Regalloc(&n1, nr.Type, nil) gc.Cgen(nr, &n1) gc.Regalloc(&n2, nl.Type, res) gc.Cgen(nl, &n2) } } // test for shift being 0 gins(arm.ATST, &n1, nil) p3 := gc.Gbranch(arm.ABEQ, nil, -1) // test and fix up large shifts // TODO: if(!bounded), don't emit some of this. gc.Regalloc(&n3, tr, nil) gc.Nodconst(&t, gc.Types[gc.TUINT32], int64(w)) gmove(&t, &n3) gins(arm.ACMP, &n1, &n3) if op == gc.ORSH { var p1 *obj.Prog var p2 *obj.Prog if nl.Type.IsSigned() { p1 = gshift(arm.AMOVW, &n2, arm.SHIFT_AR, int32(w)-1, &n2) p2 = gregshift(arm.AMOVW, &n2, arm.SHIFT_AR, &n1, &n2) } else { p1 = gins(arm.AEOR, &n2, &n2) p2 = gregshift(arm.AMOVW, &n2, arm.SHIFT_LR, &n1, &n2) } p1.Scond = arm.C_SCOND_HS p2.Scond = arm.C_SCOND_LO } else { p1 := gins(arm.AEOR, &n2, &n2) p2 := gregshift(arm.AMOVW, &n2, arm.SHIFT_LL, &n1, &n2) p1.Scond = arm.C_SCOND_HS p2.Scond = arm.C_SCOND_LO } gc.Regfree(&n3) gc.Patch(p3, gc.Pc) // Left-shift of smaller word must be sign/zero-extended. if w < 32 && op == gc.OLSH { gins(optoas(gc.OAS, nl.Type), &n2, &n2) } gmove(&n2, res) gc.Regfree(&n1) gc.Regfree(&n2) }
/* * generate shift according to op, one of: * res = nl << nr * res = nl >> nr */ func cgen_shift(op gc.Op, bounded bool, nl *gc.Node, nr *gc.Node, res *gc.Node) { a := optoas(op, nl.Type) if nr.Op == gc.OLITERAL { var n1 gc.Node gc.Regalloc(&n1, nl.Type, res) gc.Cgen(nl, &n1) sc := uint64(nr.Int64()) if sc >= uint64(nl.Type.Width*8) { // large shift gets 2 shifts by width-1 var n3 gc.Node gc.Nodconst(&n3, gc.Types[gc.TUINT32], nl.Type.Width*8-1) gins(a, &n3, &n1) gins(a, &n3, &n1) } else { gins(a, nr, &n1) } gmove(&n1, res) gc.Regfree(&n1) return } if nl.Ullman >= gc.UINF { var n4 gc.Node gc.Tempname(&n4, nl.Type) gc.Cgen(nl, &n4) nl = &n4 } if nr.Ullman >= gc.UINF { var n5 gc.Node gc.Tempname(&n5, nr.Type) gc.Cgen(nr, &n5) nr = &n5 } // Allow either uint32 or uint64 as shift type, // to avoid unnecessary conversion from uint32 to uint64 // just to do the comparison. tcount := gc.Types[gc.Simtype[nr.Type.Etype]] if tcount.Etype < gc.TUINT32 { tcount = gc.Types[gc.TUINT32] } var n1 gc.Node gc.Regalloc(&n1, nr.Type, nil) // to hold the shift type in CX var n3 gc.Node gc.Regalloc(&n3, tcount, &n1) // to clear high bits of CX var n2 gc.Node gc.Regalloc(&n2, nl.Type, res) if nl.Ullman >= nr.Ullman { gc.Cgen(nl, &n2) gc.Cgen(nr, &n1) gmove(&n1, &n3) } else { gc.Cgen(nr, &n1) gmove(&n1, &n3) gc.Cgen(nl, &n2) } gc.Regfree(&n3) // test and fix up large shifts if !bounded { gc.Nodconst(&n3, tcount, nl.Type.Width*8) gins(optoas(gc.OCMP, tcount), &n1, &n3) p1 := gc.Gbranch(optoas(gc.OLT, tcount), nil, 1) if op == gc.ORSH && nl.Type.IsSigned() { gc.Nodconst(&n3, gc.Types[gc.TUINT32], nl.Type.Width*8-1) gins(a, &n3, &n2) } else { gc.Nodconst(&n3, nl.Type, 0) gmove(&n3, &n2) } gc.Patch(p1, gc.Pc) } gins(a, &n1, &n2) gmove(&n2, res) gc.Regfree(&n1) gc.Regfree(&n2) }
/* * generate division. * caller must set: * ax = allocated AX register * dx = allocated DX register * generates one of: * res = nl / nr * res = nl % nr * according to op. */ func dodiv(op gc.Op, nl *gc.Node, nr *gc.Node, res *gc.Node, ax *gc.Node, dx *gc.Node) { // Have to be careful about handling // most negative int divided by -1 correctly. // The hardware will trap. // Also the byte divide instruction needs AH, // which we otherwise don't have to deal with. // Easiest way to avoid for int8, int16: use int32. // For int32 and int64, use explicit test. // Could use int64 hw for int32. t := nl.Type t0 := t check := false if t.IsSigned() { check = true if gc.Isconst(nl, gc.CTINT) && nl.Int64() != -1<<uint64(t.Width*8-1) { check = false } else if gc.Isconst(nr, gc.CTINT) && nr.Int64() != -1 { check = false } } if t.Width < 4 { if t.IsSigned() { t = gc.Types[gc.TINT32] } else { t = gc.Types[gc.TUINT32] } check = false } var t1 gc.Node gc.Tempname(&t1, t) var t2 gc.Node gc.Tempname(&t2, t) if t0 != t { var t3 gc.Node gc.Tempname(&t3, t0) var t4 gc.Node gc.Tempname(&t4, t0) gc.Cgen(nl, &t3) gc.Cgen(nr, &t4) // Convert. gmove(&t3, &t1) gmove(&t4, &t2) } else { gc.Cgen(nl, &t1) gc.Cgen(nr, &t2) } var n1 gc.Node if !gc.Samereg(ax, res) && !gc.Samereg(dx, res) { gc.Regalloc(&n1, t, res) } else { gc.Regalloc(&n1, t, nil) } gmove(&t2, &n1) gmove(&t1, ax) var p2 *obj.Prog var n4 gc.Node if gc.Nacl { // Native Client does not relay the divide-by-zero trap // to the executing program, so we must insert a check // for ourselves. gc.Nodconst(&n4, t, 0) gins(optoas(gc.OCMP, t), &n1, &n4) p1 := gc.Gbranch(optoas(gc.ONE, t), nil, +1) if panicdiv == nil { panicdiv = gc.Sysfunc("panicdivide") } gc.Ginscall(panicdiv, -1) gc.Patch(p1, gc.Pc) } if check { gc.Nodconst(&n4, t, -1) gins(optoas(gc.OCMP, t), &n1, &n4) p1 := gc.Gbranch(optoas(gc.ONE, t), nil, +1) if op == gc.ODIV { // a / (-1) is -a. gins(optoas(gc.OMINUS, t), nil, ax) gmove(ax, res) } else { // a % (-1) is 0. gc.Nodconst(&n4, t, 0) gmove(&n4, res) } p2 = gc.Gbranch(obj.AJMP, nil, 0) gc.Patch(p1, gc.Pc) } if !t.IsSigned() { var nz gc.Node gc.Nodconst(&nz, t, 0) gmove(&nz, dx) } else { gins(optoas(gc.OEXTEND, t), nil, nil) } gins(optoas(op, t), &n1, nil) gc.Regfree(&n1) if op == gc.ODIV { gmove(ax, res) } else { gmove(dx, res) } if check { gc.Patch(p2, gc.Pc) } }