Пример #1
0
// Set preference for more cache or shared memory.
func DeviceSetCacheConfig(cacheConfig FuncCache) {
	err := cu.Result(C.cudaDeviceSetCacheConfig(uint32(cacheConfig)))
	if err != cu.SUCCESS {
		panic(err)
	}
}
Пример #2
0
// Reset the current GPU device.
func DeviceReset() {
	err := cu.Result(C.cudaDeviceReset())
	if err != cu.SUCCESS {
		panic(err)
	}
}