func WorkspaceToHead(headIndex int, wrk *workspace.Workspace) { if headIndex == Heads.VisibleIndex(wrk) { return } // If headIndex is the currently active head, then just activate 'wrk' // greedily. if headIndex == Heads.VisibleIndex(Workspace()) { SetWorkspace(wrk, true) return } // Now we know that we're setting the workspace of a head that isn't // active. The last special case to check for is whether the workspace // we're setting is the currently activate workspace. If it is, then we // simply activate the workspace at headIndex greedily. if wrk.IsActive() { Heads.WithVisibleWorkspace(headIndex, func(w *workspace.Workspace) { SetWorkspace(w, true) }) return } // Finally, we can just swap workspaces now without worrying about the // active workspace changing. Heads.WithVisibleWorkspace(headIndex, func(w *workspace.Workspace) { Heads.SwitchWorkspaces(wrk, w) }) ewmhVisibleDesktops() ewmhCurrentDesktop() Heads.EwmhWorkarea() }
func SetWorkspace(wrk *workspace.Workspace, greedy bool) { old := Workspace() wrk.Activate(greedy) if old != Workspace() { FYI("%s", wrk) } ewmhCurrentDesktop() ewmhVisibleDesktops() Heads.EwmhWorkarea() }
func RenameWorkspace(wrk *workspace.Workspace, newName string) error { if len(newName) == 0 { return fmt.Errorf("workspaces must have a name of length at least one.") } if Heads.Workspaces.Find(newName) != nil { return fmt.Errorf("a workspace with name '%s' already exists.", newName) } wrk.Rename(newName) ewmhDesktopNames() return nil }
func SetWorkspace(wrk *workspace.Workspace, greedy bool) { mousebind.GrabPointer(X, Root.Id, Root.Id, 0) old := Workspace() wrk.Activate(greedy) if old != Workspace() { FYI("%s", wrk) } ewmhVisibleDesktops() ewmhCurrentDesktop() Heads.EwmhWorkarea() mousebind.UngrabPointer(X) }
func (c *Client) CheckNewWorkspace() { var newWrk *workspace.Workspace = nil curWrk := c.Workspace() if dragGeom := c.DragGeom(); dragGeom != nil { newWrk = wm.Heads.FindMostOverlap(dragGeom) } else { newWrk = wm.Heads.FindMostOverlap(c.frame.Geom()) } if newWrk == nil || curWrk == newWrk { return } newWrk.Add(c) // If this is the active window, switch to this workspace too. if c.IsActive() { wm.SetWorkspace(newWrk, false) } }
func (hds *Heads) RemoveWorkspace(wk *workspace.Workspace) { // Don't allow it if this would result in fewer workspaces than there // are active physical heads. if len(hds.geom) == len(hds.workspaces.Wrks) { return } // There's a bit of complexity in choosing where to move the clients to. // Namely, if we're removing a hidden workspace, it's a simple matter of // moving the clients. However, if we're removing a visible workspace, // we have to make sure to make another workspace that is hidden take // its place. (Such a workspace is guaranteed to exist because we have at // least one more workspace than there are active physical heads.) if !wk.IsVisible() { moveClientsTo := hds.workspaces.Wrks[len(hds.workspaces.Wrks)-1] if moveClientsTo == wk { moveClientsTo = hds.workspaces.Wrks[len(hds.workspaces.Wrks)-2] } wk.RemoveAllAndAdd(moveClientsTo) } else { // Find the last-most hidden workspace that is not itself. for i := len(hds.workspaces.Wrks) - 1; i >= 0; i-- { work := hds.workspaces.Wrks[i] if work != wk && !work.IsVisible() { hds.SwitchWorkspaces(wk, work) wk.RemoveAllAndAdd(work) break } } } hds.workspaces.Remove(wk) }
func (hds *Heads) RemoveWorkspace(wk *workspace.Workspace) { // Don't allow it if this would result in fewer workspaces than there // are active physical heads. if len(hds.geom) == len(hds.Workspaces.Wrks) { panic("Cannot have fewer workspaces than active monitors.") } // A non-empty workspace cannot be removed. if len(wk.Clients) > 0 { panic(fmt.Sprintf("Non-empty workspace '%s' cannot be removed.", wk)) } if wk.IsVisible() { // Find the last-most hidden workspace that is not itself and switch. for i := len(hds.Workspaces.Wrks) - 1; i >= 0; i-- { work := hds.Workspaces.Wrks[i] if work != wk && !work.IsVisible() { hds.SwitchWorkspaces(wk, work) break } } } hds.Workspaces.Remove(wk) }
func (hds *Heads) SwitchWorkspaces(wk1, wk2 *workspace.Workspace) { v1, v2 := hds.visibleIndex(wk1), hds.visibleIndex(wk2) switch { case v1 > -1 && v2 > -1: hds.visibles[v1], hds.visibles[v2] = hds.visibles[v2], hds.visibles[v1] wk1.Place() wk2.Place() case v1 > -1 && v2 == -1: hds.visibles[v1] = wk2 wk1.Hide() wk2.Show() case v1 == -1 && v2 > -1: hds.visibles[v2] = wk1 wk2.Hide() wk1.Show() case v1 == -1 && v2 == -1: // Meaningless default: panic("unreachable") } }